mesa/src/compiler
Samuel Pitoiset 1f8be7bfad spirv: fix OpUntypedVariableKHR with optional data type parameter
This would read OOB and crash because data type is optional per the
SPIRV spec.

Original patch by Faith Ekstrand <faith.ekstrand@collabora.com>.

Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40731>
2026-04-01 11:46:16 +00:00
..
clc Remove mesa-sha1.h 2026-03-23 07:03:27 +00:00
glsl nir,treewide: add nir_image_intrinsic_type 2026-03-31 09:10:27 +00:00
isaspec isaspec: Use %g format for float display to ensure round-trip fidelity 2026-03-04 22:42:27 +00:00
libcl libcl_vk: Add VkCopyMemoryIndirectCommandKHR 2026-02-13 20:53:47 +00:00
nir nir/search: remove matching variable type 2026-04-01 09:52:45 +00:00
rust nir: add nvidias shared memory non unform address shift 2026-02-11 03:41:23 +01:00
spirv spirv: fix OpUntypedVariableKHR with optional data type parameter 2026-04-01 11:46:16 +00:00
builtin_types.py compiler: add float8 glsl types 2025-06-23 07:59:24 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py compiler: Generate files with newline at end 2025-06-24 14:01:04 +00:00
glsl_types.c compiler: Add FP8 types to GLSL type decoder 2025-12-19 00:09:53 +00:00
glsl_types.h spirv: Fix spec constant to handle Select for non-native floats 2026-03-04 22:04:45 +00:00
list.h nir: remove unused stuff from list.h 2025-07-31 20:23:04 +00:00
meson.build nir, glsl: Add support for softfloat32 2025-11-14 19:31:17 +00:00
shader_enums.c nir: Add sampler and resource heap system values 2026-03-30 06:51:20 +00:00
shader_enums.h nir: Add sampler and resource heap system values 2026-03-30 06:51:20 +00:00
shader_info.h nir: Add tex sources for descriptor heaps 2026-03-30 06:51:22 +00:00