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read-only mirror of https://gitlab.freedesktop.org/mesa/mesa
Existing code was ignoring whether the type of the immediate source was signed or not. If the source was signed, it would ignore small negative values but it also would wrongly accept values between INT16_MAX and UINT16_MAX, causing the atual value to later be reinterpreted as a negative number (under 16-bits). Fixes tests/shaders/glsl-mul-const.shader_test in Piglit for platforms that don't support MUL with 32x32 types, including ICL and TGL. Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2186 Cc: <mesa-stable@lists.freedesktop.org> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.html <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.html <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.html <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.