mesa/src/compiler
Jason Ekstrand 24f019fd69 spirv: Allow ignoring decorations for workgroup variables
Since we switched over to lowering SLM access directly in SPIR-V -> NIR,
we no longer have vtn_variables for SLM.  It's all safe as with UBOs and
SSBOs but we need to let it through in the assert.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104213
Fixes: 8761a04d0d
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2017-12-11 19:02:47 -08:00
..
glsl main, glsl: Add UniformDataDefaults which stores uniform defaults 2017-12-08 16:44:35 +11:00
nir nir/opcodes: Fix constant-folding of bitfield_insert 2017-12-07 08:59:36 +00:00
spirv spirv: Allow ignoring decorations for workgroup variables 2017-12-11 19:02:47 -08:00
.gitignore nir/spirv: Remove a duplicate spirv2nir from .gitignore 2016-10-04 07:43:15 -07:00
Android.glsl.gen.mk Android: clean-up trailing '\' in make variables 2017-03-22 17:52:06 +00:00
Android.glsl.mk android: glsl: build shader cache sources 2017-02-20 16:30:37 +00:00
Android.mk Android: glsl: add rules to generate ir_expression*.h header files 2016-09-06 15:58:55 +01:00
Android.nir.gen.mk Android: fix spirv_info.c generation 2017-07-21 08:48:45 +03:00
Android.nir.mk android: fix libmesa_nir build 2017-07-21 08:47:56 +03:00
blob.c blob: Don't set overrun if reading 0 bytes at end of data 2017-10-31 23:36:54 -07:00
blob.h blob: Use intptr_t instead of ssize_t 2017-10-13 15:02:34 -07:00
builtin_type_macros.h glsl: Add 16-bit types 2017-12-06 08:57:18 +01:00
glsl_types.cpp glsl: Add 16-bit types 2017-12-06 08:57:18 +01:00
glsl_types.h glsl: Add 16-bit types 2017-12-06 08:57:18 +01:00
Makefile.am compiler: Add $(WNO_OVERRIDE_INIT) to AM_CFLAGS 2017-08-29 15:20:57 -07:00
Makefile.glsl.am glsl: automake: export abs_builddir for the tests 2017-03-28 15:31:22 +01:00
Makefile.nir.am spirv: Generate spirv_info.c 2017-07-18 09:43:12 -07:00
Makefile.sources glsl: Split out shader program serialization 2017-12-08 16:44:35 +11:00
meson.build compiler: Move blob up a level 2017-10-12 21:47:06 -07:00
nir_types.cpp nir: Add support for 16-bit types (half float, int16 and uint16) 2017-12-06 08:57:18 +01:00
nir_types.h nir: Add support for 16-bit types (half float, int16 and uint16) 2017-12-06 08:57:18 +01:00
SConscript glsl: Generate ir_expression_operation.h from Python 2016-08-30 16:28:00 -07:00
SConscript.glsl mesa: Remove prog_hash_table.c 2016-09-12 10:48:35 +10:00
SConscript.nir glsl: Generate ir_expression_operation.h from Python 2016-08-30 16:28:00 -07:00
shader_enums.c mesa: remove unused vertex attrib WEIGHT 2017-11-25 17:17:52 +01:00
shader_enums.h mesa: shrink VERT_ATTRIB bitfields to 32 bits 2017-11-25 17:18:22 +01:00
shader_info.h glsl: Split out shader program serialization 2017-12-08 16:44:35 +11:00