..
kernel
vc4: Make sure to emit a tile coordinates between two MSAA loads.
2018-08-07 17:00:22 -07:00
.dir-locals.el
.editorconfig
Android.mk
drm-uapi: use local files, not system libdrm
2019-02-14 11:20:00 +00:00
Makefile.sources
broadcom/vc4: Build the vc4_tiling_lt_neon.c with -mfpu=neon on ARM.
2017-08-15 13:23:54 -07:00
meson.build
vc4: Fall back to renderonly if the vc4 driver doesn't have v3d.
2019-04-26 15:02:03 -07:00
vc4_blit.c
broadcom/vc4: Expand width of dst surface
2019-09-03 08:47:43 +02:00
vc4_bufmgr.c
util: use standard name for sprintf()
2019-07-19 22:39:38 +01:00
vc4_bufmgr.h
vc4: Drop the winsys_stride relayout in the simluator
2018-11-01 14:34:02 -07:00
vc4_cl.c
broadcom/vc4: Use a single-entry cached last_hindex value.
2017-12-01 15:37:28 -08:00
vc4_cl.h
broadcom/vc4: Simplify the relocation handling for index buffers.
2017-12-01 15:37:28 -08:00
vc4_cl_dump.c
v3d: Add a separate flag for CLIF ABI output versus human-readable CLs.
2018-07-30 14:29:01 -07:00
vc4_cl_dump.h
vc4: Start using XML unpack functions in CL dump.
2017-06-30 12:25:45 -07:00
vc4_context.c
vc4: Wire up core pipe_debug_callback
2018-12-20 11:31:19 -08:00
vc4_context.h
vc4: Upload CS/VS UBO uniforms together.
2019-04-10 11:45:30 -07:00
vc4_draw.c
u_blitter: add a msaa parameter to util_blitter_clear
2019-07-23 14:42:20 -04:00
vc4_emit.c
broadcom/vc4: Switch the Viewport Center fields to a fixed-point representation.
2017-07-25 14:44:52 -07:00
vc4_fence.c
gallium: switch boolean -> bool at the interface definitions
2019-07-22 22:13:51 -04:00
vc4_formats.c
vc4: Add support for 5551 textures.
2017-10-10 09:31:29 -07:00
vc4_job.c
vc4: Use _mesa_hash_table_remove_key() where appropriate.
2019-04-26 12:42:30 -07:00
vc4_nir_lower_blend.c
nir: add bit_size parameter to system values with multiple allowed bit sizes
2019-01-21 00:17:18 +01:00
vc4_nir_lower_io.c
vc4: Don't forget to set the range when scalarizing our uniforms.
2019-04-10 11:45:30 -07:00
vc4_nir_lower_txf_ms.c
vc4: Convert vc4_nir_lower_txf_ms to nir_shader_lower_instructions().
2019-07-18 11:28:56 -07:00
vc4_opt_algebraic.c
vc4: Restructure texture insts as ALU ops with tex_[strb] as the dst.
2016-11-29 08:38:59 -08:00
vc4_opt_coalesce_ff_writes.c
vc4: Coalesce into TLB writes as well as VPM/tex.
2017-01-28 19:35:20 -08:00
vc4_opt_constant_folding.c
vc4: Refactor qir_get_op_nsrc(enum qop) to qir_get_nsrc(struct qinst *).
2016-11-29 08:38:59 -08:00
vc4_opt_copy_propagation.c
vc4: Refactor qir_get_op_nsrc(enum qop) to qir_get_nsrc(struct qinst *).
2016-11-29 08:38:59 -08:00
vc4_opt_dead_code.c
vc4: Refactor qir_get_op_nsrc(enum qop) to qir_get_nsrc(struct qinst *).
2016-11-29 08:38:59 -08:00
vc4_opt_peephole_sf.c
vc4: Refactor qir_get_op_nsrc(enum qop) to qir_get_nsrc(struct qinst *).
2016-11-29 08:38:59 -08:00
vc4_opt_small_immediates.c
vc4: Avoid emitting small immediates for UBO indirect load address guards.
2017-02-10 14:17:04 -08:00
vc4_opt_vpm.c
vc4: Split optimizing VPM writes from VPM reads.
2016-11-29 08:38:59 -08:00
vc4_program.c
nir: allow specifying filter callback in lower_alu_to_scalar
2019-09-06 01:51:28 +00:00
vc4_qir.c
vc4: Extend dumping of uniforms in QIR and in the command stream.
2018-08-07 17:00:22 -07:00
vc4_qir.h
vc4: Upload CS/VS UBO uniforms together.
2019-04-10 11:45:30 -07:00
vc4_qir_emit_uniform_stream_resets.c
vc4: Add support for coalescing ALU ops into tex_[srtb] MOVs.
2016-11-29 08:52:50 -08:00
vc4_qir_live_variables.c
util: use C99 declaration in the for-loop hash_table_foreach() macro
2018-10-25 12:43:18 +01:00
vc4_qir_lower_uniforms.c
util: use C99 declaration in the for-loop hash_table_foreach() macro
2018-10-25 12:43:18 +01:00
vc4_qir_schedule.c
v3d: Use the DAG datastructure for QPU instruction scheduling.
2019-03-11 13:14:32 -07:00
vc4_qir_validate.c
vc4: Restructure texture insts as ALU ops with tex_[strb] as the dst.
2016-11-29 08:38:59 -08:00
vc4_qpu.c
vc4: Allow merging instructions with SF set where the other writes NOP.
2016-11-30 19:58:09 -08:00
vc4_qpu.h
vc4_qpu_defines.h
vc4_qpu_disasm.c
vc4: Fix stray "." on no-op MUL packs.
2016-11-30 19:58:09 -08:00
vc4_qpu_emit.c
tree-wide: replace MAYBE_UNUSED with ASSERTED
2019-07-31 09:41:05 +01:00
vc4_qpu_schedule.c
vc4: Switch the post-RA scheduler over to the DAG datastructure.
2019-03-11 13:14:37 -07:00
vc4_qpu_validate.c
vc4: prepare for p_compiler.h dependency removal
2019-08-09 22:59:43 +03:00
vc4_query.c
gallium: switch boolean -> bool at the interface definitions
2019-07-22 22:13:51 -04:00
vc4_register_allocate.c
broadcom/vc4: Use the RA callback to improve register selection's choices.
2017-07-25 14:55:10 -07:00
vc4_reorder_uniforms.c
vc4: Refactor qir_get_op_nsrc(enum qop) to qir_get_nsrc(struct qinst *).
2016-11-29 08:38:59 -08:00
vc4_resource.c
gallium: switch boolean -> bool at the interface definitions
2019-07-22 22:13:51 -04:00
vc4_resource.h
vc4: Switch to using u_transfer_helper for MSAA maps.
2018-07-13 13:29:29 -07:00
vc4_screen.c
nir: Stop whacking gl_FrontFacing to a system value
2019-08-01 21:59:37 +00:00
vc4_screen.h
broadcom/vc4: Native fence fd support
2018-05-17 16:04:30 +01:00
vc4_simulator.c
vc4: Use the normal simulator ioctl path for CL submit as well.
2018-11-02 14:26:38 -07:00
vc4_simulator_validate.h
vc4: Maintain a separate GEM mapping of BOs in the simulator.
2018-11-02 14:26:38 -07:00
vc4_state.c
vc4: Respect a sampler view's first_layer field.
2018-08-07 17:00:22 -07:00
vc4_tiling.c
vc4: Handle partial loads/stores of tiled textures.
2018-08-08 16:45:44 -07:00
vc4_tiling.h
broadcom/vc4: Build the vc4_tiling_lt_neon.c with -mfpu=neon on ARM.
2017-08-15 13:23:54 -07:00
vc4_tiling_lt.c
vc4: Move the utile load/store functions to a header for reuse by v3d.
2018-12-19 10:27:26 -08:00
vc4_tiling_lt_neon.c
vc4: Move the utile load/store functions to a header for reuse by v3d.
2018-12-19 10:27:26 -08:00
vc4_uniforms.c
vc4: Upload CS/VS UBO uniforms together.
2019-04-10 11:45:30 -07:00