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Range in 16-bit push constants load was being calculated
wrongly using 4-bytes per element instead of 2-bytes as it
should be.
v2: Use glsl_get_bit_size instead of if statement
(Jason Ekstrand)
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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| .. | ||
| .gitignore | ||
| GLSL.std.450.h | ||
| nir_spirv.h | ||
| spirv.core.grammar.json | ||
| spirv.h | ||
| spirv2nir.c | ||
| spirv_info.h | ||
| spirv_info_c.py | ||
| spirv_to_nir.c | ||
| vtn_alu.c | ||
| vtn_cfg.c | ||
| vtn_gather_types_c.py | ||
| vtn_glsl450.c | ||
| vtn_private.h | ||
| vtn_variables.c | ||