mesa/src/microsoft/vulkan
2023-01-17 20:17:42 +00:00
..
dzn_abi_helper.h dzn: Upgrade baseline from ID3D12Device2 to 4 2022-11-17 00:13:33 +00:00
dzn_cmd_buffer.c dzn: Define a symbol that was present in older D3D headers 2023-01-17 20:17:42 +00:00
dzn_descriptor_set.c dzn: Support root signature 1.2 2023-01-17 20:17:42 +00:00
dzn_device.c dzn: Fix format support checks for storage/uniform texel buffers 2023-01-17 20:17:42 +00:00
dzn_dxcore.cpp util: normalize include files under src/util/*.h with util/ prefix in mesa code base 2022-11-10 06:27:25 +00:00
dzn_dxgi.c util: normalize include files under src/util/*.h with util/ prefix in mesa code base 2022-11-10 06:27:25 +00:00
dzn_dxgi.h dzn: Move DXGI code to a separate file and only build it on Windows 2022-07-06 12:18:55 +00:00
dzn_image.c dzn: Use typeless format for creation of depth-only or stencil-only D24S8 2023-01-17 12:47:16 +00:00
dzn_meta.c dzn: Get max supported shader model 2022-08-25 21:22:49 +00:00
dzn_nir.c dzn: Re-order includes in dzn_nir to prevent TRUE redefinition 2022-07-09 14:04:48 +00:00
dzn_nir.h dzn: Fix triangle-fan emulation 2022-06-15 00:10:42 +00:00
dzn_physical_device_enum.h dzn: Re-order dzn_physical_device_desc so = { 0 } doesn't initialize a struct 2022-07-09 14:04:48 +00:00
dzn_pipeline.c dzn: Disable depth when the rasterizer is disabled due to no position output 2023-01-17 20:17:42 +00:00
dzn_private.h dzn: Disable depth when the rasterizer is disabled due to no position output 2023-01-17 20:17:42 +00:00
dzn_query.c dzn: Create all buffers in COMMON state 2023-01-04 18:20:26 +00:00
dzn_sync.c dzn: Add an eventfd sync implementation 2022-07-06 12:18:55 +00:00
dzn_util.c dzn: Upgrade baseline from ID3D12Device2 to 4 2022-11-17 00:13:33 +00:00
dzn_wsi.c dzn: Use DXGI swapchains 2023-01-11 09:31:02 +00:00
meson.build dzn: rename module_dir to icd_lib_path for consistence 2022-09-22 17:54:24 +00:00