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When creating the image view in the texel buffer shader copy function, take in account the region to copy can start in a different Z-offset than 0. This fixes several dEQP-VK.image.concurrent_copy.* failing tests. Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com> Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34112> |
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