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we don't usually need a multi-instruction lowering. with the agx change in the next commit, honeykrisp results: Totals from 3589 (6.64% of 54019) affected shaders: MaxWaves: 3598144 -> 3598400 (+0.01%); split: +0.02%, -0.01% Instrs: 1445830 -> 1332394 (-7.85%) CodeSize: 10696356 -> 9742130 (-8.92%) Fills: 721 -> 723 (+0.28%); split: -0.14%, +0.42% Scratch: 3980 -> 3968 (-0.30%) ALU: 1156426 -> 1043198 (-9.79%) FSCIB: 1156426 -> 1043196 (-9.79%) IC: 267202 -> 267166 (-0.01%) GPRs: 208765 -> 208712 (-0.03%); split: -0.16%, +0.14% Uniforms: 683643 -> 683677 (+0.00%); split: -0.01%, +0.01% Preamble instrs: 1163325 -> 1159314 (-0.34%) control results alone: Totals: Instrs: 110168 -> 107171 (-2.72%) Totals from 71 (22.26% of 319) affected shaders: Instrs: 48895 -> 45898 (-6.13%) Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Reviewed-by: Marek Olšák <maraeo@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35989> |
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| clc | ||
| glsl | ||
| isaspec | ||
| libcl | ||
| nir | ||
| rust | ||
| spirv | ||
| builtin_types.py | ||
| builtin_types_c.py | ||
| builtin_types_h.py | ||
| glsl_types.c | ||
| glsl_types.h | ||
| meson.build | ||
| shader_enums.c | ||
| shader_enums.h | ||
| shader_info.h | ||