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Alejandro Piñeiro 1fe52af61a v3dv: cleanup/remove support for pre-generated variants
In preparation to the changes that would allow to not need them.

It is worth to note that it is likely (we have some ideas in mind)
that we would need to bring back pre-generate variants on the
future. The approach is slightly different on v3dv_pipeline vs
v3dv_cmd_buffer:

  * v3dv_pipeline: even after the clean-up, we had code for all the
    functions they have, even if they were doing less things
    (specifically, a second shader variant), so they still make sense
    on their own, and serve as template for adding support of multiple
    pre-generated shader variants in the future.

  * v3dv_cmd_buffer: as we really don't need to fill up the key with
    some after-pipeline data, we would end with some functions empty
    (specifically cmd_buffer_populate_v3d_key). Even as a placeholder,
    that would be odd. Additionally the current code has a lot of
    boilerplate code (functions to fill up vs, cs and fs keys are
    basically the same), and we already have in mind refactor them. So
    it would be better to remove all of them, instead of keeping
    around some code we would not be happy with. If in the future we
    pregenerate more that one variant, hopefully the new code to chose
    between them would be better.

v2: clarify the commit message, and fix typos on the comments (Iago)

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7545>
2020-11-14 15:59:02 +00:00
.appveyor appveyor: Use Python3. 2020-08-06 09:46:48 +00:00
.gitlab/issue_templates gitlab: ask for more detailed info about GPU 2020-08-20 11:56:19 +00:00
.gitlab-ci gallium/draw: Fix rasterizer_discard for wide points/lines. 2020-11-12 20:27:15 +00:00
bin android_stub: Update platform headers to include gralloc1.h. 2020-10-19 18:41:50 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs radeonsi: remove AMD_DEBUG=zerovram flag 2020-11-13 11:19:58 +00:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include drm/uapi: Fix modifier field mask for AMD modifiers. 2020-11-14 12:38:51 +00:00
scons scons/windows: Support build with LLVM 11. 2020-10-23 17:17:01 -07:00
src v3dv: cleanup/remove support for pre-generated variants 2020-11-14 15:59:02 +00:00
subprojects meson: use github URL for wraps instead of completely unreliable wrapdb 2020-01-16 23:06:43 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig docs: fixup indentation 2020-01-18 11:39:32 +01:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml ci/db410c: Fix networking so we get artifacts from our jobs. 2020-11-11 17:22:47 +00:00
.mailmap .mailmap: add an alias for Andres Gomez 2020-04-30 14:33:20 +03:00
.travis.yml travis: autodetect python version instead of hard-coding it 2019-12-21 20:23:08 +00:00
Android.common.mk tree-wide: fix deprecated GitLab URLs 2020-05-23 15:33:50 +00:00
Android.mk ac/llvm: handle static/shared llvm init separately 2020-08-17 10:47:41 +00:00
appveyor.yml appveyor: Use Python3. 2020-08-06 09:46:48 +00:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
common.py scons: Print a deprecation warning about using scons on not windows 2019-10-24 18:33:50 +00:00
meson.build meson: verify that d3d12.h exists when building the d3d12 driver 2020-11-13 08:40:52 +00:00
meson_options.txt d3d12: introduce d3d12 gallium driver 2020-11-10 15:37:07 +00:00
README.rst README: update references to internal docs 2020-06-13 10:42:01 +00:00
REVIEWERS REVIEWERS: add VMware reviewers 2019-10-18 16:42:40 +00:00
SConstruct tree-wide: fix deprecated GitLab URLs 2020-05-23 15:33:50 +00:00
VERSION Bump version for 21.0 devel 2020-11-09 16:20:45 -08:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.