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Kenneth Graunke 1c1aa579ff mesa: Fix zeroing of new ParameterValues array entries when growing
On non-Windows OSes, align_realloc is the os_realloc_aligned() from
src/util/os_memory_aligned.h, which doesn't use realloc internally.
Instead, it uses os_malloc_aligned() and memcpy's over the old data,
which is why it needs an "old size" (unlike normal realloc).

In _mesa_reserve_parameter_storage, the call to align_realloc above
passes (oldValNum * sizeof(gl_constant_value)) as the old size, which
is all the actual data.  The actual allocation size of the array may
be larger (in fact, we allocate 16 extra components), which is tracked
in SizeValues.  After realloc, we memset to zero starting at the old
allocation size, to the new allocation size.

This would work if it were a real realloc.  However, because we actually
malloc + memcpy and only copy the previous /data/, not the allocated
size, and then memset from the old /allocated size/, our new copy will
have the spaces between the old data and the old allocation size neither
copied nor memset, leaving them as uninitialized garbage memory.

These values then get written to the shader cache, meaning that if you
compile the same shader multiple times, you may get different shader
cache entries.  This is bad for reproducible, deterministic compiles.

While at it, we also memset to zero in _mesa_add_parameter, as this
looks like another place where memset-to-zero is missing.

To reproduce this error, one can run shader-db:

$ MESA_SHADER_CACHE_DIR=a ./run -b shaders/godot3.4/49-28.shader_test
$ MESA_SHADER_CACHE_DIR=b ./run -b shaders/godot3.4/49-28.shader_test

and see an occasional difference in the end of the ParameterValues
array, where there's a padding gap between the last two elements that
was never zero-initialized.

Thanks to Mark Janes for discovering this and tracking it down together!

Cc: mesa-stable
Reviewed-by: Mark Janes <markjanes@swizzler.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25316>
2023-09-25 23:26:41 -07:00
.ci-farms Revert "ci: disable lima LAVA lab for maintance" 2023-09-15 16:38:06 +00:00
.ci-farms-disabled Revert "ci: disable lima LAVA lab for maintance" 2023-09-15 16:38:06 +00:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab issue_templates/Bug Report: fix outdated URL for GFXReconstruct 2023-09-14 10:22:39 +00:00
.gitlab-ci ci: Upref virglrenderer 2023-09-25 22:51:20 +00:00
android Android.mk: Only link LLVM for radeonsi, not amd_vk 2023-09-15 18:43:02 +00:00
bin ci_run_n_monitor: add comment to explain "MR > fork" logic 2023-09-12 18:37:40 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: add calendar for 23.3 2023-09-25 11:49:10 +00:00
include intel: Sync xe_drm.h 2023-09-13 16:38:15 +00:00
src mesa: Fix zeroing of new ParameterValues array entries when growing 2023-09-25 23:26:41 -07:00
subprojects meson: Update libarchive to v3.7.2-2 2023-09-18 11:01:02 +00:00
.clang-format meson: enable the clang-format target 2023-05-29 11:57:08 +00:00
.clang-format-ignore ci: enforce formatting for RADV & ACO 2023-06-16 19:59:52 +00:00
.clang-format-include clang-format: enforce formatting of egl 2023-07-07 23:00:06 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.git-blame-ignore-revs freedreno: Add reformatting commits to .git-blame-ignore-revs 2023-09-22 02:07:36 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: add VSCode and VSCodium 2022-11-21 23:09:30 +00:00
.gitlab-ci.yml ci/farm-rules: re-add "run every container and build job when a farm gets re-enabled" 2023-09-15 16:07:17 +00:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap .mailmap: add an alias for Christian Gmeiner 2023-06-08 09:16:25 +00:00
CODEOWNERS CODEOWNERS: Add @flynnjiang for VirGL video 2023-08-23 08:35:08 +00:00
meson.build nvk: Rip out old UAPI support 2023-09-26 05:05:26 +00:00
meson_options.txt nvk: Rip out old UAPI support 2023-09-26 05:05:26 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump to 23.3.0-devel 2023-07-12 11:13:17 -07:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.