mesa/src/gallium
Jason Ekstrand d4b482d378 android: Drop the Android.mk build system
Android.mk files haven't really been supported by Mesa devs for a long
time.  Most of us have been willing to update Makefile.sources if we
remember and sometimes we try to blind code some Android.mk for a new
generator.  However, the reality is that it breaks regularly and ends up
being maintained by the Android community.  To address this problem
another approach was implemented in !10183 utilizing the maintained
meson build system.  The old Android.mk files are no longer required.

This commit was created with the following commands:

    git rm **/Android.mk
    git rm **/Android.*.mk
    git rm **/Makefile.sources
    git rm CleanSpec.mk

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4487
Acked-by: Roman Stratiienko <r.stratiienko@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9728>
2021-07-08 14:44:02 -05:00
..
auxiliary android: Drop the Android.mk build system 2021-07-08 14:44:02 -05:00
drivers android: Drop the Android.mk build system 2021-07-08 14:44:02 -05:00
frontends android: Drop the Android.mk build system 2021-07-08 14:44:02 -05:00
include gallium/sw: add sw_vk bit to avoid having to futz with env vars for lavapipe 2021-07-01 10:27:44 +00:00
targets android: Drop the Android.mk build system 2021-07-08 14:44:02 -05:00
tests gallium: split transfer_(un)map into buffer_(un)map and texture_(un)map 2021-05-21 17:38:04 +00:00
tools gallium/tools: improve handling of pointer arrays 2021-06-21 18:33:41 +00:00
winsys android: Drop the Android.mk build system 2021-07-08 14:44:02 -05:00
meson.build crocus: initial gallium driver for Intel gfx 4-7 2021-06-14 06:34:05 +10:00
README.portability gallium: change comments to remove 'state tracker' 2020-05-13 13:47:27 -04:00

	      CROSS-PLATFORM PORTABILITY GUIDELINES FOR GALLIUM3D 


= General Considerations =

The frontend and winsys driver support a rather limited number of
platforms. However, the pipe drivers are meant to run in a wide number of
platforms. Hence the pipe drivers, the auxiliary modules, and all public
headers in general, should strictly follow these guidelines to ensure


= Compiler Support =

* Include the p_compiler.h.

* Cast explicitly when converting to integer types of smaller sizes.

* Cast explicitly when converting between float, double and integral types.

* Don't use named struct initializers.

* Don't use variable number of macro arguments. Use static inline functions
instead.

* Don't use C99 features.

= Standard Library =

* Avoid including standard library headers. Most standard library functions are
not available in Windows Kernel Mode. Use the appropriate p_*.h include.

== Memory Allocation ==

* Use MALLOC, CALLOC, FREE instead of the malloc, calloc, free functions.

* Use align_pointer() function defined in u_memory.h for aligning pointers
 in a portable way.

== Debugging ==

* Use the functions/macros in p_debug.h.

* Don't include assert.h, call abort, printf, etc.


= Code Style =

== Inherantice in C ==

The main thing we do is mimic inheritance by structure containment.

Here's a silly made-up example:

/* base class */
struct buffer
{
  int size;
  void (*validate)(struct buffer *buf);
};

/* sub-class of bufffer */
struct texture_buffer
{
  struct buffer base;  /* the base class, MUST COME FIRST! */
  int format;
  int width, height;
};


Then, we'll typically have cast-wrapper functions to convert base-class 
pointers to sub-class pointers where needed:

static inline struct vertex_buffer *vertex_buffer(struct buffer *buf)
{
  return (struct vertex_buffer *) buf;
}


To create/init a sub-classed object:

struct buffer *create_texture_buffer(int w, int h, int format)
{
  struct texture_buffer *t = malloc(sizeof(*t));
  t->format = format;
  t->width = w;
  t->height = h;
  t->base.size = w * h;
  t->base.validate = tex_validate;
  return &t->base;
}

Example sub-class method:

void tex_validate(struct buffer *buf)
{
  struct texture_buffer *tb = texture_buffer(buf);
  assert(tb->format);
  assert(tb->width);
  assert(tb->height);
}


Note that we typically do not use typedefs to make "class names"; we use
'struct whatever' everywhere.

Gallium's pipe_context and the subclassed psb_context, etc are prime examples 
of this.  There's also many examples in Mesa and the Mesa state tracker.