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When we are generating an AUB dump, we make a final call to aub_dump_bmp() as the context is being destroyed, to ensure that any rendering performed before the application exits can be seen during a simulation run. However, we were doing this before flushing the batch buffer; as a result simulation runs would not always see the effect of all rendering commands. This patch flushes the batch buffer just before making the final call to aub_dump_bmp(), to ensure that all rendering is properly captured in the final bitmap. |
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| egl | ||
| gallium | ||
| gbm | ||
| getopt | ||
| glsl | ||
| glu | ||
| glx | ||
| gtest | ||
| mapi | ||
| mesa | ||
| Makefile | ||
| SConscript | ||