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glsl
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compiler: Mark clip/cull distance arrays as compact before lowering.
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2019-02-05 13:58:46 -08:00 |
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nir
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nir: Silence zillions of unused parameter warnings in release builds
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2019-02-08 10:37:06 -08:00 |
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spirv
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compiler: Mark clip/cull distance arrays as compact before lowering.
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2019-02-05 13:58:46 -08:00 |
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.gitignore
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nir/spirv: Remove a duplicate spirv2nir from .gitignore
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2016-10-04 07:43:15 -07:00 |
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Android.glsl.gen.mk
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android,autotools,i965: Fix location of float64_glsl.h
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2019-01-31 19:04:30 +00:00 |
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Android.glsl.mk
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android: glsl: build shader cache sources
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2017-02-20 16:30:37 +00:00 |
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Android.mk
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Android: glsl: add rules to generate ir_expression*.h header files
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2016-09-06 15:58:55 +01:00 |
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Android.nir.gen.mk
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Android: fix a missing nir_intrinsics.h error
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2018-07-21 08:50:23 +02:00 |
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Android.nir.mk
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android: fix libmesa_nir build
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2017-07-21 08:47:56 +03:00 |
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blob.c
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compiler/blob: Add blob_skip_bytes
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2018-07-09 23:02:33 -07:00 |
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blob.h
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compiler/blob: Add blob_skip_bytes
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2018-07-09 23:02:33 -07:00 |
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builtin_type_macros.h
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glsl_types: vec8/vec16 support
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2018-03-25 10:42:54 -04:00 |
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glsl_types.cpp
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glsl_types: Rename parameter of glsl_count_attribute_slots
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2019-01-28 11:42:46 +01:00 |
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glsl_types.h
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nir: add glsl_type_is_32bit() helper
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2019-02-08 02:54:56 +00:00 |
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Makefile.am
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configure: allow building with python3
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2018-10-31 19:15:50 +00:00 |
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Makefile.glsl.am
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automake: Add float64.glsl to dist tarball
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2019-01-29 23:24:57 +00:00 |
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Makefile.nir.am
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nir/algebraic: Add unit tests for bitsize validation
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2018-12-05 17:57:40 +01:00 |
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Makefile.sources
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automake: Fix path to generated source
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2019-01-29 23:24:57 +00:00 |
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Makefile.spirv.am
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spirv: autotools: add vtn_gather_types_c.py in distribution tarball
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2018-04-10 10:37:46 +02:00 |
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meson.build
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meson: Build with Python 3
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2018-08-10 15:15:09 -07:00 |
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nir_types.cpp
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nir: add glsl_type_is_32bit() helper
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2019-02-08 02:54:56 +00:00 |
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nir_types.h
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nir: add glsl_type_is_32bit() helper
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2019-02-08 02:54:56 +00:00 |
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SConscript
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spirv: Fix building with SCons
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2018-03-30 14:33:03 -06:00 |
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SConscript.glsl
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mesa: Remove prog_hash_table.c
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2016-09-12 10:48:35 +10:00 |
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SConscript.nir
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nir: mako all the intrinsics
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2018-03-27 08:36:37 -04:00 |
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SConscript.spirv
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spirv: Fix building with SCons
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2018-03-30 14:33:03 -06:00 |
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shader_enums.c
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mesa: add MESA_SHADER_KERNEL
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2019-01-21 20:36:41 +01:00 |
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shader_enums.h
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mesa: add MESA_SHADER_KERNEL
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2019-01-21 20:36:41 +01:00 |
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shader_info.h
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nir: Move V3D's "the shader was TGSI, ignore FS output types" flag to NIR.
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2019-02-05 12:12:33 -08:00 |