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SVGAv3 changes the PCI id due to differences in how PCI configuration
is handled - removal of VRAM and FIFO PCI resources, switch to MMIO
registers and MSI/MSI-X IRQ support but the 3D commands remain largely
the same.
This enables 3D/graphics acceleration support on SVGAv3.
Signed-off-by: Zack Rusin <zackr@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
(cherry picked from commit
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| .. | ||
| android_stub | ||
| c11 | ||
| CL | ||
| D3D9 | ||
| d3dadapter | ||
| drm-uapi | ||
| EGL | ||
| GL | ||
| GLES | ||
| GLES2 | ||
| GLES3 | ||
| HaikuGL | ||
| KHR | ||
| pci_ids | ||
| vk_video | ||
| vulkan | ||
| winddk | ||
| c11_compat.h | ||
| c99_alloca.h | ||
| c99_compat.h | ||
| c99_math.h | ||
| kopper_interface.h | ||
| meson.build | ||
| no_extern_c.h | ||