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This replaces all full lisence headers with SPDX identifiers and generally makes things more consistent. I've also dropped the few remaining author tags. If someone wants to know who wrote a bit of code, `git blame` is going to be way more accurate than author tags anyway. Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com> Acked-by: Boris Brezillon <boris.brezillon@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39397>
279 lines
10 KiB
C
279 lines
10 KiB
C
/*
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* Copyright (C) 2017-2019 Lyude Paul
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* Copyright (C) 2017-2019 Alyssa Rosenzweig
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* SPDX-License-Identifier: MIT
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*/
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#ifndef __PAN_DECODE_H__
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#define __PAN_DECODE_H__
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#include "genxml/gen_macros.h"
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#include "util/rb_tree.h"
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#include "util/simple_mtx.h"
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#include "util/u_dynarray.h"
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#include "wrap.h"
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struct pandecode_context {
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int id; /* only used for the filename */
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FILE *dump_stream;
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unsigned indent;
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struct rb_tree mmap_tree;
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struct util_dynarray ro_mappings;
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int dump_frame_count;
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simple_mtx_t lock;
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/* On CSF context, set to true if the root CS ring buffer
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* is managed in userspace. The blob does that, and mesa might use
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* usermode queues too at some point.
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*/
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bool usermode_queue;
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};
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void pandecode_dump_file_open(struct pandecode_context *ctx);
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struct pandecode_mapped_memory {
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struct rb_node node;
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size_t length;
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void *addr;
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uint64_t gpu_va;
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bool ro;
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char name[32];
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};
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char *pointer_as_memory_reference(struct pandecode_context *ctx, uint64_t ptr);
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struct pandecode_mapped_memory *
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pandecode_find_mapped_gpu_mem_containing(struct pandecode_context *ctx,
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uint64_t addr);
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void pandecode_map_read_write(struct pandecode_context *ctx);
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void pandecode_dump_mappings(struct pandecode_context *ctx);
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static inline void *
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__pandecode_fetch_gpu_mem(struct pandecode_context *ctx, uint64_t gpu_va,
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size_t size, int line, const char *filename)
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{
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const struct pandecode_mapped_memory *mem =
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pandecode_find_mapped_gpu_mem_containing(ctx, gpu_va);
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if (!mem) {
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fprintf(stderr, "Access to unknown memory %" PRIx64 " in %s:%d\n", gpu_va,
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filename, line);
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fflush(ctx->dump_stream);
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assert(0);
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}
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assert(size + (gpu_va - mem->gpu_va) <= mem->length);
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return mem->addr + gpu_va - mem->gpu_va;
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}
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#define pandecode_fetch_gpu_mem(ctx, gpu_va, size) \
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__pandecode_fetch_gpu_mem(ctx, gpu_va, size, __LINE__, __FILE__)
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/* Returns a validated pointer to mapped GPU memory with the given pointer type,
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* size automatically determined from the pointer type
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*/
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#define PANDECODE_PTR(ctx, gpu_va, type) \
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((type *)(__pandecode_fetch_gpu_mem(ctx, gpu_va, sizeof(type), __LINE__, \
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__FILE__)))
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/* Usage: <variable type> PANDECODE_PTR_VAR(name, gpu_va) */
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#define PANDECODE_PTR_VAR(ctx, name, gpu_va) \
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name = __pandecode_fetch_gpu_mem(ctx, gpu_va, sizeof(*name), __LINE__, \
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__FILE__)
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void pandecode_validate_buffer(struct pandecode_context *ctx, uint64_t addr,
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size_t sz);
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/* Forward declare for all supported gens to permit thunking */
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void pandecode_jc_v4(struct pandecode_context *ctx, uint64_t jc_gpu_va,
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unsigned gpu_id);
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void pandecode_jc_v5(struct pandecode_context *ctx, uint64_t jc_gpu_va,
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unsigned gpu_id);
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void pandecode_jc_v6(struct pandecode_context *ctx, uint64_t jc_gpu_va,
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unsigned gpu_id);
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void pandecode_jc_v7(struct pandecode_context *ctx, uint64_t jc_gpu_va,
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unsigned gpu_id);
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void pandecode_jc_v9(struct pandecode_context *ctx, uint64_t jc_gpu_va,
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unsigned gpu_id);
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void pandecode_abort_on_fault_v4(struct pandecode_context *ctx,
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uint64_t jc_gpu_va);
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void pandecode_abort_on_fault_v5(struct pandecode_context *ctx,
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uint64_t jc_gpu_va);
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void pandecode_abort_on_fault_v6(struct pandecode_context *ctx,
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uint64_t jc_gpu_va);
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void pandecode_abort_on_fault_v7(struct pandecode_context *ctx,
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uint64_t jc_gpu_va);
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void pandecode_abort_on_fault_v9(struct pandecode_context *ctx,
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uint64_t jc_gpu_va);
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void pandecode_interpret_cs_v10(struct pandecode_context *ctx, uint64_t queue,
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uint32_t size, unsigned gpu_id, uint32_t *regs);
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void pandecode_cs_binary_v10(struct pandecode_context *ctx, uint64_t bin,
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uint32_t bin_size, unsigned gpu_id);
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void pandecode_cs_trace_v10(struct pandecode_context *ctx, uint64_t trace,
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uint32_t trace_size, unsigned gpu_id);
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void pandecode_interpret_cs_v12(struct pandecode_context *ctx, uint64_t queue,
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uint32_t size, unsigned gpu_id, uint32_t *regs);
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void pandecode_cs_binary_v12(struct pandecode_context *ctx, uint64_t bin,
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uint32_t bin_size, unsigned gpu_id);
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void pandecode_cs_trace_v12(struct pandecode_context *ctx, uint64_t trace,
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uint32_t trace_size, unsigned gpu_id);
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void pandecode_interpret_cs_v13(struct pandecode_context *ctx, uint64_t queue,
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uint32_t size, unsigned gpu_id, uint32_t *regs);
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void pandecode_cs_binary_v13(struct pandecode_context *ctx, uint64_t bin,
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uint32_t bin_size, unsigned gpu_id);
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void pandecode_cs_trace_v13(struct pandecode_context *ctx, uint64_t trace,
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uint32_t trace_size, unsigned gpu_id);
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/* Logging infrastructure */
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static void
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pandecode_make_indent(struct pandecode_context *ctx)
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{
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for (unsigned i = 0; i < ctx->indent; ++i)
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fprintf(ctx->dump_stream, " ");
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}
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static inline void PRINTFLIKE(2, 3)
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pandecode_log(struct pandecode_context *ctx, const char *format, ...)
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{
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va_list ap;
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pandecode_make_indent(ctx);
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va_start(ap, format);
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vfprintf(ctx->dump_stream, format, ap);
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va_end(ap);
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}
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static inline void PRINTFLIKE(2, 3)
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pandecode_user_msg(struct pandecode_context *ctx, const char *format, ...)
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{
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va_list ap;
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simple_mtx_lock(&ctx->lock);
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pandecode_dump_file_open(ctx);
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pandecode_make_indent(ctx);
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va_start(ap, format);
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vfprintf(ctx->dump_stream, format, ap);
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va_end(ap);
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simple_mtx_unlock(&ctx->lock);
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}
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static inline void
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pandecode_log_cont(struct pandecode_context *ctx, const char *format, ...)
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{
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va_list ap;
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va_start(ap, format);
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vfprintf(ctx->dump_stream, format, ap);
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va_end(ap);
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}
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/* Convenience methods */
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#define DUMP_UNPACKED(ctx, T, var, ...) \
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{ \
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pandecode_log(ctx, __VA_ARGS__); \
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pan_print(ctx->dump_stream, T, var, (ctx->indent + 1) * 2); \
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}
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#define DUMP_CL(ctx, T, cl, ...) \
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{ \
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pan_unpack((MALI_##T##_PACKED_T *)(cl), T, temp); \
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DUMP_UNPACKED(ctx, T, temp, __VA_ARGS__); \
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}
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#define DUMP_SECTION(ctx, A, S, cl, ...) \
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{ \
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pan_section_unpack(cl, A, S, temp); \
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pandecode_log(ctx, __VA_ARGS__); \
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pan_section_print(ctx->dump_stream, A, S, temp, (ctx->indent + 1) * 2); \
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}
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#define MAP_ADDR(ctx, T, addr, cl) \
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const MALI_##T##_PACKED_T *cl = \
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pandecode_fetch_gpu_mem(ctx, addr, pan_size(T));
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#define DUMP_ADDR(ctx, T, addr, ...) \
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{ \
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MAP_ADDR(ctx, T, addr, cl) \
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DUMP_CL(ctx, T, cl, __VA_ARGS__); \
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}
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void pandecode_shader_disassemble(struct pandecode_context *ctx,
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uint64_t shader_ptr, unsigned gpu_id);
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#ifdef PAN_ARCH
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/* Information about the framebuffer passed back for additional analysis */
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struct pandecode_fbd {
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unsigned rt_count;
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bool has_extra;
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};
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struct pandecode_fbd GENX(pandecode_fbd)(struct pandecode_context *ctx,
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uint64_t gpu_va, bool is_fragment,
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unsigned gpu_id);
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#if PAN_ARCH >= 9
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void GENX(pandecode_dcd)(struct pandecode_context *ctx,
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const struct MALI_DRAW *p, unsigned unused,
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unsigned gpu_id);
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#else
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void GENX(pandecode_dcd)(struct pandecode_context *ctx,
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const struct MALI_DRAW *p, enum mali_job_type job_type,
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unsigned gpu_id);
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#endif
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#if PAN_ARCH <= 5
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void GENX(pandecode_texture)(struct pandecode_context *ctx, uint64_t u,
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unsigned tex);
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#else
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void GENX(pandecode_texture)(struct pandecode_context *ctx,
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const struct mali_texture_packed *cl,
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unsigned tex);
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#endif
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#if PAN_ARCH >= 5
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uint64_t GENX(pandecode_blend)(struct pandecode_context *ctx,
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struct mali_blend_packed *descs, int rt_no,
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uint64_t frag_shader);
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#endif
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#if PAN_ARCH >= 6
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void GENX(pandecode_tiler)(struct pandecode_context *ctx, uint64_t gpu_va,
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unsigned gpu_id);
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#endif
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#if PAN_ARCH >= 9
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#if PAN_ARCH < 12
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void GENX(pandecode_shader_environment)(struct pandecode_context *ctx,
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const struct MALI_SHADER_ENVIRONMENT *p,
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unsigned gpu_id);
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#endif
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void GENX(pandecode_resource_tables)(struct pandecode_context *ctx,
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uint64_t addr, const char *label);
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void GENX(pandecode_fau)(struct pandecode_context *ctx, uint64_t addr,
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unsigned count, const char *name);
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uint64_t GENX(pandecode_shader)(struct pandecode_context *ctx, uint64_t addr,
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const char *label, unsigned gpu_id);
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void GENX(pandecode_blend_descs)(struct pandecode_context *ctx, uint64_t blend,
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unsigned count, uint64_t frag_shader,
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unsigned gpu_id);
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void GENX(pandecode_depth_stencil)(struct pandecode_context *ctx,
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uint64_t addr);
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#endif
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#endif
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#endif /* __MMAP_TRACE_H__ */
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