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\[WHY\] The reason for making these changes is to address the defects identified by the Coverity scan. By fixing these defects, we can ensure that any future defects generated by our own code changes can be easily identified and resolved. \[HOW\] To implement the changes/fixes, the following steps were taken: 1. CHECKED_RETURN: All cases were aligned to check the return value. 2. DC.WEAK_CRYPTO: The use of rand() to generate random numbers was replaced with a more secure method using platofrm API. 3. DEADCODE: Useless code that always returned true was removed. 4. DIVIDE_BY_ZERO: A check was added to ensure that the divisor is not zero before performing division. 5. HFA: An unused header was removed. 6. MISSING_BREAK: A break statement was added in switch cases where it was missing. 7. PASS_BY_VALUE: Parameters that were being passed by value and were too big were changed to pass by reference. \[TESTING\] What testings have been done (test IDs and json file): Reviewed-by: Tomson Chang <Tomson.Chang@amd.com> Signed-off-by: Min-Hsuan You <Min-Hsuan.You@amd.com> Acked-by: Chenyu Chen <Chen-Yu.Chen@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32646> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.