Find a file
Connor Abbott 201851a3d1 tu: Initial implementation of VK_EXT_inline_uniform_block
This is a trivial implementation where we just insert a UBO descriptor
pointing to the actual data and then treat it as a normal UBO everywhere
else. In theory an indirect CP_LOAD_STATE would be more efficient than
ldc.k to preload inline uniform blocks to constants. However we will
always need the UBO descriptor anyway, even if we lower the limits
enough to always be able to preload them, because with variable pointers
we may have a pointer that could be to either an inline uniform block or
regular uniform block. So, using an indirect CP_LOAD_STATE should be an
optimization on top of this.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17960>
2022-09-14 12:46:01 +00:00
.github/workflows ci: rename GitHub CI workflow from ci to macos to be a bit more explicit about what it covers 2022-08-16 16:54:13 +00:00
.gitlab/issue_templates gitlab: ask that reporters don't include long logs in descriptions 2022-06-08 15:06:51 +00:00
.gitlab-ci virgl/ci: Update virglrenderer 2022-09-14 06:39:29 +00:00
android Android: Use libgbm_mesa name for SDK30+ 2022-09-12 07:37:27 +00:00
bin bin/perf-annotate-jit.py: Update to Python 3. 2022-08-21 22:14:43 -07:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs tu: Initial implementation of VK_EXT_inline_uniform_block 2022-09-14 12:46:01 +00:00
include rusticl: added 2022-09-12 05:58:12 +00:00
src tu: Initial implementation of VK_EXT_inline_uniform_block 2022-09-14 12:46:01 +00:00
subprojects subprojects: uprev perfetto to v29.0 2022-09-14 00:07:54 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig rusticl: added 2022-09-12 05:58:12 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: Qualify the path for the ignored build directory. 2022-06-09 22:53:37 +00:00
.gitlab-ci.yml ci: rusticl with llvmpipe 2022-09-12 05:58:13 +00:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap .mailmap: change spelling for Constantine Kharlamov 2022-08-12 13:11:03 +00:00
CODEOWNERS CODEOWNERS: evelikov renamed to xexaxo 2022-06-24 12:28:59 +00:00
meson.build rusticl: translate spirv to nir and first steps to kernel arg handling 2022-09-12 05:58:12 +00:00
meson_options.txt rusticl: added 2022-09-12 05:58:12 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump 22.3.0-devel 2022-08-03 17:16:14 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.