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Lionel Landwerlin 1e1b7661e2 anv: skip acceleration structure in binding table emission
With mutable descriptor types, we can end up in a situation where a
binding can be, for instance, both a UBO and an acceleration
structure.

While we can promote the UBO to a binding table entry and the shader
can use it, this isn't true of acceleration structures that have no
surface state. In that case just skip the entry. The shader is already
compiled to use the descriptor entry.

In the non mutable case, the entry will not be created by
anv_nir_apply_pipeline_layout.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 63e91148b7 ("anv: Enable VK_VALVE_mutable_descriptor_type")
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15969>
(cherry picked from commit fe413962b4)
2022-04-26 09:06:09 -07:00
.gitlab/issue_templates issue_templates/Bug Report: Rename master branch to main 2021-05-05 12:20:11 -07:00
.gitlab-ci ci/b2c: fix the generation of the IMAGE_UNDER_TEST variable 2022-04-21 11:20:21 -07:00
android gallium/swr: Remove common code and build options 2021-12-06 23:37:50 +00:00
bin bin/gen_calendar_entries: fix newlines on windows 2022-01-16 08:39:44 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs features: mark off ARB_seamless_cubemap_per_texture for zink 2022-04-12 19:12:57 +00:00
include intel/dev: Add device info for RPL-P 2022-04-21 11:20:19 -07:00
src anv: skip acceleration structure in binding table emission 2022-04-26 09:06:09 -07:00
subprojects meson: Update libelf wrap for Windows 2021-11-12 09:46:10 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Use 3-space tabs for .rst 2021-06-22 17:37:55 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml Revert "ci: Disable Google's lab" 2022-04-20 21:44:49 -07:00
.mailmap .mailmap: Switch Jason Ekstrand to @collabora.com 2022-01-26 20:08:31 +00:00
.pick_status.json anv: skip acceleration structure in binding table emission 2022-04-26 09:06:09 -07:00
.travis.yml travis: Download XQuartz from GitHub. 2021-05-29 10:25:16 +00:00
CODEOWNERS ci: add Broadcom CI maintainer 2022-04-12 10:42:31 +00:00
meson.build meson: Define a HAVE_XXXX macro for every gallium driver we build 2022-04-07 00:17:40 +00:00
meson_options.txt android: Set max platform-sdk-version to 10000 2022-04-07 15:33:48 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump for 22.1.0-rc2 2022-04-20 21:44:50 -07:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.