mesa/src/compiler
Dylan Baker 99f1b7d732 compiler/glsl: explicitly delete copy constructor and copy-assign
Most of our visitors have custom destructors because they wrap C types,
and need to manually call destructors for those types. Because of this,
the implicitly generated copy constructors and copy-assignment operators
are not safe due copying pointers rather than data. Since we don't need
these features just delete them, so any attempt to use them would be a
compilation error. This doesn't fix any existing issue except stopping
coverity from complaining, but it does prevent new issues in the future.

Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29662>
2024-09-16 21:08:04 +00:00
..
clc clc: fix compilation error with llvm-20 2024-09-05 09:44:03 +00:00
glsl compiler/glsl: explicitly delete copy constructor and copy-assign 2024-09-16 21:08:04 +00:00
isaspec build: pass licensing information in SPDX form 2024-06-29 12:42:49 -07:00
nir nir: Add a pass to generate BFI instructions from logical operations 2024-09-13 00:21:00 +00:00
rust compiler/rust: Force native build for the compiler_proc library 2024-08-08 14:41:52 +00:00
spirv spirv: Allow Mesh/Task to use derivative execution modes 2024-09-10 18:22:42 +00:00
builtin_types.py compiler/types: Add multisample vimage/vtexture types 2024-08-27 15:06:16 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
glsl_types.c compiler/types: Add multisample vimage/vtexture types 2024-08-27 15:06:16 +00:00
glsl_types.h nir/lower_vars_to_scratch: calculate threshold-limited variable size separately 2024-08-07 14:32:28 +00:00
meson.build nak: Move bitset to compiler crate 2024-08-07 21:08:18 +00:00
shader_enums.c nir: add SYSTEM_VALUE_BASE_WORKGROUP_ID 2024-04-24 20:18:48 +00:00
shader_enums.h compiler, vk: Support subgroup size of 4 2024-08-29 03:30:31 +00:00
shader_info.h compiler: Allow derivative_group to be used for all stages in shader_info 2024-09-03 20:03:18 +00:00