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From docs: The PVS Instruction which uses the Input Vertex Memory for the last time. This value is used to free up the Input Vertex Slots ASAP. This field must be set to a valid instruction. Right now it is set to the last instruction. When the last read is inside a loop, set it on the outhermost ENDLOOP. This could in theory help performance, but none of my usual benchmarks including GLmark, Unigine Sanctuary or Lightsmark show any measurable performance difference. Suggested in: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6045 Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com> Reviewed-by: Emma Anholt <emma@anholt.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15252> |
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