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The argument handling of this little tool was pretty rubbish. It had no help and it required the filename to come first which is just strange. This reworks it and makes things much nicer. It's still rubbish but at least there's a chance people can figure out how to use it now. Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6607>
175 lines
5 KiB
C
175 lines
5 KiB
C
/*
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* Copyright © 2015 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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* Authors:
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* Jason Ekstrand (jason@jlekstrand.net)
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*
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*/
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/*
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* A simple executable that opens a SPIR-V shader, converts it to NIR, and
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* dumps out the result. This should be useful for testing the
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* spirv_to_nir code.
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*/
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#include "spirv/nir_spirv.h"
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#include <sys/mman.h>
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#include <sys/types.h>
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#include <fcntl.h>
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#include <unistd.h>
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#include <stdio.h>
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#include <errno.h>
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#include <string.h>
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#include <getopt.h>
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#define WORD_SIZE 4
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static gl_shader_stage
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stage_to_enum(char *stage)
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{
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if (!strcmp(stage, "vertex"))
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return MESA_SHADER_VERTEX;
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else if (!strcmp(stage, "tess-ctrl"))
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return MESA_SHADER_TESS_CTRL;
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else if (!strcmp(stage, "tess-eval"))
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return MESA_SHADER_TESS_EVAL;
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else if (!strcmp(stage, "geometry"))
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return MESA_SHADER_GEOMETRY;
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else if (!strcmp(stage, "fragment"))
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return MESA_SHADER_FRAGMENT;
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else if (!strcmp(stage, "compute"))
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return MESA_SHADER_COMPUTE;
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else if (!strcmp(stage, "kernel"))
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return MESA_SHADER_KERNEL;
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else
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return MESA_SHADER_NONE;
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}
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static void
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print_usage(char *exec_name, FILE *f)
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{
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fprintf(f,
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"Usage: %s [options] file\n"
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"Options:\n"
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" -h --help Print this help.\n"
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" -s, --stage <stage> Specify the shader stage. Valid stages are:\n"
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" vertex, tess-ctrl, tess-eval, geometry, fragment,\n"
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" compute, and kernel (OpenCL-style compute).\n"
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" -e, --entry <name> Specify the entry-point name.\n"
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, exec_name);
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}
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int main(int argc, char **argv)
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{
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gl_shader_stage shader_stage = MESA_SHADER_FRAGMENT;
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char *entry_point = "main";
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int ch;
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static struct option long_options[] =
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{
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{"help", no_argument, 0, 'h'},
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{"stage", required_argument, 0, 's'},
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{"entry", required_argument, 0, 'e'},
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{0, 0, 0, 0}
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};
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while ((ch = getopt_long(argc, argv, "hs:e:", long_options, NULL)) != -1)
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{
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switch (ch)
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{
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case 'h':
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print_usage(argv[0], stdout);
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return 0;
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case 's':
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shader_stage = stage_to_enum(optarg);
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if (shader_stage == MESA_SHADER_NONE)
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{
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fprintf(stderr, "Unknown stage \"%s\"\n", optarg);
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print_usage(argv[0], stderr);
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return 1;
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}
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break;
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case 'e':
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entry_point = optarg;
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break;
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default:
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fprintf(stderr, "Unrecognized option \"%s\".\n", optarg);
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print_usage(argv[0], stderr);
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return 1;
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}
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}
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const char *filename = argv[optind];
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int fd = open(filename, O_RDONLY);
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if (fd < 0)
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{
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fprintf(stderr, "Failed to open %s\n", filename);
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return 1;
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}
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off_t len = lseek(fd, 0, SEEK_END);
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if (len % WORD_SIZE != 0)
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{
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fprintf(stderr, "File length isn't a multiple of the word size\n");
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fprintf(stderr, "Are you sure this is a valid SPIR-V shader?\n");
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close(fd);
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return 1;
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}
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size_t word_count = len / WORD_SIZE;
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const void *map = mmap(NULL, len, PROT_READ, MAP_PRIVATE, fd, 0);
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if (map == MAP_FAILED)
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{
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fprintf(stderr, "Failed to mmap the file: errno=%d, %s\n",
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errno, strerror(errno));
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close(fd);
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return 1;
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}
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glsl_type_singleton_init_or_ref();
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struct spirv_to_nir_options spirv_opts = {0};
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if (shader_stage == MESA_SHADER_KERNEL) {
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spirv_opts.environment = NIR_SPIRV_OPENCL;
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spirv_opts.caps.address = true;
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spirv_opts.caps.float64 = true;
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spirv_opts.caps.int8 = true;
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spirv_opts.caps.int16 = true;
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spirv_opts.caps.int64 = true;
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spirv_opts.caps.kernel = true;
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}
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nir_shader *nir = spirv_to_nir(map, word_count, NULL, 0,
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shader_stage, entry_point,
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&spirv_opts, NULL);
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if (nir)
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nir_print_shader(nir, stderr);
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else
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fprintf(stderr, "SPIRV to NIR compilation failed\n");
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glsl_type_singleton_decref();
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return 0;
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}
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