..
glsl
nir: Handle fp16 rounding modes at nir_type_conversion_op
2017-12-06 08:57:18 +01:00
nir
nir: Handle fp16 rounding modes at nir_type_conversion_op
2017-12-06 08:57:18 +01:00
spirv
nir: Handle fp16 rounding modes at nir_type_conversion_op
2017-12-06 08:57:18 +01:00
.gitignore
nir/spirv: Remove a duplicate spirv2nir from .gitignore
2016-10-04 07:43:15 -07:00
Android.glsl.gen.mk
Android: clean-up trailing '\' in make variables
2017-03-22 17:52:06 +00:00
Android.glsl.mk
android: glsl: build shader cache sources
2017-02-20 16:30:37 +00:00
Android.mk
Android: glsl: add rules to generate ir_expression*.h header files
2016-09-06 15:58:55 +01:00
Android.nir.gen.mk
Android: fix spirv_info.c generation
2017-07-21 08:48:45 +03:00
Android.nir.mk
android: fix libmesa_nir build
2017-07-21 08:47:56 +03:00
blob.c
blob: Don't set overrun if reading 0 bytes at end of data
2017-10-31 23:36:54 -07:00
blob.h
blob: Use intptr_t instead of ssize_t
2017-10-13 15:02:34 -07:00
builtin_type_macros.h
glsl: Add 16-bit types
2017-12-06 08:57:18 +01:00
glsl_types.cpp
glsl: Add 16-bit types
2017-12-06 08:57:18 +01:00
glsl_types.h
glsl: Add 16-bit types
2017-12-06 08:57:18 +01:00
Makefile.am
compiler: Add $(WNO_OVERRIDE_INIT) to AM_CFLAGS
2017-08-29 15:20:57 -07:00
Makefile.glsl.am
glsl: automake: export abs_builddir for the tests
2017-03-28 15:31:22 +01:00
Makefile.nir.am
spirv: Generate spirv_info.c
2017-07-18 09:43:12 -07:00
Makefile.sources
nir: add varying array splitting pass
2017-12-04 09:10:30 +11:00
meson.build
compiler: Move blob up a level
2017-10-12 21:47:06 -07:00
nir_types.cpp
nir: Add support for 16-bit types (half float, int16 and uint16)
2017-12-06 08:57:18 +01:00
nir_types.h
nir: Add support for 16-bit types (half float, int16 and uint16)
2017-12-06 08:57:18 +01:00
SConscript
glsl: Generate ir_expression_operation.h from Python
2016-08-30 16:28:00 -07:00
SConscript.glsl
mesa: Remove prog_hash_table.c
2016-09-12 10:48:35 +10:00
SConscript.nir
glsl: Generate ir_expression_operation.h from Python
2016-08-30 16:28:00 -07:00
shader_enums.c
mesa: remove unused vertex attrib WEIGHT
2017-11-25 17:17:52 +01:00
shader_enums.h
mesa: shrink VERT_ATTRIB bitfields to 32 bits
2017-11-25 17:18:22 +01:00
shader_info.h
nir: fill outputs_read field and add patch outputs read (v2)
2017-11-27 13:50:03 +10:00