mesa/src/compiler
Caio Oliveira d600acf6d9 nir/lower_task_shader: Don't fail adding a launch when last instruction is a jump
Fixes: 8aff8d3dd4 ("nir: Add common task shader lowering to make the backend's job easier.")
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18442>
(cherry picked from commit 3f4343c7cd)
2022-09-26 15:10:14 -07:00
..
clc nir: add a nir_opt_if_options enum 2022-08-10 09:47:25 -07:00
glsl glsl: Remove lower_offset_arrays pass 2022-08-23 15:06:01 -04:00
isaspec isaspec: Handle patterns bigger then 64 bit 2022-06-14 12:35:39 +00:00
nir nir/lower_task_shader: Don't fail adding a launch when last instruction is a jump 2022-09-26 15:10:14 -07:00
spirv spirv: Mark phis as mediump instead of directly lowering them to 16 bit. 2022-09-14 15:43:46 -07:00
builtin_type_macros.h glsl: add vec5 glsl types 2022-01-18 16:10:35 +08:00
glsl_types.cpp compiler/types: Don't place members in the previous substruct's end padding 2022-06-09 22:55:37 +00:00
glsl_types.h compiler/types: Add a texture type 2021-10-16 05:49:34 +00:00
meson.build spirv: Use a single binary for gtests 2021-10-20 17:55:36 +00:00
nir_gl_types.h nir: remove gl.h include from nir headers. 2022-01-19 21:54:58 +00:00
nir_types.cpp nir/types: fix glsl_matrix_type_is_row_major() assert 2022-06-30 00:41:46 +00:00
nir_types.h nir/glsl: wrap component_slots_aligned() 2022-05-16 03:33:18 +00:00
shader_enums.c nir+ir3: Rename load_size_ir3 to load_center_rhw_ir3. 2022-07-11 16:56:05 +00:00
shader_enums.h nir+ir3: Rename load_size_ir3 to load_center_rhw_ir3. 2022-07-11 16:56:05 +00:00
shader_info.h shader_info: Move subgroup_size out of cs and make it an enum 2022-07-08 22:47:22 +00:00