mesa/src/compiler
Timur Kristóf f28adc711f nir: Print task and mesh shader I/O variable names.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14007>
2021-12-03 21:34:45 +00:00
..
clc clc: Use kernel_arg_type_qual string to add const type qualifier to arg metadata 2021-11-15 07:47:00 -08:00
glsl mesa: add gl_linked_shader::linked_source_sha1 2021-11-26 11:58:27 +00:00
isaspec isaspec: Add prototypes for expr evaluators 2021-11-16 18:44:22 +00:00
nir nir: Print task and mesh shader I/O variable names. 2021-12-03 21:34:45 +00:00
spirv spirv: handle SpvOpMemberName 2021-12-01 08:56:29 +00:00
builtin_type_macros.h compiler/types: Add a texture type 2021-10-16 05:49:34 +00:00
glsl_types.cpp glsl: fix for unused variable in glsl_types.cpp 2021-12-01 09:33:41 +00:00
glsl_types.h compiler/types: Add a texture type 2021-10-16 05:49:34 +00:00
meson.build spirv: Use a single binary for gtests 2021-10-20 17:55:36 +00:00
nir_types.cpp compiler/types: Add a wrap_in_arrays helper 2021-10-16 05:49:34 +00:00
nir_types.h compiler/types: Add a wrap_in_arrays helper 2021-10-16 05:49:34 +00:00
shader_enums.c compiler: Add new non-Multiview Task/Mesh builtins 2021-08-28 03:56:42 +00:00
shader_enums.h compiler: Add new non-Multiview Task/Mesh builtins 2021-08-28 03:56:42 +00:00
shader_info.h nir: add NIR_DEBUG envvar 2021-12-03 11:15:29 +00:00