mesa/src/intel/compiler/brw/brw_nir_lower_texture.c
Lionel Landwerlin c5d313a2a8 brw: handling dynamic programmable offsets pre-Xe2
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37929>
2025-10-21 06:13:10 +00:00

556 lines
17 KiB
C

/*
* Copyright © 2024 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "compiler/nir/nir_builder.h"
#include "compiler/nir/nir_builtin_builder.h"
#include "compiler/nir/nir_format_convert.h"
#include "brw_nir.h"
#include "brw_sampler.h"
/**
* Takes care of lowering to target HW messages payload.
*
* For example:
* - HW has no gather4_po_i_b so lower to gather_po_l.
* - HW has no sample_po_b_c message, so lower the bias into the LOD to switch
* to sample_po_c_l instead.
*/
static bool
pre_lower_texture_instr(nir_builder *b,
nir_tex_instr *tex,
void *data)
{
switch (tex->op) {
case nir_texop_txb: {
int bias_index = nir_tex_instr_src_index(tex, nir_tex_src_bias);
assert(bias_index != -1);
int comparator_index = nir_tex_instr_src_index(tex, nir_tex_src_comparator);
int offset_index = nir_tex_instr_src_index(tex, nir_tex_src_offset);
if (comparator_index == -1 || offset_index == -1)
return false;
if (brw_nir_tex_offset_in_constant_range(tex, offset_index))
return false;
b->cursor = nir_before_instr(&tex->instr);
tex->op = nir_texop_txl;
nir_def *bias = tex->src[bias_index].src.ssa;
nir_tex_instr_remove_src(tex, bias_index);
nir_def *lod = nir_fadd(b, bias, nir_get_texture_lod(b, tex));
nir_tex_instr_add_src(tex, nir_tex_src_lod, lod);
return true;
}
case nir_texop_tg4: {
if (!tex->is_gather_implicit_lod)
return false;
nir_def *bias = nir_steal_tex_src(tex, nir_tex_src_bias);
if (!bias)
return false;
b->cursor = nir_before_instr(&tex->instr);
tex->is_gather_implicit_lod = false;
nir_def *lod = nir_fadd(b, bias, nir_get_texture_lod(b, tex));
nir_tex_instr_add_src(tex, nir_tex_src_lod, lod);
return true;
}
default:
return false;
}
}
bool
brw_nir_pre_lower_texture(nir_shader *shader)
{
return nir_shader_tex_pass(shader,
pre_lower_texture_instr,
nir_metadata_control_flow,
NULL);
}
/**
* Pack either the explicit LOD or LOD bias and the array index together.
*/
static bool
pack_lod_and_array_index(nir_builder *b, nir_tex_instr *tex)
{
/* If 32-bit texture coordinates are used, pack either the explicit LOD or
* LOD bias and the array index into a single (32-bit) value.
*/
int lod_index = nir_tex_instr_src_index(tex, nir_tex_src_lod);
if (lod_index < 0) {
lod_index = nir_tex_instr_src_index(tex, nir_tex_src_bias);
/* The explicit LOD or LOD bias may not be found if this lowering has
* already occured. The explicit LOD may also not be found in some
* cases where it is zero.
*/
if (lod_index < 0)
return false;
}
assert(nir_tex_instr_src_type(tex, lod_index) == nir_type_float);
/* Also do not perform this packing if the explicit LOD is zero. */
if (tex->op == nir_texop_txl &&
nir_src_is_const(tex->src[lod_index].src) &&
nir_src_as_float(tex->src[lod_index].src) == 0.0) {
return false;
}
const int coord_index = nir_tex_instr_src_index(tex, nir_tex_src_coord);
assert(coord_index >= 0);
nir_def *lod = tex->src[lod_index].src.ssa;
nir_def *coord = tex->src[coord_index].src.ssa;
assert(nir_tex_instr_src_type(tex, coord_index) == nir_type_float);
if (coord->bit_size < 32)
return false;
b->cursor = nir_before_instr(&tex->instr);
/* First, combine the two values. The packing format is a little weird.
* The explicit LOD / LOD bias is stored as float, as normal. However, the
* array index is converted to an integer and smashed into the low 9 bits.
*/
const unsigned array_index = tex->coord_components - 1;
nir_def *clamped_ai =
nir_umin(b,
nir_f2u32(b, nir_fround_even(b, nir_channel(b, coord,
array_index))),
nir_imm_int(b, 511));
nir_def *lod_ai = nir_ior(b, nir_iand_imm(b, lod, 0xfffffe00), clamped_ai);
/* Second, replace the coordinate with a new value that has one fewer
* component (i.e., drop the array index).
*/
nir_def *reduced_coord = nir_trim_vector(b, coord,
tex->coord_components - 1);
tex->coord_components--;
/* Finally, remove the old sources and add the new. */
nir_src_rewrite(&tex->src[coord_index].src, reduced_coord);
nir_tex_instr_remove_src(tex, lod_index);
nir_tex_instr_add_src(tex, nir_tex_src_backend1, lod_ai);
return true;
}
static nir_def *
build_packed_offset(nir_builder *b,
nir_def *offset,
unsigned offset_bits,
unsigned offset_count)
{
offset = nir_iand_imm(b, offset, BITFIELD_MASK(offset_bits));
nir_def *offuvr = nir_channel(b, offset, 0);
for (unsigned i = 1; i < MIN2(offset->num_components, offset_count); i++) {
nir_def *chan = nir_channel(b, offset, i);
offuvr = nir_ior(b, offuvr, nir_ishl_imm(b, chan, i * offset_bits));
}
return offuvr;
}
/**
* Pack either the explicit LOD/Bias and the offset together.
*/
static bool
pack_lod_or_bias_and_offset(nir_builder *b, nir_tex_instr *tex,
unsigned offset_bits,
unsigned offset_count)
{
int offset_index = nir_tex_instr_src_index(tex, nir_tex_src_offset);
if (offset_index < 0)
return false;
/* If 32-bit texture coordinates are used, pack either the explicit LOD or
* LOD bias and the array index into a single (32-bit) value.
*/
int lod_index = nir_tex_instr_src_index(tex, nir_tex_src_lod);
if (lod_index < 0) {
lod_index = nir_tex_instr_src_index(tex, nir_tex_src_bias);
/* The explicit LOD or LOD bias may not be found if this lowering has
* already occured. The explicit LOD may also not be found in some
* cases where it is zero.
*/
if (lod_index < 0)
return false;
}
assert(nir_tex_instr_src_type(tex, lod_index) == nir_type_float);
/* Also do not perform this packing if the explicit LOD is zero. */
if (nir_src_is_const(tex->src[lod_index].src) &&
nir_src_as_float(tex->src[lod_index].src) == 0.0) {
return false;
}
nir_def *lod = tex->src[lod_index].src.ssa;
b->cursor = nir_before_instr(&tex->instr);
/* When using the programmable offsets instruction gather4_po_l_c with
* SIMD16 or SIMD32 the U, V offsets are combined with LOD/bias parameters
* on the 12 LSBs. For the offset parameters on gather instructions the 6
* least significant bits are honored as signed value with a range
* [-32..31].
*
* Pack Offset U, and V for texture gather with offsets.
*
* ------------------------------------------
* |Bits | [31:12] | [11:6] | [5:0] |
* ------------------------------------------
* |OffsetUV | LOD/Bias | OffsetV | OffsetU |
* ------------------------------------------
*
* Or
* ---------------------------------------------------
* |Bits | [31:12] | [11:9] | [8:5] | [4:0] |
* ----------------------------------------------------
* |OffsetUV | LOD/Bias | OffsetR | OffsetV | OffsetU |
* ----------------------------------------------------
*/
nir_def *offuvr = build_packed_offset(
b, tex->src[offset_index].src.ssa, offset_bits, offset_count);
nir_def *packed = nir_ior(b, offuvr, nir_iand_imm(b, lod, 0xFFFFF000));
nir_tex_instr_remove_src(tex, offset_index);
nir_tex_instr_add_src(tex, nir_tex_src_backend1, packed);
return true;
}
static bool
pack_offset_r(nir_builder *b, nir_tex_instr *tex,
unsigned offset_bits, unsigned offset_count)
{
nir_def *offset = nir_steal_tex_src(tex, nir_tex_src_offset);
if (!offset)
return false;
const int coord_index = nir_tex_instr_src_index(tex, nir_tex_src_coord);
assert(coord_index >= 0);
b->cursor = nir_before_instr(&tex->instr);
nir_def *coord = tex->src[coord_index].src.ssa;
nir_def *offuvr = build_packed_offset(
b, offset, offset_bits, offset_count);
nir_def *packed = nir_ishl_imm(b, offuvr, 12);
assert(tex->coord_components != 4);
if (tex->coord_components == 3) {
nir_def *clamped_r =
nir_umin_imm(
b,
nir_f2u32(b, nir_fround_even(b, nir_channel(b, coord, 2))),
0xfff);
packed = nir_ior(b, packed, clamped_r);
nir_def *reduced_coord = nir_trim_vector(b, coord, 2);
tex->coord_components = 2;
nir_src_rewrite(&tex->src[coord_index].src, reduced_coord);
}
nir_tex_instr_add_src(tex, nir_tex_src_backend1, packed);
return true;
}
static bool
pack_offset(nir_builder *b, nir_tex_instr *tex,
unsigned offset_bits, unsigned offset_count)
{
nir_def *offset = nir_steal_tex_src(tex, nir_tex_src_offset);
if (!offset)
return false;
b->cursor = nir_before_instr(&tex->instr);
nir_def *offuvr = build_packed_offset(
b, offset, offset_bits, offset_count);
nir_tex_instr_add_src(tex, nir_tex_src_backend1, offuvr);
return true;
}
/* Sampler header offset format described in SKL PRMs Volume 7:
* 3D-Media-GPGPU, Sampler, Message Header.
*/
static bool
pack_header_offset(nir_builder *b, nir_tex_instr *tex)
{
nir_def *_offset = nir_steal_tex_src(tex, nir_tex_src_offset);
if (!_offset)
return false;
b->cursor = nir_before_instr(&tex->instr);
static const unsigned bits4[] = { 4, 4, 4, };
nir_def *offset = nir_iand_imm(b, nir_format_clamp_sint(b, _offset, bits4), 0xf);
nir_def *offuvr = nir_ishl_imm(b, nir_channel(b, offset, 0), 8);
for (unsigned i = 1; i < MIN2(offset->num_components, 3); i++) {
nir_def *chan = nir_channel(b, offset, i);
offuvr = nir_ior(b, offuvr, nir_ishl_imm(b, chan, 8 - (4 * i)));
}
nir_tex_instr_add_src(tex, nir_tex_src_backend2, offuvr);
return true;
}
static bool
brw_nir_lower_texture_instr(nir_builder *b, nir_tex_instr *tex, void *cb_data)
{
enum brw_sampler_opcode sampler_opcode = tex->backend_flags;
bool progress = false;
const struct brw_sampler_payload_desc *payload_desc =
brw_get_sampler_payload_desc(sampler_opcode);
bool has_offset_param = false;
for (uint32_t i = 0; payload_desc->sources[i].param != BRW_SAMPLER_PAYLOAD_PARAM_INVALID; i++) {
#define PARAM_CASE(name) case BRW_SAMPLER_PAYLOAD_PARAM_##name
switch (payload_desc->sources[i].param) {
PARAM_CASE(LOD_AI):
PARAM_CASE(BIAS_AI):
progress |= pack_lod_and_array_index(b, tex);
break;
PARAM_CASE(BIAS_OFFUV6):
PARAM_CASE(LOD_OFFUV6):
progress |= pack_lod_or_bias_and_offset(b, tex, 6, 2);
has_offset_param = true;
break;
PARAM_CASE(BIAS_OFFUVR4):
PARAM_CASE(LOD_OFFUVR4):
progress |= pack_lod_or_bias_and_offset(b, tex, 4, 3);
has_offset_param = true;
break;
PARAM_CASE(OFFUV4_R):
progress |= pack_offset_r(b, tex, 4, 2);
has_offset_param = true;
break;
PARAM_CASE(OFFUVR4_R):
progress |= pack_offset_r(b, tex, 4, 3);
has_offset_param = true;
break;
PARAM_CASE(OFFUV6_R):
progress |= pack_offset_r(b, tex, 6, 2);
has_offset_param = true;
break;
PARAM_CASE(OFFUV4):
progress |= pack_offset(b, tex, 4, 2);
has_offset_param = true;
break;
PARAM_CASE(OFFUVR4):
progress |= pack_offset(b, tex, 4, 3);
has_offset_param = true;
break;
PARAM_CASE(OFFUV6):
progress |= pack_offset(b, tex, 6, 2);
has_offset_param = true;
break;
PARAM_CASE(OFFUVR6):
progress |= pack_offset(b, tex, 6, 3);
has_offset_param = true;
break;
PARAM_CASE(OFFU):
PARAM_CASE(OFFV):
has_offset_param = true;
break;
default:
break;
}
#undef PARAM_CASE
}
/* Handle pre-Xe2 dynamic programmable offsets */
int offset_idx;
if (!has_offset_param &&
(offset_idx = nir_tex_instr_src_index(tex, nir_tex_src_offset)) >= 0 &&
!brw_nir_tex_offset_in_constant_range(tex, offset_idx))
progress |= pack_header_offset(b, tex);
return progress;
}
bool
brw_nir_lower_texture(nir_shader *shader)
{
return nir_shader_tex_pass(shader, brw_nir_lower_texture_instr,
nir_metadata_none, NULL);
}
static bool
brw_nir_lower_texture_opcode_instr(nir_builder *b, nir_tex_instr *tex, void *cb_data)
{
const struct intel_device_info *devinfo = cb_data;
tex->backend_flags = brw_get_sampler_opcode_from_tex(devinfo, tex);
return true;
}
bool
brw_nir_texture_backend_opcode(nir_shader *shader,
const struct intel_device_info *devinfo)
{
return nir_shader_tex_pass(shader, brw_nir_lower_texture_opcode_instr,
nir_metadata_all, (void *)devinfo);
}
static bool
brw_nir_lower_mcs_fetch_instr(nir_builder *b, nir_tex_instr *tex, void *cb_data)
{
switch (tex->op) {
case nir_texop_txf_ms:
case nir_texop_samples_identical:
break;
default:
/* Nothing to do */
return false;
}
/* Only happens with BLORP shaders */
if (nir_tex_instr_src_index(tex, nir_tex_src_ms_mcs_intel) != -1)
return false;
const struct intel_device_info *devinfo = cb_data;
const bool needs_16bit_txf_ms_payload = devinfo->verx10 >= 125;
b->cursor = nir_before_instr(&tex->instr);
/* Convert all sources to 16bit */
unsigned n_mcs_sources = 0;
for (uint32_t i = 0; i < tex->num_srcs; i++) {
switch (tex->src[i].src_type) {
case nir_tex_src_texture_handle:
case nir_tex_src_texture_offset:
case nir_tex_src_texture_deref:
n_mcs_sources++;
break;
case nir_tex_src_coord:
case nir_tex_src_lod:
n_mcs_sources++;
FALLTHROUGH;
default:
if (needs_16bit_txf_ms_payload) {
nir_src_rewrite(&tex->src[i].src,
nir_u2u16(b, tex->src[i].src.ssa));
}
break;
}
}
nir_tex_instr *mcs_tex = nir_tex_instr_create(b->shader, n_mcs_sources);
mcs_tex->op = nir_texop_txf_ms_mcs_intel;
mcs_tex->dest_type = nir_type_uint32;
mcs_tex->sampler_dim = tex->sampler_dim;
mcs_tex->coord_components = tex->coord_components;
mcs_tex->texture_index = tex->texture_index;
mcs_tex->sampler_index = tex->sampler_index;
mcs_tex->is_array = tex->is_array;
mcs_tex->can_speculate = tex->can_speculate;
uint32_t mcs_src = 0;
for (uint32_t i = 0; i < tex->num_srcs; i++) {
switch (tex->src[i].src_type) {
case nir_tex_src_texture_handle:
case nir_tex_src_texture_offset:
case nir_tex_src_texture_deref:
case nir_tex_src_coord:
case nir_tex_src_lod:
assert(mcs_src < mcs_tex->num_srcs);
mcs_tex->src[mcs_src++] =
nir_tex_src_for_ssa(tex->src[i].src_type,
tex->src[i].src.ssa);
break;
default:
break;
}
}
nir_def_init(&mcs_tex->instr, &mcs_tex->def, 4, 32);
nir_builder_instr_insert(b, &mcs_tex->instr);
nir_def *mcs_data = &mcs_tex->def;
if (tex->op == nir_texop_txf_ms) {
if (needs_16bit_txf_ms_payload) {
mcs_data =
nir_vec4(b,
nir_unpack_32_2x16_split_x(b, nir_channel(b, mcs_data, 0)),
nir_unpack_32_2x16_split_y(b, nir_channel(b, mcs_data, 0)),
nir_unpack_32_2x16_split_x(b, nir_channel(b, mcs_data, 1)),
nir_unpack_32_2x16_split_y(b, nir_channel(b, mcs_data, 1)));
}
nir_tex_instr_add_src(tex, nir_tex_src_ms_mcs_intel, mcs_data);
} else {
assert(tex->op == nir_texop_samples_identical);
nir_def_replace(&tex->def,
nir_ieq_imm(
b,
nir_ior(b,
nir_channel(b, mcs_data, 0),
nir_channel(b, mcs_data, 1)),
0));
}
return true;
}
bool
brw_nir_lower_mcs_fetch(nir_shader *shader,
const struct intel_device_info *devinfo)
{
return nir_shader_tex_pass(shader,
brw_nir_lower_mcs_fetch_instr,
nir_metadata_control_flow,
(void *)devinfo);
}