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Job Noorman 2b37a0b410 vulkan: use consistent module hashing for pipeline stages
Currently, when hashing a pipeline stage, the final hash is different
when the module is passed as VkPipelineShaderStageCreateInfo::module
(the module's hash is hashed) or as a VkShaderModuleCreateInfo in its
pNext chain (the module's code is hashed). This causes unnecessary cache
misses. To prevent this, hash the code first in the latter case and add
that hash to the stage's hash.

Signed-off-by: Job Noorman <jnoorman@igalia.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/42014>
2026-06-04 16:01:55 +00:00
.ci-farms Revert "ci: vmware farm is offline, stop using it" 2026-05-18 22:24:39 +00:00
.ci-farms-disabled Revert "ci: vmware farm is offline, stop using it" 2026-05-18 22:24:39 +00:00
.github/workflows meson: remove unused osmesa option 2025-06-23 06:42:50 +00:00
.gitlab radv: introduce RADV_EXPERIMENTAL envvar for experimental features 2026-03-30 07:27:01 +00:00
.gitlab-ci ci: uprev vkd3d 2026-06-04 06:49:07 +00:00
.marge/hooks marge/pipeline_message: print details for any pipeline that hasn't succeeded 2026-02-13 14:44:30 +00:00
android android: fix building rules for i915, r300 2025-10-08 23:43:33 +02:00
bin symbols-check: Ignore more pthread symbols 2026-06-02 21:19:25 +00:00
build-support meson: move tsan-blacklist.txt to build-support with the other build support files 2024-05-01 07:05:12 +00:00
docs kk: Support VK_EXT_external_memory_host 2026-06-04 12:12:09 +00:00
include drm-uapi: Sync msm_drm.h 2026-06-04 08:57:56 +00:00
licenses licenses: add missing licenses 2025-01-08 20:37:51 +00:00
src vulkan: use consistent module hashing for pipeline stages 2026-06-04 16:01:55 +00:00
subprojects subprojects: Pull in the Rust xml crate 2026-06-02 21:19:26 +00:00
.clang-format meson: Restore .clang-format for ninja clang-format target 2026-02-02 13:30:55 +00:00
.clang-format-ignore ethosu: Switch to the weight encoder from Regor 2026-03-23 07:45:55 +00:00
.clang-format-include kk: Enable code formatting enforcement 2026-05-25 15:30:32 +00:00
.dir-locals.el
.editorconfig editorconfig: Set for glsl files 2025-11-14 19:31:17 +00:00
.git-blame-ignore-revs radv: Add re-format commit to .git-blame-ignore-revs 2025-11-12 07:55:36 +00:00
.gitattributes gitlab: Highlight .cl as C 2023-11-02 11:37:46 +00:00
.gitignore Revert "add VK CTS validation report for a0 interpolation fix" 2026-02-10 18:07:18 +00:00
.gitlab-ci.yml ci: changing .gitlab-ci.yml itself also means the container jobs must exist 2026-03-18 14:19:02 +00:00
.graphqlrc.yml
.mailmap mailmap: Update my email 2026-03-12 23:36:00 +00:00
.mr-label-maker.yml mr-label-maker: Add rule for new trace replay config files 2026-05-11 08:02:05 +00:00
.shellcheckrc ci: move shellcheck options to .shellcheckrc 2024-10-24 22:43:03 +00:00
clippy.toml meson: Bump the minimum rust version to 1.85.0 2026-05-30 01:20:10 +00:00
CODEOWNERS CODEOWNERS: add Jay 2026-05-27 20:03:10 +00:00
meson.build meson: Don't require libelf for radeonsi when with_gfx_compute is false 2026-06-03 09:56:19 +00:00
meson.options tu: add option to override the build ID 2026-06-04 12:44:13 +00:00
README.rst docs: Match README installation guide with meson.rst 2024-07-27 11:53:53 +00:00
rustfmt.toml mesa: Add rustfmt.toml 2024-11-18 22:29:14 +00:00
VERSION VERSION: bump to 26.2 2026-04-15 13:15:35 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.