..
Android.mk
android: pass -std=c99 by default
2011-11-26 11:42:08 +08:00
Makefile
nouveau: share the source lists
2011-08-27 17:28:31 +08:00
Makefile.sources
nouveau: share the source lists
2011-08-27 17:28:31 +08:00
nv01_2d.xml.h
nvfx: move nv04_2d to rules-ng-ng
2010-09-05 17:52:26 +02:00
nv04_2d.c
nouveau: fix includes for latest libdrm
2010-12-21 06:28:08 +10:00
nv04_2d.h
nvfx: move 2D format selection logic to 2D code
2010-09-04 22:45:21 +02:00
nv04_2d_loops.h
nv04-nv40: new 2D: add new Gallium-independent 2D engine
2010-08-21 20:42:14 +02:00
nv30-40_3d.xml.h
nvfx: switch to rules-ng-ng register headers
2010-09-05 17:52:26 +02:00
nv30_fragtex.c
nvfx: remove unused-but-set variables
2012-01-08 19:09:37 +01:00
nv30_vertprog.h
nvfx: support indirect addressing in vps
2010-09-03 20:48:14 +02:00
nv40_fragtex.c
nvfx: remove unused-but-set variables
2012-01-08 19:09:37 +01:00
nv40_vertprog.h
nvfx: support saturate in vp
2010-09-05 17:52:25 +02:00
nvfx_buffer.c
nvfx: use common NOUVEAU_RESOURCE_FLAG_LINEAR define
2011-08-30 13:55:08 +02:00
nvfx_clear.c
gallium: move clear paths from rgba to a pointer to a color union (v2)
2011-09-18 15:12:47 +01:00
nvfx_context.c
nouveau: get rid of winsys object
2011-12-13 21:06:29 +01:00
nvfx_context.h
nvfx: rework state_fb code to get rid of render temps
2012-01-15 07:37:41 +01:00
nvfx_draw.c
nvfx: restore BEGIN_RING usage
2010-12-25 20:37:39 +01:00
nvfx_fragprog.c
nvfx: restore BEGIN_RING usage
2010-12-25 20:37:39 +01:00
nvfx_fragtex.c
nvfx: drop render temporaries code
2012-01-15 07:39:05 +01:00
nvfx_miptree.c
nvfx: drop render temporaries code
2012-01-15 07:39:05 +01:00
nvfx_push.c
nvfx: restore BEGIN_RING usage
2010-12-25 20:37:39 +01:00
nvfx_query.c
nvfx: restore BEGIN_RING usage
2010-12-25 20:37:39 +01:00
nvfx_resource.c
gallium: kill is_resource_referenced
2011-03-11 21:39:30 +01:00
nvfx_resource.h
nvfx: drop render temporaries code
2012-01-15 07:39:05 +01:00
nvfx_screen.c
vl: reintroduce PIPE_VIDEO_CAP_PREFERED_FORMAT
2012-01-15 12:40:44 +01:00
nvfx_screen.h
nouveau: get rid of winsys object
2011-12-13 21:06:29 +01:00
nvfx_shader.h
nvfx: support unlimited constants and immediates in fp
2010-09-05 02:01:02 +02:00
nvfx_state.c
nvfx,nv50: pipe_reference the constant buffers
2011-01-08 15:40:14 +01:00
nvfx_state.h
Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesa into pipe-video
2010-10-12 23:07:29 +02:00
nvfx_state_emit.c
nvfx: random cleanups of the state validation code
2012-01-15 07:39:47 +01:00
nvfx_state_fb.c
nvfx: rework state_fb code to get rid of render temps
2012-01-15 07:37:41 +01:00
nvfx_surface.c
nvfx: drop render temporaries code
2012-01-15 07:39:05 +01:00
nvfx_surface.h
nvfx: support nv30 simulation on nv40
2010-09-05 23:41:33 +02:00
nvfx_tex.h
nvfx: switch to rules-ng-ng register headers
2010-09-05 17:52:26 +02:00
nvfx_transfer.c
gallium: add flag PIPE_TRANSFER_MAP_PERMANENTLY
2012-01-05 18:29:11 +01:00
nvfx_transfer.h
gallium: support for array textures and related changes
2010-12-02 04:33:43 +01:00
nvfx_vbo.c
gallium: notify drivers about possible changes in user buffer contents
2011-02-14 21:50:08 +01:00
nvfx_vertprog.c
nvfx: restore BEGIN_RING usage
2010-12-25 20:37:39 +01:00
SConscript
nouveau: Fix typos of ParseSourceList in SConscript files.
2011-09-16 14:07:20 -07:00