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On a 36c/72t Xeon system, performance of replaying hogwarts_legacy.dx12vk-ultra.foz was improved 1.3% +/- 0.77% (n=10). I picked MTL for the fossil-db results because it was the most negative. shader-db: All Intel platforms had fairly similar results. (Lunar Lake) total instructions in shared programs: 16964217 -> 16964216 (<.01%) instructions in affected programs: 51777 -> 51776 (<.01%) helped: 20 / HURT: 27 total cycles in shared programs: 892934916 -> 893041912 (0.01%) cycles in affected programs: 51245298 -> 51352294 (0.21%) helped: 96 /HURT: 78 fossil-db: All Intel platforms had similar results. (Meteor Lake shown) Totals: Instrs: 233678547 -> 233678944 (+0.00%); split: -0.00%, +0.00% Cycle count: 24398049850 -> 24400490877 (+0.01%); split: -0.01%, +0.02% Max live registers: 42145052 -> 42145038 (-0.00%); split: -0.00%, +0.00% Totals from 1141 (0.14% of 805934) affected shaders: Instrs: 1546001 -> 1546398 (+0.03%); split: -0.01%, +0.03% Cycle count: 1201746062 -> 1204187089 (+0.20%); split: -0.14%, +0.34% Max live registers: 84247 -> 84233 (-0.02%); split: -0.03%, +0.01% Reviewed-by: Caio Oliveira <caio.oliveira@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31497> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.