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Kenneth Graunke 28cfa1fa21 i965: Don't reallocate push constant URB space on new VS programs.
The gen7_urb atom depends on CACHE_NEW_VS_PROG and CACHE_NEW_GS_PROG,
causing gen7_upload_urb() to be called when switching to a new VS
program.

In addition to partitioning the URB space between the VS and GS,
gen7_upload_urb() also allocated space for VS and PS push constants.
Unfortunately, this meant that whenever CACHE_NEW_VS was flagged, we'd
reallocate the space for the PS push constants.  According to the BSpec,
after sending 3DSTATE_PUSH_CONSTANT_ALLOC_PS, we must reprogram
3DSTATE_CONSTANT_PS prior to the next 3DPRIMITIVE.

Since our URB allocation for push constants is entirely static, it makes
sense to split it out into its own atom that only subscribes to
BRW_NEW_CONTEXT.  This avoids reallocating the space and trashing
constants.

Fixes a rendering artifact in Extreme Tuxracer, where instead of a snow
trail, you'd get a bright red streak (affectionately known as the
"bloody penguin bug").

This also explains why adding VS-related dirty bits to gen7_ps_state
made the problem disappear: it made 3DSTATE_CONSTANT_PS be emitted after
every 3DSTATE_PUSH_CONSTANT_ALLOC_PS packet.

NOTE: This is a candidate for the 7.11 branch.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=38868
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
2012-01-11 12:13:49 -08:00
bin Add .gitignore files to exclude unit test build artifacts from git 2012-01-05 13:27:12 -08:00
configs mesa: Bump version to 8.0 (devel) 2012-01-09 12:01:55 -08:00
docs softpipe: Document new llvm flag 2012-01-09 21:39:32 +01:00
doxygen gallium/failover: Remove the deprecated module. 2011-11-30 17:26:40 +00:00
include dri2: Add createContextAttribs entry point for DRISW version 3 2011-12-23 08:49:53 -08:00
scons scons: Fix libGL.so build. 2012-01-10 17:42:02 +00:00
src i965: Don't reallocate push constant URB space on new VS programs. 2012-01-11 12:13:49 -08:00
tests Add .gitignore files to exclude unit test build artifacts from git 2012-01-05 13:27:12 -08:00
.emacs-dirvars Add emacs dirvars file with Mesa indention definition. 2007-09-18 10:02:51 -04:00
.gitattributes Allow CRLF automatic conversion on MSVC project files. 2008-06-24 22:25:52 +09:00
.gitignore Ignore all shared objects 2011-10-04 07:48:45 -06:00
acinclude.m4 autoconf: Attempt to figure out the PIC flags for the platform 2008-05-09 07:05:16 -07:00
Android.common.mk android: pass -std=c99 by default 2011-11-26 11:42:08 +08:00
Android.mk android: move libGLES_mesa build rules to src/egl/main/. 2011-11-26 11:42:08 +08:00
autogen.sh autogen.sh: Honor NOCONFIGURE environment variable 2011-09-19 19:53:49 +01:00
common.py gallium/cell: Remove the driver. 2011-11-29 20:26:53 +00:00
configure.ac configure.ac: Remove unused GLUT substitutions. 2012-01-06 18:16:10 -08:00
Makefile mesa: Bump version to 8.0 (devel) 2012-01-09 12:01:55 -08:00
SConstruct scons: Disable saving options automatically. 2011-07-01 19:04:57 +01:00

File: docs/README.WIN32

Last updated: 23 April 2011


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.


General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.