mesa/src
Marek Olšák 233290f203 r3OOg: support rendering of more than 65535 vertices per draw call (almost)
The path for VAP_ALT_NUM_VERTICES is also in place (and tested)
but not enabled by default due to the missing support of this reg
in the upstream kernel.

Also, a non-zero BUFFER_BASE in the INDX_BUFFER packet3 hangs the machine.
Am I missing something? Because of this, only draw_arrays can render
more than 65535 vertices without the use of VAP_ALT_NUM_VERTICES.
2010-02-22 03:12:13 +01:00
..
driclient g3dvl: Fix some memory leaks. 2009-01-10 13:52:06 -05:00
egl Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions 2010-02-19 12:03:01 -05:00
gallium r3OOg: support rendering of more than 65535 vertices per draw call (almost) 2010-02-22 03:12:13 +01:00
glew scons: Fix GLEW build on Mac OS X. 2010-01-28 01:19:53 -08:00
glsl glsl/cl: Prevent possible buffer overflow. 2010-02-21 00:36:50 -08:00
glu glu/sgi: Add assert to check for null pointer dereference. 2010-02-15 02:14:02 -08:00
glut glut: Silence uninitialized variable warning. 2010-02-14 13:47:58 -08:00
glw Use separate $(MINSTALL) for installing libraries 2009-06-01 06:32:52 -07:00
glx Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versions 2010-02-19 12:03:01 -05:00
mesa st/mesa: Fix memory leak on out-of-memory error path. 2010-02-21 15:10:50 -08:00
Makefile
SConscript support an 'embedded' platform target which turns off most parts of the 2010-01-26 20:59:12 +00:00