mesa/src
Rob Clark 27648efa20 freedreno/ir3: fix failed assert in grouping
Turns out there are scenarios where we need to insert mov's in "front"
of an input.  Triggered by shaders like:

  VERT
  DCL IN[0]
  DCL IN[1]
  DCL OUT[0], POSITION
  DCL OUT[1], GENERIC[9]
  DCL SAMP[0]
  DCL TEMP[0], LOCAL
    0: MOV TEMP[0].xy, IN[1].xyyy
    1: MOV TEMP[0].w, IN[1].wwww
    2: TXF TEMP[0], TEMP[0], SAMP[0], 1D_ARRAY
    3: MOV OUT[1], TEMP[0]
    4: MOV OUT[0], IN[0]
    5: END

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2015-03-08 17:42:43 -04:00
..
egl Revert "egl/main: use c11/threads' mutex directly" 2015-03-06 17:07:40 +00:00
gallium freedreno/ir3: fix failed assert in grouping 2015-03-08 17:42:43 -04:00
gbm gbm: Define _DEFAULT_SOURCE to avoid warning 2015-01-16 21:54:54 -08:00
getopt
glsl glsl: let interface linking code validate its arrays 2015-03-06 07:26:57 +11:00
glx Revert "glx: remove final reference to THREADS" 2015-03-06 17:07:23 +00:00
gtest gtest: Add headers to distribution. 2014-12-12 12:11:46 -08:00
hgl hgl: traverse add-on entries 2014-12-10 14:01:01 +00:00
loader scons: Use -Werror MSVC compatibility flags per-directory. 2015-03-04 15:12:06 +00:00
mapi mapi: actually remove unused u_thread.h 2015-03-05 13:39:22 -07:00
mesa i915: Fix GCC unused-variable warning in release build. 2015-03-06 21:41:46 -08:00
util util: rework _MSC_VER >= 1200 checks 2015-03-06 16:48:50 +00:00
Makefile.am glsl: Build a libglsl_util library. 2015-01-23 14:28:44 -08:00
SConscript st/vega: Remove. 2015-03-04 11:01:45 +00:00