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EGL spec defines EGL_BAD_MATCH for windows, pixmaps and pbuffers in case where user creates a surface but config does not support rendering to such surface type. Following quotes are from EGL 1.5 spec 3.5 "Rendering Surfaces" : for eglCreatePlatformWindowSurface, eglCreateWindowSurface: "If config does not support rendering to windows (the EGL_SURFACE_TYPE attribute does not contain EGL_WINDOW_BIT ), an EGL_BAD_MATCH error is generated." for eglCreatePbufferSurface: "If config does not support pbuffers, an EGL_BAD_MATCH error is generated." for eglCreatePlatformPixmapSurface, eglCreatePixmapSurface: "If config does not support rendering to pixmaps (the EGL_SURFACE_TYPE attribute does not contain EGL_PIXMAP_BIT ), an EGL_BAD_MATCH error is generated." Fixes following dEQP test: dEQP-EGL.functional.negative_api.create_pbuffer_surface Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com> |
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