mesa/src/compiler
Piotr Kocia 27eafbcd4e nir: Remove dead nir_const_value variables
nir_const_value variables in nir_const_value_for_int and
nor_const_value_for_uint are unused resulting in unnecessary dead code.
The unused-variable warning has been suppressed by the memset following
their declarations.

Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24851>
2023-08-23 19:29:19 +00:00
..
clc rusticl: add cl_khr_expect_assume 2023-08-22 17:28:05 +00:00
glsl nir: Drop most uses if nir_instr_rewrite_src() 2023-08-18 01:00:15 +00:00
isaspec isaspec: Add initial decoding support 2023-07-28 18:41:58 +00:00
nir nir: Remove dead nir_const_value variables 2023-08-23 19:29:19 +00:00
spirv spirv/nir_to_spirv: add expect assume op codes 2023-08-22 17:28:05 +00:00
builtin_type_macros.h glsl: add texture subpass variants 2022-11-10 10:21:34 +00:00
glsl_types.cpp compiler/types: Use smaller keys for explicit_matrix_types table 2023-08-22 18:52:15 +00:00
glsl_types.h compiler/types: Extract get_explicit_matrix_instance() function 2023-08-22 18:52:15 +00:00
meson.build compiler: Move spirv into a module of its own 2023-06-20 16:18:08 +00:00
nir_gl_types.h mesa: #include "util/glheader.h" instead GL/gl.h in shared code 2022-11-03 16:07:31 +00:00
nir_types.cpp nir/gl: Move glsl_type::sampler_target() into a helper in its one caller 2023-08-08 01:50:05 +00:00
nir_types.h compiler/types: Be consistent when naming array element/size 2023-06-15 03:43:46 +00:00
shader_enums.c nir: Add shader enqueue data structures and handling 2023-08-18 16:57:22 +00:00
shader_enums.h nir: Add shader enqueue data structures and handling 2023-08-18 16:57:22 +00:00
shader_info.h nir: Add shader enqueue data structures and handling 2023-08-18 16:57:22 +00:00