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The introduction of 16-bit types with VK_KHR_16bit_storages implies that push constant offsets could be multiple of 2-bytes. Some assertions are updated so offsets should be just multiple of size of the base type but in some cases we can not assume it as doubles aren't aligned to 8 bytes in some cases. For 16-bit types, the push constant offset takes into account the internal offset in the 32-bit uniform bucket adding 2-bytes when we access not 32-bit aligned elements. In all 32-bit aligned cases it just becomes 0. v2: Assert offsets to be aligned to the dest type size. (Jason Ekstrand) Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
49 lines
1.8 KiB
C
49 lines
1.8 KiB
C
/*
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* Copyright © 2015 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "anv_nir.h"
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void
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anv_nir_lower_push_constants(nir_shader *shader)
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{
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nir_foreach_function(function, shader) {
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if (!function->impl)
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continue;
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nir_foreach_block(block, function->impl) {
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nir_foreach_instr(instr, block) {
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if (instr->type != nir_instr_type_intrinsic)
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continue;
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nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
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/* TODO: Handle indirect push constants */
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if (intrin->intrinsic != nir_intrinsic_load_push_constant)
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continue;
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/* We just turn them into uniform loads */
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intrin->intrinsic = nir_intrinsic_load_uniform;
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}
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}
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}
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}
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