mesa/src
Chad Versace 1eb0f17fa4 glsl: Check that 'centroid in' does not occur in vertex shader
The check is performed only in GLSL versions >= 1.30.

From section 4.3.4 of the GLSL 1.30 spec:
   "It is an error to use centroid in in a vertex shader."

Fixes Piglit test
spec/glsl-1.30/compiler/storage-qualifiers/vs-centroid-in-01.vert
2011-01-17 09:41:25 -08:00
..
driclient mesa: Purge macros NEED_EVENTS and NEED_REPLIES 2010-07-01 13:07:07 -06:00
egl egl: Fix EGL_VERSION string. 2011-01-14 14:29:19 +08:00
gallium nouveau: fix build against out of tree libdrm 2011-01-17 15:42:34 +10:00
getopt getopt: Make code more portable. 2011-01-12 16:54:21 +00:00
glsl glsl: Check that 'centroid in' does not occur in vertex shader 2011-01-17 09:41:25 -08:00
glu mesa: fix mesa version string construction 2010-10-19 08:59:27 -06:00
glut scons: Revamp how to specify targets to build. 2010-11-01 13:30:22 +00:00
glw Makefiles: Don't complain if depend file to be included doesn't exist. 2010-07-21 13:19:33 -07:00
glx glapi: regenerated files 2011-01-15 17:37:41 -07:00
mapi glapi: regenerated files 2011-01-15 18:35:45 -07:00
mesa vbo: init num_instances in split_prims() 2011-01-17 09:56:58 -07:00
talloc scons: Fix inverted logic. 2010-08-26 18:29:04 +01:00
Makefile
SConscript scons: Fix cross-compilation. 2011-01-13 20:53:42 +00:00