mesa/src/gallium/drivers/radeonsi/si_gfx_cs.c
Marek Olšák 1d5ffb13d6 radeonsi: add ACQUIRE_MEM, RELEASE_MEM PWS packet helpers
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31168>
2024-09-14 11:03:44 -04:00

1204 lines
46 KiB
C

/*
* Copyright 2010 Jerome Glisse <glisse@freedesktop.org>
* Copyright 2018 Advanced Micro Devices, Inc.
*
* SPDX-License-Identifier: MIT
*/
#include "si_build_pm4.h"
#include "si_pipe.h"
#include "sid.h"
#include "util/os_time.h"
#include "util/u_log.h"
#include "util/u_upload_mgr.h"
#include "ac_debug.h"
#include "si_utrace.h"
void si_reset_debug_log_buffer(struct si_context *sctx)
{
#if SHADER_DEBUG_LOG
/* Create and bind the debug log buffer. */
unsigned size = 256 * 16 + 4;
struct pipe_resource *buf = &si_aligned_buffer_create(sctx->b.screen, SI_RESOURCE_FLAG_CLEAR,
PIPE_USAGE_STAGING, size, 256)->b.b;
si_set_internal_shader_buffer(sctx, SI_RING_SHADER_LOG,
&(struct pipe_shader_buffer){
.buffer = buf,
.buffer_size = size});
pipe_resource_reference(&buf, NULL);
#endif
}
static void si_dump_debug_log(struct si_context *sctx, bool sync)
{
struct pipe_resource *buf = sctx->internal_bindings.buffers[SI_RING_SHADER_LOG];
if (!buf)
return;
struct pipe_transfer *transfer = NULL;
unsigned size = sctx->descriptors[SI_DESCS_INTERNAL].list[SI_RING_SHADER_LOG * 4 + 2];
unsigned max_entries = (size - 4) / 16;
/* If not syncing (e.g. expecting a GPU hang), wait some time and then just print
* the log buffer.
*/
if (!sync)
usleep(1000000);
fprintf(stderr, "Reading shader log...\n");
uint32_t *map = pipe_buffer_map(&sctx->b, buf,
PIPE_MAP_READ | (sync ? 0 : PIPE_MAP_UNSYNCHRONIZED),
&transfer);
unsigned num = map[0];
fprintf(stderr, "Shader log items: %u\n", num);
if (!num) {
pipe_buffer_unmap(&sctx->b, transfer);
return;
}
unsigned first = num > max_entries ? num - max_entries : 0;
map++;
for (unsigned i = first; i < num; i++) {
unsigned idx = i % max_entries;
fprintf(stderr, " [%u(%u)] = {%u, %u, %u, %u}\n", i, idx,
map[idx * 4], map[idx * 4 + 1], map[idx * 4 + 2], map[idx * 4 + 3]);
}
pipe_buffer_unmap(&sctx->b, transfer);
si_reset_debug_log_buffer(sctx);
}
void si_flush_gfx_cs(struct si_context *ctx, unsigned flags, struct pipe_fence_handle **fence)
{
struct radeon_cmdbuf *cs = &ctx->gfx_cs;
struct radeon_winsys *ws = ctx->ws;
struct si_screen *sscreen = ctx->screen;
const unsigned wait_ps_cs = SI_CONTEXT_PS_PARTIAL_FLUSH | SI_CONTEXT_CS_PARTIAL_FLUSH;
unsigned wait_flags = 0;
if (ctx->gfx_flush_in_progress)
return;
/* The amdgpu kernel driver synchronizes execution for shared DMABUFs between
* processes on DRM >= 3.39.0, so we don't have to wait at the end of IBs to
* make sure everything is idle.
*
* The amdgpu winsys synchronizes execution for buffers shared by different
* contexts within the same process.
*
* Interop with AMDVLK, RADV, or OpenCL within the same process requires
* explicit fences or glFinish.
*/
if (sscreen->info.is_amdgpu && sscreen->info.drm_minor >= 39)
flags |= RADEON_FLUSH_START_NEXT_GFX_IB_NOW;
if (ctx->gfx_level == GFX6) {
/* The kernel flushes L2 before shaders are finished. */
wait_flags |= wait_ps_cs;
} else if (!(flags & RADEON_FLUSH_START_NEXT_GFX_IB_NOW) ||
((flags & RADEON_FLUSH_TOGGLE_SECURE_SUBMISSION) &&
!ws->cs_is_secure(cs))) {
/* TODO: this workaround fixes subtitles rendering with mpv -vo=vaapi and
* tmz but shouldn't be necessary.
*/
wait_flags |= wait_ps_cs;
}
/* Drop this flush if it's a no-op. */
if (!radeon_emitted(cs, ctx->initial_gfx_cs_size) &&
(!wait_flags || !ctx->gfx_last_ib_is_busy) &&
!(flags & RADEON_FLUSH_TOGGLE_SECURE_SUBMISSION)) {
tc_driver_internal_flush_notify(ctx->tc);
return;
}
/* Non-aux contexts must set up no-op API dispatch on GPU resets. This is
* similar to si_get_reset_status but here we can ignore soft-recoveries,
* while si_get_reset_status can't. */
if (!(ctx->context_flags & SI_CONTEXT_FLAG_AUX) &&
ctx->device_reset_callback.reset) {
enum pipe_reset_status status = ctx->ws->ctx_query_reset_status(ctx->ctx, true, NULL, NULL);
if (status != PIPE_NO_RESET)
ctx->device_reset_callback.reset(ctx->device_reset_callback.data, status);
}
if (sscreen->debug_flags & DBG(CHECK_VM))
flags &= ~PIPE_FLUSH_ASYNC;
ctx->gfx_flush_in_progress = true;
if (ctx->has_graphics) {
if (!list_is_empty(&ctx->active_queries))
si_suspend_queries(ctx);
ctx->streamout.suspended = false;
if (ctx->streamout.begin_emitted) {
si_emit_streamout_end(ctx);
ctx->streamout.suspended = true;
/* Make sure streamout is idle because the next process might change
* GE_GS_ORDERED_ID_BASE (which must not be changed when streamout is busy)
* and make this process guilty of hanging.
*/
if (ctx->gfx_level >= GFX12)
wait_flags |= SI_CONTEXT_VS_PARTIAL_FLUSH;
}
}
/* Make sure CP DMA is idle at the end of IBs after L2 prefetches
* because the kernel doesn't wait for it. */
if (ctx->gfx_level >= GFX7 && ctx->screen->info.has_cp_dma)
si_cp_dma_wait_for_idle(ctx, &ctx->gfx_cs);
/* If we use s_sendmsg to set tess factors to all 0 or all 1 instead of writing to the tess
* factor buffer, we need this at the end of command buffers:
*/
if ((ctx->gfx_level == GFX11 || ctx->gfx_level == GFX11_5) && ctx->has_tessellation) {
radeon_begin(cs);
radeon_event_write(V_028A90_SQ_NON_EVENT);
radeon_end();
}
/* Wait for draw calls to finish if needed. */
if (wait_flags) {
ctx->flags |= wait_flags;
si_emit_cache_flush_direct(ctx);
}
ctx->gfx_last_ib_is_busy = (wait_flags & wait_ps_cs) != wait_ps_cs;
if (ctx->current_saved_cs) {
si_trace_emit(ctx);
/* Save the IB for debug contexts. */
si_save_cs(ws, cs, &ctx->current_saved_cs->gfx, true);
ctx->current_saved_cs->flushed = true;
ctx->current_saved_cs->time_flush = os_time_get_nano();
si_log_hw_flush(ctx);
}
if (sscreen->debug_flags & DBG(IB))
si_print_current_ib(ctx, stderr);
if (sscreen->context_roll_log_filename)
si_gather_context_rolls(ctx);
if (ctx->is_noop)
flags |= RADEON_FLUSH_NOOP;
uint64_t start_ts = 0, submission_id = 0;
if (u_trace_perfetto_active(&ctx->ds.trace_context)) {
start_ts = si_ds_begin_submit(&ctx->ds_queue);
submission_id = ctx->ds_queue.submission_id;
}
/* Flush the CS. */
ws->cs_flush(cs, flags, &ctx->last_gfx_fence);
if (u_trace_perfetto_active(&ctx->ds.trace_context) && start_ts > 0) {
si_ds_end_submit(&ctx->ds_queue, start_ts);
}
tc_driver_internal_flush_notify(ctx->tc);
if (fence)
ws->fence_reference(ws, fence, ctx->last_gfx_fence);
ctx->num_gfx_cs_flushes++;
/* Check VM faults if needed. */
if (sscreen->debug_flags & DBG(CHECK_VM)) {
/* Use conservative timeout 800ms, after which we won't wait any
* longer and assume the GPU is hung.
*/
ctx->ws->fence_wait(ctx->ws, ctx->last_gfx_fence, 800 * 1000 * 1000);
si_check_vm_faults(ctx, &ctx->current_saved_cs->gfx);
}
if (unlikely(ctx->sqtt && (flags & PIPE_FLUSH_END_OF_FRAME))) {
si_handle_sqtt(ctx, &ctx->gfx_cs);
}
if (ctx->current_saved_cs)
si_saved_cs_reference(&ctx->current_saved_cs, NULL);
if (u_trace_perfetto_active(&ctx->ds.trace_context))
si_utrace_flush(ctx, submission_id);
si_begin_new_gfx_cs(ctx, false);
ctx->gfx_flush_in_progress = false;
#if SHADER_DEBUG_LOG
if (debug_get_bool_option("shaderlog", false))
si_dump_debug_log(ctx, false);
#endif
}
static void si_begin_gfx_cs_debug(struct si_context *ctx)
{
static const uint32_t zeros[1];
assert(!ctx->current_saved_cs);
ctx->current_saved_cs = calloc(1, sizeof(*ctx->current_saved_cs));
if (!ctx->current_saved_cs)
return;
pipe_reference_init(&ctx->current_saved_cs->reference, 1);
ctx->current_saved_cs->trace_buf =
si_resource(pipe_buffer_create(ctx->b.screen, 0, PIPE_USAGE_STAGING, 4));
if (!ctx->current_saved_cs->trace_buf) {
free(ctx->current_saved_cs);
ctx->current_saved_cs = NULL;
return;
}
pipe_buffer_write_nooverlap(&ctx->b, &ctx->current_saved_cs->trace_buf->b.b, 0, sizeof(zeros),
zeros);
ctx->current_saved_cs->trace_id = 0;
si_trace_emit(ctx);
radeon_add_to_buffer_list(ctx, &ctx->gfx_cs, ctx->current_saved_cs->trace_buf,
RADEON_USAGE_READWRITE | RADEON_PRIO_FENCE_TRACE);
}
static void si_add_gds_to_buffer_list(struct si_context *sctx)
{
}
void si_set_tracked_regs_to_clear_state(struct si_context *ctx)
{
assert(ctx->gfx_level < GFX12);
STATIC_ASSERT(SI_NUM_ALL_TRACKED_REGS <= sizeof(ctx->tracked_regs.reg_saved_mask) * 8);
ctx->tracked_regs.reg_value[SI_TRACKED_DB_RENDER_CONTROL] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_DB_COUNT_CONTROL] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_DB_DEPTH_CONTROL] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_DB_STENCIL_CONTROL] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_DB_DEPTH_BOUNDS_MIN] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_DB_DEPTH_BOUNDS_MAX] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_SPI_INTERP_CONTROL_0] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_POINT_SIZE] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_POINT_MINMAX] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_LINE_CNTL] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_MODE_CNTL_0] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_SC_MODE_CNTL] = 0x4;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_EDGERULE] = 0xaa99aaaa;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_POLY_OFFSET_DB_FMT_CNTL] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_POLY_OFFSET_CLAMP] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_POLY_OFFSET_FRONT_SCALE] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_POLY_OFFSET_FRONT_OFFSET] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_POLY_OFFSET_BACK_SCALE] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_POLY_OFFSET_BACK_OFFSET] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_LINE_CNTL] = 0x1000;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_AA_CONFIG] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_VTX_CNTL] = 0x5;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_VERT_CLIP_ADJ] = 0x3f800000;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_VERT_DISC_ADJ] = 0x3f800000;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_HORZ_CLIP_ADJ] = 0x3f800000;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_GB_HORZ_DISC_ADJ] = 0x3f800000;
ctx->tracked_regs.reg_value[SI_TRACKED_SPI_SHADER_POS_FORMAT] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_SPI_SHADER_Z_FORMAT] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_SPI_SHADER_COL_FORMAT] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_SPI_BARYC_CNTL] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_SPI_PS_INPUT_ENA] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_SPI_PS_INPUT_ADDR] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_DB_EQAA] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_DB_RENDER_OVERRIDE2] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_DB_SHADER_CONTROL] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_CB_SHADER_MASK] = 0xffffffff;
ctx->tracked_regs.reg_value[SI_TRACKED_CB_TARGET_MASK] = 0xffffffff;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_CLIP_CNTL] = 0x90000;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_VS_OUT_CNTL] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_VTE_CNTL] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_CLIPRECT_RULE] = 0xffff;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_LINE_STIPPLE] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_MODE_CNTL_1] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_HARDWARE_SCREEN_OFFSET] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_SPI_PS_IN_CONTROL] = 0x2;
ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_INSTANCE_CNT] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_MAX_VERT_OUT] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_VGT_SHADER_STAGES_EN] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_VGT_LS_HS_CONFIG] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_VGT_TF_PARAM] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_SU_SMALL_PRIM_FILTER_CNTL] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_SC_BINNER_CNTL_0] = 0x3;
ctx->tracked_regs.reg_value[SI_TRACKED_GE_MAX_OUTPUT_PER_SUBGROUP] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_GE_NGG_SUBGRP_CNTL] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_PA_CL_NGG_CNTL] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_DB_PA_SC_VRS_OVERRIDE_CNTL] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_SX_PS_DOWNCONVERT] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_SX_BLEND_OPT_EPSILON] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_SX_BLEND_OPT_CONTROL] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_VGT_ESGS_RING_ITEMSIZE] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_VGT_REUSE_OFF] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_IA_MULTI_VGT_PARAM] = 0xff;
ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_MAX_PRIMS_PER_SUBGROUP] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_ONCHIP_CNTL] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GSVS_RING_ITEMSIZE] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_MODE] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_VGT_VERTEX_REUSE_BLOCK_CNTL] = 0x1e;
ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_OUT_PRIM_TYPE] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GSVS_RING_OFFSET_1] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GSVS_RING_OFFSET_2] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GSVS_RING_OFFSET_3] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_VERT_ITEMSIZE] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_VERT_ITEMSIZE_1] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_VERT_ITEMSIZE_2] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_VGT_GS_VERT_ITEMSIZE_3] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_SPI_VS_OUT_CONFIG] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_VGT_PRIMITIVEID_EN] = 0;
ctx->tracked_regs.reg_value[SI_TRACKED_CB_DCC_CONTROL] = 0;
/* Set all cleared context registers to saved. */
BITSET_SET_RANGE(ctx->tracked_regs.reg_saved_mask, 0, SI_NUM_TRACKED_CONTEXT_REGS - 1);
}
void si_install_draw_wrapper(struct si_context *sctx, pipe_draw_func wrapper,
pipe_draw_vertex_state_func vstate_wrapper)
{
if (wrapper) {
if (wrapper != sctx->b.draw_vbo) {
assert(!sctx->real_draw_vbo);
assert(!sctx->real_draw_vertex_state);
sctx->real_draw_vbo = sctx->b.draw_vbo;
sctx->real_draw_vertex_state = sctx->b.draw_vertex_state;
sctx->b.draw_vbo = wrapper;
sctx->b.draw_vertex_state = vstate_wrapper;
}
} else if (sctx->real_draw_vbo) {
sctx->real_draw_vbo = NULL;
sctx->real_draw_vertex_state = NULL;
si_select_draw_vbo(sctx);
}
}
static void si_tmz_preamble(struct si_context *sctx)
{
bool secure = si_gfx_resources_check_encrypted(sctx);
if (secure != sctx->ws->cs_is_secure(&sctx->gfx_cs)) {
si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW |
RADEON_FLUSH_TOGGLE_SECURE_SUBMISSION, NULL);
}
}
static void si_draw_vbo_tmz_preamble(struct pipe_context *ctx,
const struct pipe_draw_info *info,
unsigned drawid_offset,
const struct pipe_draw_indirect_info *indirect,
const struct pipe_draw_start_count_bias *draws,
unsigned num_draws) {
struct si_context *sctx = (struct si_context *)ctx;
si_tmz_preamble(sctx);
sctx->real_draw_vbo(ctx, info, drawid_offset, indirect, draws, num_draws);
}
static void si_draw_vstate_tmz_preamble(struct pipe_context *ctx,
struct pipe_vertex_state *state,
uint32_t partial_velem_mask,
struct pipe_draw_vertex_state_info info,
const struct pipe_draw_start_count_bias *draws,
unsigned num_draws) {
struct si_context *sctx = (struct si_context *)ctx;
si_tmz_preamble(sctx);
sctx->real_draw_vertex_state(ctx, state, partial_velem_mask, info, draws, num_draws);
}
void si_begin_new_gfx_cs(struct si_context *ctx, bool first_cs)
{
bool is_secure = false;
if (!first_cs)
u_trace_fini(&ctx->trace);
u_trace_init(&ctx->trace, &ctx->ds.trace_context);
if (unlikely(radeon_uses_secure_bos(ctx->ws))) {
is_secure = ctx->ws->cs_is_secure(&ctx->gfx_cs);
si_install_draw_wrapper(ctx, si_draw_vbo_tmz_preamble,
si_draw_vstate_tmz_preamble);
}
if (ctx->is_debug)
si_begin_gfx_cs_debug(ctx);
if (ctx->screen->gds_oa)
ctx->ws->cs_add_buffer(&ctx->gfx_cs, ctx->screen->gds_oa, RADEON_USAGE_READWRITE, 0);
/* Always invalidate caches at the beginning of IBs, because external
* users (e.g. BO evictions and SDMA/UVD/VCE IBs) can modify our
* buffers.
*
* Gfx10+ automatically invalidates I$, SMEM$, VMEM$, and GL1$ at the beginning of IBs,
* so we only need to flush the GL2 cache.
*
* Note that the cache flush done by the kernel at the end of GFX IBs
* isn't useful here, because that flush can finish after the following
* IB starts drawing.
*
* TODO: Do we also need to invalidate CB & DB caches?
*/
ctx->flags |= SI_CONTEXT_INV_L2;
if (ctx->gfx_level < GFX10)
ctx->flags |= SI_CONTEXT_INV_ICACHE | SI_CONTEXT_INV_SCACHE | SI_CONTEXT_INV_VCACHE;
/* Disable pipeline stats if there are no active queries. */
ctx->flags &= ~SI_CONTEXT_START_PIPELINE_STATS & ~SI_CONTEXT_STOP_PIPELINE_STATS;
if (ctx->num_hw_pipestat_streamout_queries)
ctx->flags |= SI_CONTEXT_START_PIPELINE_STATS;
else
ctx->flags |= SI_CONTEXT_STOP_PIPELINE_STATS;
ctx->pipeline_stats_enabled = -1; /* indicate that the current hw state is unknown */
/* We don't know if the last draw used NGG because it can be a different process.
* When switching NGG->legacy, we need to flush VGT for certain hw generations.
*/
if (ctx->screen->info.has_vgt_flush_ngg_legacy_bug && !ctx->ngg)
ctx->flags |= SI_CONTEXT_VGT_FLUSH;
si_mark_atom_dirty(ctx, &ctx->atoms.s.cache_flush);
si_mark_atom_dirty(ctx, &ctx->atoms.s.spi_ge_ring_state);
if (ctx->screen->attribute_pos_prim_ring) {
radeon_add_to_buffer_list(ctx, &ctx->gfx_cs, ctx->screen->attribute_pos_prim_ring,
RADEON_USAGE_READWRITE | RADEON_PRIO_SHADER_RINGS);
}
if (ctx->border_color_buffer) {
radeon_add_to_buffer_list(ctx, &ctx->gfx_cs, ctx->border_color_buffer,
RADEON_USAGE_READ | RADEON_PRIO_BORDER_COLORS);
}
if (ctx->shadowing.registers) {
radeon_add_to_buffer_list(ctx, &ctx->gfx_cs, ctx->shadowing.registers,
RADEON_USAGE_READWRITE | RADEON_PRIO_DESCRIPTORS);
if (ctx->shadowing.csa)
radeon_add_to_buffer_list(ctx, &ctx->gfx_cs, ctx->shadowing.csa,
RADEON_USAGE_READWRITE | RADEON_PRIO_DESCRIPTORS);
}
si_add_all_descriptors_to_bo_list(ctx);
si_shader_pointers_mark_dirty(ctx);
ctx->cs_shader_state.emitted_program = NULL;
/* The CS initialization should be emitted before everything else. */
if (ctx->cs_preamble_state) {
struct si_pm4_state *preamble = is_secure ? ctx->cs_preamble_state_tmz :
ctx->cs_preamble_state;
radeon_begin(&ctx->gfx_cs);
radeon_emit_array(preamble->base.pm4, preamble->base.ndw);
radeon_end();
}
if (!ctx->has_graphics) {
ctx->initial_gfx_cs_size = ctx->gfx_cs.current.cdw;
return;
}
if (ctx->has_tessellation) {
radeon_add_to_buffer_list(ctx, &ctx->gfx_cs,
unlikely(is_secure) ? si_resource(ctx->screen->tess_rings_tmz)
: si_resource(ctx->screen->tess_rings),
RADEON_USAGE_READWRITE | RADEON_PRIO_SHADER_RINGS);
}
/* set all valid group as dirty so they get reemited on
* next draw command
*/
si_pm4_reset_emitted(ctx);
if (ctx->queued.named.ls)
ctx->prefetch_L2_mask |= SI_PREFETCH_LS;
if (ctx->queued.named.hs)
ctx->prefetch_L2_mask |= SI_PREFETCH_HS;
if (ctx->queued.named.es)
ctx->prefetch_L2_mask |= SI_PREFETCH_ES;
if (ctx->queued.named.gs)
ctx->prefetch_L2_mask |= SI_PREFETCH_GS;
if (ctx->queued.named.vs)
ctx->prefetch_L2_mask |= SI_PREFETCH_VS;
if (ctx->queued.named.ps)
ctx->prefetch_L2_mask |= SI_PREFETCH_PS;
/* CLEAR_STATE disables all colorbuffers, so only enable bound ones. */
bool has_clear_state = ctx->screen->info.has_clear_state;
if (has_clear_state) {
ctx->framebuffer.dirty_cbufs =
u_bit_consecutive(0, ctx->framebuffer.state.nr_cbufs);
/* CLEAR_STATE disables the zbuffer, so only enable it if it's bound. */
ctx->framebuffer.dirty_zsbuf = ctx->framebuffer.state.zsbuf != NULL;
} else {
ctx->framebuffer.dirty_cbufs = u_bit_consecutive(0, 8);
ctx->framebuffer.dirty_zsbuf = true;
}
/* RB+ depth-only rendering needs to set CB_COLOR0_INFO differently from CLEAR_STATE. */
if (ctx->screen->info.rbplus_allowed)
ctx->framebuffer.dirty_cbufs |= 0x1;
/* GFX11+ needs to set NUM_SAMPLES differently from CLEAR_STATE. */
if (ctx->gfx_level >= GFX11)
ctx->framebuffer.dirty_zsbuf = true;
/* Even with shadowed registers, we have to add buffers to the buffer list.
* These atoms are the only ones that add buffers.
*
* The framebuffer state also needs to set PA_SC_WINDOW_SCISSOR_BR differently from CLEAR_STATE.
*/
si_mark_atom_dirty(ctx, &ctx->atoms.s.framebuffer);
si_mark_atom_dirty(ctx, &ctx->atoms.s.render_cond);
if (ctx->screen->use_ngg_culling)
si_mark_atom_dirty(ctx, &ctx->atoms.s.ngg_cull_state);
if (first_cs || !ctx->shadowing.registers) {
/* These don't add any buffers, so skip them with shadowing. */
si_mark_atom_dirty(ctx, &ctx->atoms.s.clip_regs);
/* CLEAR_STATE sets zeros. */
if (!has_clear_state || ctx->clip_state_any_nonzeros)
si_mark_atom_dirty(ctx, &ctx->atoms.s.clip_state);
ctx->sample_locs_num_samples = 0;
si_mark_atom_dirty(ctx, &ctx->atoms.s.sample_locations);
si_mark_atom_dirty(ctx, &ctx->atoms.s.msaa_config);
/* CLEAR_STATE sets 0xffff. */
if (!has_clear_state || ctx->sample_mask != 0xffff)
si_mark_atom_dirty(ctx, &ctx->atoms.s.sample_mask);
si_mark_atom_dirty(ctx, &ctx->atoms.s.cb_render_state);
/* CLEAR_STATE sets zeros. */
if (!has_clear_state || ctx->blend_color_any_nonzeros)
si_mark_atom_dirty(ctx, &ctx->atoms.s.blend_color);
si_mark_atom_dirty(ctx, &ctx->atoms.s.db_render_state);
if (ctx->gfx_level >= GFX9)
si_mark_atom_dirty(ctx, &ctx->atoms.s.dpbb_state);
si_mark_atom_dirty(ctx, &ctx->atoms.s.stencil_ref);
si_mark_atom_dirty(ctx, &ctx->atoms.s.spi_map);
if (ctx->gfx_level < GFX11)
si_mark_atom_dirty(ctx, &ctx->atoms.s.streamout_enable);
/* CLEAR_STATE disables all window rectangles. */
if (!has_clear_state || ctx->num_window_rectangles > 0)
si_mark_atom_dirty(ctx, &ctx->atoms.s.window_rectangles);
si_mark_atom_dirty(ctx, &ctx->atoms.s.guardband);
si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors);
si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports);
si_mark_atom_dirty(ctx, &ctx->atoms.s.vgt_pipeline_state);
si_mark_atom_dirty(ctx, &ctx->atoms.s.tess_io_layout);
/* Set all register values to unknown. */
BITSET_ZERO(ctx->tracked_regs.reg_saved_mask);
if (has_clear_state)
si_set_tracked_regs_to_clear_state(ctx);
/* 0xffffffff is an impossible value for SPI_PS_INPUT_CNTL_n registers */
memset(ctx->tracked_regs.spi_ps_input_cntl, 0xff, sizeof(uint32_t) * 32);
}
/* Invalidate various draw states so that they are emitted before
* the first draw call. */
ctx->last_instance_count = SI_INSTANCE_COUNT_UNKNOWN;
ctx->last_index_size = -1;
/* Primitive restart is set to false by the gfx preamble on GFX11+. */
ctx->last_primitive_restart_en = ctx->gfx_level >= GFX11 ? false : -1;
ctx->last_restart_index = SI_RESTART_INDEX_UNKNOWN;
ctx->last_prim = -1;
ctx->last_vs_state = ~0;
ctx->last_gs_state = ~0;
ctx->last_ls = NULL;
ctx->last_tcs = NULL;
ctx->last_tes_sh_base = -1;
ctx->last_num_tcs_input_cp = -1;
assert(ctx->num_buffered_gfx_sh_regs == 0);
assert(ctx->num_buffered_compute_sh_regs == 0);
ctx->num_buffered_gfx_sh_regs = 0;
ctx->num_buffered_compute_sh_regs = 0;
if (ctx->scratch_buffer)
si_mark_atom_dirty(ctx, &ctx->atoms.s.scratch_state);
if (ctx->streamout.suspended) {
ctx->streamout.append_bitmask = ctx->streamout.enabled_mask;
si_streamout_buffers_dirty(ctx);
}
if (!list_is_empty(&ctx->active_queries))
si_resume_queries(ctx);
assert(!ctx->gfx_cs.prev_dw);
ctx->initial_gfx_cs_size = ctx->gfx_cs.current.cdw;
/* All buffer references are removed on a flush, so si_check_needs_implicit_sync
* cannot determine if si_make_CB_shader_coherent() needs to be called.
* ctx->force_shader_coherency.with_cb will be cleared by the first call to
* si_make_CB_shader_coherent.
*/
ctx->force_shader_coherency.with_cb = true;
ctx->force_shader_coherency.with_db = true;
}
void si_trace_emit(struct si_context *sctx)
{
struct radeon_cmdbuf *cs = &sctx->gfx_cs;
uint32_t trace_id = ++sctx->current_saved_cs->trace_id;
si_cp_write_data(sctx, sctx->current_saved_cs->trace_buf, 0, 4, V_370_MEM, V_370_ME, &trace_id);
radeon_begin(cs);
radeon_emit(PKT3(PKT3_NOP, 0, 0));
radeon_emit(AC_ENCODE_TRACE_POINT(trace_id));
radeon_end();
if (sctx->log)
u_log_flush(sctx->log);
}
/* timestamp logging for u_trace: */
void si_emit_ts(struct si_context *sctx, struct si_resource* buffer, unsigned int offset)
{
struct radeon_cmdbuf *cs = &sctx->gfx_cs;
uint64_t va = buffer->gpu_address + offset;
si_cp_release_mem(sctx, cs, V_028A90_BOTTOM_OF_PIPE_TS, 0, EOP_DST_SEL_MEM, EOP_INT_SEL_NONE,
EOP_DATA_SEL_TIMESTAMP, buffer, va, 0, PIPE_QUERY_TIMESTAMP);
}
void si_emit_surface_sync(struct si_context *sctx, struct radeon_cmdbuf *cs, unsigned cp_coher_cntl)
{
bool compute_ib = !sctx->has_graphics;
assert(sctx->gfx_level <= GFX9);
/* This seems problematic with GFX7 (see #4764) */
if (sctx->gfx_level != GFX7)
cp_coher_cntl |= 1u << 31; /* don't sync PFP, i.e. execute the sync in ME */
radeon_begin(cs);
if (sctx->gfx_level == GFX9 || compute_ib) {
/* Flush caches and wait for the caches to assert idle. */
radeon_emit(PKT3(PKT3_ACQUIRE_MEM, 5, 0));
radeon_emit(cp_coher_cntl); /* CP_COHER_CNTL */
radeon_emit(0xffffffff); /* CP_COHER_SIZE */
radeon_emit(0xffffff); /* CP_COHER_SIZE_HI */
radeon_emit(0); /* CP_COHER_BASE */
radeon_emit(0); /* CP_COHER_BASE_HI */
radeon_emit(0x0000000A); /* POLL_INTERVAL */
} else {
/* ACQUIRE_MEM is only required on a compute ring. */
radeon_emit(PKT3(PKT3_SURFACE_SYNC, 3, 0));
radeon_emit(cp_coher_cntl); /* CP_COHER_CNTL */
radeon_emit(0xffffffff); /* CP_COHER_SIZE */
radeon_emit(0); /* CP_COHER_BASE */
radeon_emit(0x0000000A); /* POLL_INTERVAL */
}
radeon_end();
/* ACQUIRE_MEM has an implicit context roll if the current context
* is busy. */
if (!compute_ib)
sctx->context_roll = true;
}
static struct si_resource *si_get_wait_mem_scratch_bo(struct si_context *ctx,
struct radeon_cmdbuf *cs, bool is_secure)
{
struct si_screen *sscreen = ctx->screen;
assert(ctx->gfx_level < GFX11);
if (likely(!is_secure)) {
return ctx->wait_mem_scratch;
} else {
assert(sscreen->info.has_tmz_support);
if (!ctx->wait_mem_scratch_tmz) {
ctx->wait_mem_scratch_tmz =
si_aligned_buffer_create(&sscreen->b,
PIPE_RESOURCE_FLAG_UNMAPPABLE |
SI_RESOURCE_FLAG_DRIVER_INTERNAL |
PIPE_RESOURCE_FLAG_ENCRYPTED,
PIPE_USAGE_DEFAULT, 4,
sscreen->info.tcc_cache_line_size);
si_cp_write_data(ctx, ctx->wait_mem_scratch_tmz, 0, 4, V_370_MEM, V_370_ME,
&ctx->wait_mem_number);
}
return ctx->wait_mem_scratch_tmz;
}
}
static void prepare_cb_db_flushes(struct si_context *ctx, unsigned *flags)
{
/* Don't flush CB and DB if there have been no draw calls. */
if (ctx->num_draw_calls == ctx->last_cb_flush_num_draw_calls &&
ctx->num_decompress_calls == ctx->last_cb_flush_num_decompress_calls)
*flags &= ~SI_CONTEXT_FLUSH_AND_INV_CB;
if (ctx->num_draw_calls == ctx->last_db_flush_num_draw_calls &&
ctx->num_decompress_calls == ctx->last_db_flush_num_decompress_calls)
*flags &= ~SI_CONTEXT_FLUSH_AND_INV_DB;
/* Track the last flush. */
if (*flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
ctx->num_cb_cache_flushes++;
ctx->last_cb_flush_num_draw_calls = ctx->num_draw_calls;
ctx->last_cb_flush_num_decompress_calls = ctx->num_decompress_calls;
}
if (*flags & SI_CONTEXT_FLUSH_AND_INV_DB) {
ctx->num_db_cache_flushes++;
ctx->last_db_flush_num_draw_calls = ctx->num_draw_calls;
ctx->last_db_flush_num_decompress_calls = ctx->num_decompress_calls;
}
}
void gfx10_emit_cache_flush(struct si_context *ctx, struct radeon_cmdbuf *cs)
{
uint32_t gcr_cntl = 0;
unsigned cb_db_event = 0;
unsigned flags = ctx->flags;
if (!flags)
return;
if (!ctx->has_graphics) {
/* Only process compute flags. */
flags &= SI_CONTEXT_INV_ICACHE | SI_CONTEXT_INV_SCACHE | SI_CONTEXT_INV_VCACHE |
SI_CONTEXT_INV_L2 | SI_CONTEXT_WB_L2 | SI_CONTEXT_INV_L2_METADATA |
SI_CONTEXT_CS_PARTIAL_FLUSH;
}
/* We don't need these. */
assert(!(flags & SI_CONTEXT_FLUSH_AND_INV_DB_META));
prepare_cb_db_flushes(ctx, &flags);
radeon_begin(cs);
if (flags & SI_CONTEXT_VGT_FLUSH)
radeon_event_write(V_028A90_VGT_FLUSH);
if (flags & SI_CONTEXT_INV_ICACHE)
gcr_cntl |= S_586_GLI_INV(V_586_GLI_ALL);
if (flags & SI_CONTEXT_INV_SCACHE) {
/* TODO: When writing to the SMEM L1 cache, we need to set SEQ
* to FORWARD when both L1 and L2 are written out (WB or INV).
*/
gcr_cntl |= S_586_GL1_INV(1) | S_586_GLK_INV(1);
}
if (flags & SI_CONTEXT_INV_VCACHE)
gcr_cntl |= S_586_GL1_INV(1) | S_586_GLV_INV(1);
/* The L2 cache ops are:
* - INV: - invalidate lines that reflect memory (were loaded from memory)
* - don't touch lines that were overwritten (were stored by gfx clients)
* - WB: - don't touch lines that reflect memory
* - write back lines that were overwritten
* - WB | INV: - invalidate lines that reflect memory
* - write back lines that were overwritten
*
* GLM doesn't support WB alone. If WB is set, INV must be set too.
*/
if (flags & SI_CONTEXT_INV_L2) {
/* Writeback and invalidate everything in L2. */
gcr_cntl |= S_586_GL2_INV(1) | S_586_GL2_WB(1) |
(ctx->gfx_level < GFX12 ? S_586_GLM_INV(1) | S_586_GLM_WB(1) : 0);
ctx->num_L2_invalidates++;
} else if (flags & SI_CONTEXT_WB_L2) {
gcr_cntl |= S_586_GL2_WB(1) |
(ctx->gfx_level < GFX12 ? S_586_GLM_WB(1) | S_586_GLM_INV(1) : 0);
} else if (flags & SI_CONTEXT_INV_L2_METADATA) {
assert(ctx->gfx_level < GFX12);
gcr_cntl |= S_586_GLM_INV(1) | S_586_GLM_WB(1);
}
if (flags & (SI_CONTEXT_FLUSH_AND_INV_CB | SI_CONTEXT_FLUSH_AND_INV_DB)) {
/* Flush CMASK/FMASK/DCC. Will wait for idle later. */
if (ctx->gfx_level < GFX12 && flags & SI_CONTEXT_FLUSH_AND_INV_CB)
radeon_event_write(V_028A90_FLUSH_AND_INV_CB_META);
/* Gfx11 can't flush DB_META and should use a TS event instead. */
/* Flush HTILE. Will wait for idle later. */
if (ctx->gfx_level < GFX12 && ctx->gfx_level != GFX11 &&
flags & SI_CONTEXT_FLUSH_AND_INV_DB)
radeon_event_write(V_028A90_FLUSH_AND_INV_DB_META);
/* First flush CB/DB, then L1/L2. */
gcr_cntl |= S_586_SEQ(V_586_SEQ_FORWARD);
if ((flags & (SI_CONTEXT_FLUSH_AND_INV_CB | SI_CONTEXT_FLUSH_AND_INV_DB)) ==
(SI_CONTEXT_FLUSH_AND_INV_CB | SI_CONTEXT_FLUSH_AND_INV_DB)) {
cb_db_event = V_028A90_CACHE_FLUSH_AND_INV_TS_EVENT;
} else if (flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
cb_db_event = V_028A90_FLUSH_AND_INV_CB_DATA_TS;
} else if (flags & SI_CONTEXT_FLUSH_AND_INV_DB) {
if (ctx->gfx_level == GFX11)
cb_db_event = V_028A90_CACHE_FLUSH_AND_INV_TS_EVENT;
else
cb_db_event = V_028A90_FLUSH_AND_INV_DB_DATA_TS;
} else {
assert(0);
}
} else {
/* Wait for graphics shaders to go idle if requested. */
if (flags & SI_CONTEXT_PS_PARTIAL_FLUSH) {
radeon_event_write(V_028A90_PS_PARTIAL_FLUSH);
/* Only count explicit shader flushes, not implicit ones. */
ctx->num_vs_flushes++;
ctx->num_ps_flushes++;
} else if (flags & SI_CONTEXT_VS_PARTIAL_FLUSH) {
radeon_event_write(V_028A90_VS_PARTIAL_FLUSH);
ctx->num_vs_flushes++;
}
}
if (flags & SI_CONTEXT_CS_PARTIAL_FLUSH && ctx->compute_is_busy) {
radeon_event_write(V_028A90_CS_PARTIAL_FLUSH);
ctx->num_cs_flushes++;
ctx->compute_is_busy = false;
}
if (cb_db_event) {
radeon_end();
if (ctx->gfx_level >= GFX11) {
si_cp_release_mem_pws(ctx, cs, cb_db_event, gcr_cntl & C_586_GLI_INV);
/* Wait for the event and invalidate remaining caches if needed. */
si_cp_acquire_mem_pws(ctx, cs, cb_db_event,
flags & SI_CONTEXT_PFP_SYNC_ME ? V_580_CP_PFP : V_580_CP_ME,
gcr_cntl & ~C_586_GLI_INV, /* keep only GLI_INV */
0, flags);
gcr_cntl = 0; /* all done */
/* ACQUIRE_MEM in PFP is implemented as ACQUIRE_MEM in ME + PFP_SYNC_ME. */
flags &= ~SI_CONTEXT_PFP_SYNC_ME;
} else {
/* GFX10 */
struct si_resource *wait_mem_scratch =
si_get_wait_mem_scratch_bo(ctx, cs, ctx->ws->cs_is_secure(cs));
/* CB/DB flush and invalidate via RELEASE_MEM.
* Combine this with other cache flushes when possible.
*/
uint64_t va = wait_mem_scratch->gpu_address;
ctx->wait_mem_number++;
/* Get GCR_CNTL fields, because the encoding is different in RELEASE_MEM. */
unsigned glm_wb = G_586_GLM_WB(gcr_cntl);
unsigned glm_inv = G_586_GLM_INV(gcr_cntl);
unsigned glv_inv = G_586_GLV_INV(gcr_cntl);
unsigned gl1_inv = G_586_GL1_INV(gcr_cntl);
assert(G_586_GL2_US(gcr_cntl) == 0);
assert(G_586_GL2_RANGE(gcr_cntl) == 0);
assert(G_586_GL2_DISCARD(gcr_cntl) == 0);
unsigned gl2_inv = G_586_GL2_INV(gcr_cntl);
unsigned gl2_wb = G_586_GL2_WB(gcr_cntl);
unsigned gcr_seq = G_586_SEQ(gcr_cntl);
gcr_cntl &= C_586_GLM_WB & C_586_GLM_INV & C_586_GLV_INV & C_586_GL1_INV & C_586_GL2_INV &
C_586_GL2_WB; /* keep SEQ */
si_cp_release_mem(ctx, cs, cb_db_event,
S_490_GLM_WB(glm_wb) | S_490_GLM_INV(glm_inv) | S_490_GLV_INV(glv_inv) |
S_490_GL1_INV(gl1_inv) | S_490_GL2_INV(gl2_inv) | S_490_GL2_WB(gl2_wb) |
S_490_SEQ(gcr_seq),
EOP_DST_SEL_MEM, EOP_INT_SEL_SEND_DATA_AFTER_WR_CONFIRM,
EOP_DATA_SEL_VALUE_32BIT, wait_mem_scratch, va, ctx->wait_mem_number,
SI_NOT_QUERY);
if (unlikely(ctx->sqtt_enabled)) {
si_sqtt_describe_barrier_start(ctx, &ctx->gfx_cs);
}
si_cp_wait_mem(ctx, cs, va, ctx->wait_mem_number, 0xffffffff, WAIT_REG_MEM_EQUAL);
if (unlikely(ctx->sqtt_enabled)) {
si_sqtt_describe_barrier_end(ctx, &ctx->gfx_cs, flags);
}
}
radeon_begin_again(cs);
}
/* Ignore fields that only modify the behavior of other fields. */
if (gcr_cntl & C_586_GL1_RANGE & C_586_GL2_RANGE & C_586_SEQ) {
/* ACQUIRE_MEM in PFP is implemented as ACQUIRE_MEM in ME + PFP_SYNC_ME. */
unsigned dont_sync_pfp = (!(flags & SI_CONTEXT_PFP_SYNC_ME)) << 31;
/* Flush caches and wait for the caches to assert idle.
* The cache flush is executed in the ME, but the PFP waits
* for completion.
*/
radeon_emit(PKT3(PKT3_ACQUIRE_MEM, 6, 0));
radeon_emit(dont_sync_pfp); /* CP_COHER_CNTL */
radeon_emit(0xffffffff); /* CP_COHER_SIZE */
radeon_emit(0xffffff); /* CP_COHER_SIZE_HI */
radeon_emit(0); /* CP_COHER_BASE */
radeon_emit(0); /* CP_COHER_BASE_HI */
radeon_emit(0x0000000A); /* POLL_INTERVAL */
radeon_emit(gcr_cntl); /* GCR_CNTL */
} else if (flags & SI_CONTEXT_PFP_SYNC_ME) {
/* Synchronize PFP with ME. (this stalls PFP) */
radeon_emit(PKT3(PKT3_PFP_SYNC_ME, 0, 0));
radeon_emit(0);
}
if (flags & SI_CONTEXT_START_PIPELINE_STATS && ctx->pipeline_stats_enabled != 1) {
radeon_event_write(V_028A90_PIPELINESTAT_START);
ctx->pipeline_stats_enabled = 1;
} else if (flags & SI_CONTEXT_STOP_PIPELINE_STATS && ctx->pipeline_stats_enabled != 0) {
radeon_event_write(V_028A90_PIPELINESTAT_STOP);
ctx->pipeline_stats_enabled = 0;
}
radeon_end();
ctx->flags = 0;
}
void gfx6_emit_cache_flush(struct si_context *sctx, struct radeon_cmdbuf *cs)
{
uint32_t flags = sctx->flags;
if (!flags)
return;
if (!sctx->has_graphics) {
/* Only process compute flags. */
flags &= SI_CONTEXT_INV_ICACHE | SI_CONTEXT_INV_SCACHE | SI_CONTEXT_INV_VCACHE |
SI_CONTEXT_INV_L2 | SI_CONTEXT_WB_L2 | SI_CONTEXT_INV_L2_METADATA |
SI_CONTEXT_CS_PARTIAL_FLUSH;
}
uint32_t cp_coher_cntl = 0;
const uint32_t flush_cb_db = flags & (SI_CONTEXT_FLUSH_AND_INV_CB | SI_CONTEXT_FLUSH_AND_INV_DB);
assert(sctx->gfx_level <= GFX9);
prepare_cb_db_flushes(sctx, &flags);
/* GFX6 has a bug that it always flushes ICACHE and KCACHE if either
* bit is set. An alternative way is to write SQC_CACHES, but that
* doesn't seem to work reliably. Since the bug doesn't affect
* correctness (it only does more work than necessary) and
* the performance impact is likely negligible, there is no plan
* to add a workaround for it.
*/
if (flags & SI_CONTEXT_INV_ICACHE)
cp_coher_cntl |= S_0085F0_SH_ICACHE_ACTION_ENA(1);
if (flags & SI_CONTEXT_INV_SCACHE)
cp_coher_cntl |= S_0085F0_SH_KCACHE_ACTION_ENA(1);
if (sctx->gfx_level <= GFX8) {
if (flags & SI_CONTEXT_FLUSH_AND_INV_CB) {
cp_coher_cntl |= S_0085F0_CB_ACTION_ENA(1) | S_0085F0_CB0_DEST_BASE_ENA(1) |
S_0085F0_CB1_DEST_BASE_ENA(1) | S_0085F0_CB2_DEST_BASE_ENA(1) |
S_0085F0_CB3_DEST_BASE_ENA(1) | S_0085F0_CB4_DEST_BASE_ENA(1) |
S_0085F0_CB5_DEST_BASE_ENA(1) | S_0085F0_CB6_DEST_BASE_ENA(1) |
S_0085F0_CB7_DEST_BASE_ENA(1);
/* Necessary for DCC */
if (sctx->gfx_level == GFX8)
si_cp_release_mem(sctx, cs, V_028A90_FLUSH_AND_INV_CB_DATA_TS, 0, EOP_DST_SEL_MEM,
EOP_INT_SEL_NONE, EOP_DATA_SEL_DISCARD, NULL, 0, 0, SI_NOT_QUERY);
}
if (flags & SI_CONTEXT_FLUSH_AND_INV_DB)
cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) | S_0085F0_DB_DEST_BASE_ENA(1);
}
radeon_begin(cs);
/* Flush CMASK/FMASK/DCC. SURFACE_SYNC will wait for idle. */
if (flags & SI_CONTEXT_FLUSH_AND_INV_CB)
radeon_event_write(V_028A90_FLUSH_AND_INV_CB_META);
/* Flush HTILE. SURFACE_SYNC will wait for idle. */
if (flags & (SI_CONTEXT_FLUSH_AND_INV_DB | SI_CONTEXT_FLUSH_AND_INV_DB_META))
radeon_event_write(V_028A90_FLUSH_AND_INV_DB_META);
/* Wait for shader engines to go idle.
* VS and PS waits are unnecessary if SURFACE_SYNC is going to wait
* for everything including CB/DB cache flushes.
*/
if (!flush_cb_db) {
if (flags & SI_CONTEXT_PS_PARTIAL_FLUSH) {
radeon_event_write(V_028A90_PS_PARTIAL_FLUSH);
/* Only count explicit shader flushes, not implicit ones done by SURFACE_SYNC. */
sctx->num_vs_flushes++;
sctx->num_ps_flushes++;
} else if (flags & SI_CONTEXT_VS_PARTIAL_FLUSH) {
radeon_event_write(V_028A90_VS_PARTIAL_FLUSH);
sctx->num_vs_flushes++;
}
}
if (flags & SI_CONTEXT_CS_PARTIAL_FLUSH && sctx->compute_is_busy) {
radeon_event_write(V_028A90_CS_PARTIAL_FLUSH);
sctx->num_cs_flushes++;
sctx->compute_is_busy = false;
}
/* VGT state synchronization. */
if (flags & SI_CONTEXT_VGT_FLUSH)
radeon_event_write(V_028A90_VGT_FLUSH);
radeon_end();
/* GFX9: Wait for idle if we're flushing CB or DB. ACQUIRE_MEM doesn't
* wait for idle on GFX9. We have to use a TS event.
*/
if (sctx->gfx_level == GFX9 && flush_cb_db) {
uint64_t va;
unsigned tc_flags, cb_db_event;
/* Set the CB/DB flush event. */
switch (flush_cb_db) {
case SI_CONTEXT_FLUSH_AND_INV_CB:
cb_db_event = V_028A90_FLUSH_AND_INV_CB_DATA_TS;
break;
case SI_CONTEXT_FLUSH_AND_INV_DB:
cb_db_event = V_028A90_FLUSH_AND_INV_DB_DATA_TS;
break;
default:
/* both CB & DB */
cb_db_event = V_028A90_CACHE_FLUSH_AND_INV_TS_EVENT;
}
/* These are the only allowed combinations. If you need to
* do multiple operations at once, do them separately.
* All operations that invalidate L2 also seem to invalidate
* metadata. Volatile (VOL) and WC flushes are not listed here.
*
* TC | TC_WB = writeback & invalidate L2
* TC | TC_WB | TC_NC = writeback & invalidate L2 for MTYPE == NC
* TC_WB | TC_NC = writeback L2 for MTYPE == NC
* TC | TC_NC = invalidate L2 for MTYPE == NC
* TC | TC_MD = writeback & invalidate L2 metadata (DCC, etc.)
* TCL1 = invalidate L1
*/
tc_flags = 0;
if (flags & SI_CONTEXT_INV_L2_METADATA) {
tc_flags = EVENT_TC_ACTION_ENA | EVENT_TC_MD_ACTION_ENA;
}
/* Ideally flush TC together with CB/DB. */
if (flags & SI_CONTEXT_INV_L2) {
/* Writeback and invalidate everything in L2 & L1. */
tc_flags = EVENT_TC_ACTION_ENA | EVENT_TC_WB_ACTION_ENA;
/* Clear the flags. */
flags &= ~(SI_CONTEXT_INV_L2 | SI_CONTEXT_WB_L2);
sctx->num_L2_invalidates++;
}
/* Do the flush (enqueue the event and wait for it). */
struct si_resource* wait_mem_scratch =
si_get_wait_mem_scratch_bo(sctx, cs, sctx->ws->cs_is_secure(cs));
va = wait_mem_scratch->gpu_address;
sctx->wait_mem_number++;
si_cp_release_mem(sctx, cs, cb_db_event, tc_flags, EOP_DST_SEL_MEM,
EOP_INT_SEL_SEND_DATA_AFTER_WR_CONFIRM, EOP_DATA_SEL_VALUE_32BIT,
wait_mem_scratch, va, sctx->wait_mem_number, SI_NOT_QUERY);
if (unlikely(sctx->sqtt_enabled)) {
si_sqtt_describe_barrier_start(sctx, &sctx->gfx_cs);
}
si_cp_wait_mem(sctx, cs, va, sctx->wait_mem_number, 0xffffffff, WAIT_REG_MEM_EQUAL);
if (unlikely(sctx->sqtt_enabled)) {
si_sqtt_describe_barrier_end(sctx, &sctx->gfx_cs, sctx->flags);
}
}
/* GFX6-GFX8 only:
* When one of the CP_COHER_CNTL.DEST_BASE flags is set, SURFACE_SYNC
* waits for idle, so it should be last. SURFACE_SYNC is done in PFP.
*
* cp_coher_cntl should contain all necessary flags except TC and PFP flags
* at this point.
*
* GFX6-GFX7 don't support L2 write-back.
*/
if (flags & SI_CONTEXT_INV_L2 || (sctx->gfx_level <= GFX7 && (flags & SI_CONTEXT_WB_L2))) {
/* Invalidate L1 & L2. (L1 is always invalidated on GFX6)
* WB must be set on GFX8+ when TC_ACTION is set.
*/
si_emit_surface_sync(sctx, cs,
cp_coher_cntl | S_0085F0_TC_ACTION_ENA(1) | S_0085F0_TCL1_ACTION_ENA(1) |
S_0301F0_TC_WB_ACTION_ENA(sctx->gfx_level >= GFX8));
cp_coher_cntl = 0;
sctx->num_L2_invalidates++;
} else {
/* L1 invalidation and L2 writeback must be done separately,
* because both operations can't be done together.
*/
if (flags & SI_CONTEXT_WB_L2) {
/* WB = write-back
* NC = apply to non-coherent MTYPEs
* (i.e. MTYPE <= 1, which is what we use everywhere)
*
* WB doesn't work without NC.
*/
si_emit_surface_sync(
sctx, cs,
cp_coher_cntl | S_0301F0_TC_WB_ACTION_ENA(1) | S_0301F0_TC_NC_ACTION_ENA(1));
cp_coher_cntl = 0;
sctx->num_L2_writebacks++;
}
if (flags & SI_CONTEXT_INV_VCACHE) {
/* Invalidate per-CU VMEM L1. */
si_emit_surface_sync(sctx, cs, cp_coher_cntl | S_0085F0_TCL1_ACTION_ENA(1));
cp_coher_cntl = 0;
}
}
/* If TC flushes haven't cleared this... */
if (cp_coher_cntl)
si_emit_surface_sync(sctx, cs, cp_coher_cntl);
if (flags & SI_CONTEXT_PFP_SYNC_ME) {
radeon_begin(cs);
radeon_emit(PKT3(PKT3_PFP_SYNC_ME, 0, 0));
radeon_emit(0);
radeon_end();
}
if (flags & SI_CONTEXT_START_PIPELINE_STATS && sctx->pipeline_stats_enabled != 1) {
radeon_begin(cs);
radeon_event_write(V_028A90_PIPELINESTAT_START);
radeon_end();
sctx->pipeline_stats_enabled = 1;
} else if (flags & SI_CONTEXT_STOP_PIPELINE_STATS && sctx->pipeline_stats_enabled != 0) {
radeon_begin(cs);
radeon_event_write(V_028A90_PIPELINESTAT_STOP);
radeon_end();
sctx->pipeline_stats_enabled = 0;
}
sctx->flags = 0;
}