mesa/src
Brian Paul 22cd6f2cb4 mesa: only call _mesa_update_state() when necessary in glGet functions
Only a few state vars require state validation before querying them.
This potentially speeds up state queries.
Encode that info into the state tuple table.

Also, use the new tuple field to indicate when FLUSH_CURRENT() must
be called to validate other state vars.

Based on a patch submitted by Robert Bragg on Feb 12, 2010.
2010-03-26 10:14:00 -06:00
..
driclient
egl Remove support for GCC older than 3.3.0 2010-03-03 16:26:32 -08:00
gallium swrastg: Use llvmpipe if built but only on scons 2010-03-26 14:56:26 +01:00
glew scons: Fix GLEW build on Mac OS X. 2010-01-28 01:19:53 -08:00
glsl glsl: implement support for GL_EXT_texture_array 2010-02-25 20:11:55 -07:00
glu Grammar and spelling fixes 2010-03-12 08:55:05 -07:00
glut glut: Add asserts to check for null pointer dereferences. 2010-02-27 21:19:47 -08:00
glw Use separate $(MINSTALL) for installing libraries 2009-06-01 06:32:52 -07:00
glx glx: Suppress BadDrawable from DRI2CopyRegion 2010-03-22 22:04:23 -04:00
mesa mesa: only call _mesa_update_state() when necessary in glGet functions 2010-03-26 10:14:00 -06:00
Makefile
SConscript scons: Add new targets option. 2010-03-09 15:09:32 +00:00