mesa/src/compiler
Alyssa Rosenzweig d238d766c6 nir: add lower_fminmax_signed_zero
This implements IEEE-754-2019 signed zero semantics for fmin/fmax, as now
required by NIR, for hardware that has busted signed zero behaviour for
fmin/fmax. Ian expressed interest in this for Intel.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30075>
2024-07-15 19:29:00 +00:00
..
clc build: pass licensing information in SPDX form 2024-06-29 12:42:49 -07:00
glsl glsl/float64: handle signed zero with min/max 2024-07-15 19:29:00 +00:00
isaspec build: pass licensing information in SPDX form 2024-06-29 12:42:49 -07:00
nir nir: add lower_fminmax_signed_zero 2024-07-15 19:29:00 +00:00
spirv build: pass licensing information in SPDX form 2024-06-29 12:42:49 -07:00
builtin_types.py compiler/types: Use Python to generate code for builtin types 2023-09-16 15:17:01 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
glsl_types.c glsl_types: derive ht 2024-03-12 19:41:50 +00:00
glsl_types.h compiler/types: Fix glsl_dvec*_type() helpers 2024-03-04 15:22:32 +00:00
meson.build build: pass licensing information in SPDX form 2024-06-29 12:42:49 -07:00
shader_enums.c nir: add SYSTEM_VALUE_BASE_WORKGROUP_ID 2024-04-24 20:18:48 +00:00
shader_enums.h nir: Add FLOAT_CONTROLS_.*_PRESERVE 2024-07-15 19:28:59 +00:00
shader_info.h nir/shader_info: remove uses_demote 2024-06-17 19:37:16 +00:00