mesa/src/compiler/nir/nir_builder.h
Neil Roberts e7b2c125c3 nir/builder: Add a nir_imm_floatN_t helper
This lets you easily build float immediates just given the bit size.
If we have this single place here to handle this then it will be
easier to add support for 16-bit floats later.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2018-04-17 20:57:36 +02:00

677 lines
20 KiB
C

/*
* Copyright © 2014-2015 Broadcom
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef NIR_BUILDER_H
#define NIR_BUILDER_H
#include "nir_control_flow.h"
struct exec_list;
typedef struct nir_builder {
nir_cursor cursor;
/* Whether new ALU instructions will be marked "exact" */
bool exact;
nir_shader *shader;
nir_function_impl *impl;
} nir_builder;
static inline void
nir_builder_init(nir_builder *build, nir_function_impl *impl)
{
memset(build, 0, sizeof(*build));
build->exact = false;
build->impl = impl;
build->shader = impl->function->shader;
}
static inline void
nir_builder_init_simple_shader(nir_builder *build, void *mem_ctx,
gl_shader_stage stage,
const nir_shader_compiler_options *options)
{
build->shader = nir_shader_create(mem_ctx, stage, options, NULL);
nir_function *func = nir_function_create(build->shader, "main");
build->exact = false;
build->impl = nir_function_impl_create(func);
build->cursor = nir_after_cf_list(&build->impl->body);
}
static inline void
nir_builder_instr_insert(nir_builder *build, nir_instr *instr)
{
nir_instr_insert(build->cursor, instr);
/* Move the cursor forward. */
build->cursor = nir_after_instr(instr);
}
static inline nir_instr *
nir_builder_last_instr(nir_builder *build)
{
assert(build->cursor.option == nir_cursor_after_instr);
return build->cursor.instr;
}
static inline void
nir_builder_cf_insert(nir_builder *build, nir_cf_node *cf)
{
nir_cf_node_insert(build->cursor, cf);
}
static inline bool
nir_builder_is_inside_cf(nir_builder *build, nir_cf_node *cf_node)
{
nir_block *block = nir_cursor_current_block(build->cursor);
for (nir_cf_node *n = &block->cf_node; n; n = n->parent) {
if (n == cf_node)
return true;
}
return false;
}
static inline nir_if *
nir_push_if(nir_builder *build, nir_ssa_def *condition)
{
nir_if *nif = nir_if_create(build->shader);
nif->condition = nir_src_for_ssa(condition);
nir_builder_cf_insert(build, &nif->cf_node);
build->cursor = nir_before_cf_list(&nif->then_list);
return nif;
}
static inline nir_if *
nir_push_else(nir_builder *build, nir_if *nif)
{
if (nif) {
assert(nir_builder_is_inside_cf(build, &nif->cf_node));
} else {
nir_block *block = nir_cursor_current_block(build->cursor);
nif = nir_cf_node_as_if(block->cf_node.parent);
}
build->cursor = nir_before_cf_list(&nif->else_list);
return nif;
}
static inline void
nir_pop_if(nir_builder *build, nir_if *nif)
{
if (nif) {
assert(nir_builder_is_inside_cf(build, &nif->cf_node));
} else {
nir_block *block = nir_cursor_current_block(build->cursor);
nif = nir_cf_node_as_if(block->cf_node.parent);
}
build->cursor = nir_after_cf_node(&nif->cf_node);
}
static inline nir_ssa_def *
nir_if_phi(nir_builder *build, nir_ssa_def *then_def, nir_ssa_def *else_def)
{
nir_block *block = nir_cursor_current_block(build->cursor);
nir_if *nif = nir_cf_node_as_if(nir_cf_node_prev(&block->cf_node));
nir_phi_instr *phi = nir_phi_instr_create(build->shader);
nir_phi_src *src = ralloc(phi, nir_phi_src);
src->pred = nir_if_last_then_block(nif);
src->src = nir_src_for_ssa(then_def);
exec_list_push_tail(&phi->srcs, &src->node);
src = ralloc(phi, nir_phi_src);
src->pred = nir_if_last_else_block(nif);
src->src = nir_src_for_ssa(else_def);
exec_list_push_tail(&phi->srcs, &src->node);
assert(then_def->num_components == else_def->num_components);
assert(then_def->bit_size == else_def->bit_size);
nir_ssa_dest_init(&phi->instr, &phi->dest,
then_def->num_components, then_def->bit_size, NULL);
nir_builder_instr_insert(build, &phi->instr);
return &phi->dest.ssa;
}
static inline nir_loop *
nir_push_loop(nir_builder *build)
{
nir_loop *loop = nir_loop_create(build->shader);
nir_builder_cf_insert(build, &loop->cf_node);
build->cursor = nir_before_cf_list(&loop->body);
return loop;
}
static inline void
nir_pop_loop(nir_builder *build, nir_loop *loop)
{
if (loop) {
assert(nir_builder_is_inside_cf(build, &loop->cf_node));
} else {
nir_block *block = nir_cursor_current_block(build->cursor);
loop = nir_cf_node_as_loop(block->cf_node.parent);
}
build->cursor = nir_after_cf_node(&loop->cf_node);
}
static inline nir_ssa_def *
nir_ssa_undef(nir_builder *build, unsigned num_components, unsigned bit_size)
{
nir_ssa_undef_instr *undef =
nir_ssa_undef_instr_create(build->shader, num_components, bit_size);
if (!undef)
return NULL;
nir_instr_insert(nir_before_cf_list(&build->impl->body), &undef->instr);
return &undef->def;
}
static inline nir_ssa_def *
nir_build_imm(nir_builder *build, unsigned num_components,
unsigned bit_size, nir_const_value value)
{
nir_load_const_instr *load_const =
nir_load_const_instr_create(build->shader, num_components, bit_size);
if (!load_const)
return NULL;
load_const->value = value;
nir_builder_instr_insert(build, &load_const->instr);
return &load_const->def;
}
static inline nir_ssa_def *
nir_imm_float(nir_builder *build, float x)
{
nir_const_value v;
memset(&v, 0, sizeof(v));
v.f32[0] = x;
return nir_build_imm(build, 1, 32, v);
}
static inline nir_ssa_def *
nir_imm_double(nir_builder *build, double x)
{
nir_const_value v;
memset(&v, 0, sizeof(v));
v.f64[0] = x;
return nir_build_imm(build, 1, 64, v);
}
static inline nir_ssa_def *
nir_imm_floatN_t(nir_builder *build, double x, unsigned bit_size)
{
switch (bit_size) {
case 32:
return nir_imm_float(build, x);
case 64:
return nir_imm_double(build, x);
}
unreachable("unknown float immediate bit size");
}
static inline nir_ssa_def *
nir_imm_vec4(nir_builder *build, float x, float y, float z, float w)
{
nir_const_value v;
memset(&v, 0, sizeof(v));
v.f32[0] = x;
v.f32[1] = y;
v.f32[2] = z;
v.f32[3] = w;
return nir_build_imm(build, 4, 32, v);
}
static inline nir_ssa_def *
nir_imm_int(nir_builder *build, int x)
{
nir_const_value v;
memset(&v, 0, sizeof(v));
v.i32[0] = x;
return nir_build_imm(build, 1, 32, v);
}
static inline nir_ssa_def *
nir_imm_int64(nir_builder *build, int64_t x)
{
nir_const_value v;
memset(&v, 0, sizeof(v));
v.i64[0] = x;
return nir_build_imm(build, 1, 64, v);
}
static inline nir_ssa_def *
nir_imm_intN_t(nir_builder *build, uint64_t x, unsigned bit_size)
{
nir_const_value v;
memset(&v, 0, sizeof(v));
assert(bit_size <= 64);
v.i64[0] = x & (~0ull >> (64 - bit_size));
return nir_build_imm(build, 1, bit_size, v);
}
static inline nir_ssa_def *
nir_imm_ivec4(nir_builder *build, int x, int y, int z, int w)
{
nir_const_value v;
memset(&v, 0, sizeof(v));
v.i32[0] = x;
v.i32[1] = y;
v.i32[2] = z;
v.i32[3] = w;
return nir_build_imm(build, 4, 32, v);
}
static inline nir_ssa_def *
nir_build_alu(nir_builder *build, nir_op op, nir_ssa_def *src0,
nir_ssa_def *src1, nir_ssa_def *src2, nir_ssa_def *src3)
{
const nir_op_info *op_info = &nir_op_infos[op];
nir_alu_instr *instr = nir_alu_instr_create(build->shader, op);
if (!instr)
return NULL;
instr->exact = build->exact;
instr->src[0].src = nir_src_for_ssa(src0);
if (src1)
instr->src[1].src = nir_src_for_ssa(src1);
if (src2)
instr->src[2].src = nir_src_for_ssa(src2);
if (src3)
instr->src[3].src = nir_src_for_ssa(src3);
/* Guess the number of components the destination temporary should have
* based on our input sizes, if it's not fixed for the op.
*/
unsigned num_components = op_info->output_size;
if (num_components == 0) {
for (unsigned i = 0; i < op_info->num_inputs; i++) {
if (op_info->input_sizes[i] == 0)
num_components = MAX2(num_components,
instr->src[i].src.ssa->num_components);
}
}
assert(num_components != 0);
/* Figure out the bitwidth based on the source bitwidth if the instruction
* is variable-width.
*/
unsigned bit_size = nir_alu_type_get_type_size(op_info->output_type);
if (bit_size == 0) {
for (unsigned i = 0; i < op_info->num_inputs; i++) {
unsigned src_bit_size = instr->src[i].src.ssa->bit_size;
if (nir_alu_type_get_type_size(op_info->input_types[i]) == 0) {
if (bit_size)
assert(src_bit_size == bit_size);
else
bit_size = src_bit_size;
} else {
assert(src_bit_size ==
nir_alu_type_get_type_size(op_info->input_types[i]));
}
}
}
/* When in doubt, assume 32. */
if (bit_size == 0)
bit_size = 32;
/* Make sure we don't swizzle from outside of our source vector (like if a
* scalar value was passed into a multiply with a vector).
*/
for (unsigned i = 0; i < op_info->num_inputs; i++) {
for (unsigned j = instr->src[i].src.ssa->num_components; j < 4; j++) {
instr->src[i].swizzle[j] = instr->src[i].src.ssa->num_components - 1;
}
}
nir_ssa_dest_init(&instr->instr, &instr->dest.dest, num_components,
bit_size, NULL);
instr->dest.write_mask = (1 << num_components) - 1;
nir_builder_instr_insert(build, &instr->instr);
return &instr->dest.dest.ssa;
}
#include "nir_builder_opcodes.h"
static inline nir_ssa_def *
nir_vec(nir_builder *build, nir_ssa_def **comp, unsigned num_components)
{
switch (num_components) {
case 4:
return nir_vec4(build, comp[0], comp[1], comp[2], comp[3]);
case 3:
return nir_vec3(build, comp[0], comp[1], comp[2]);
case 2:
return nir_vec2(build, comp[0], comp[1]);
case 1:
return comp[0];
default:
unreachable("bad component count");
return NULL;
}
}
/**
* Similar to nir_fmov, but takes a nir_alu_src instead of a nir_ssa_def.
*/
static inline nir_ssa_def *
nir_fmov_alu(nir_builder *build, nir_alu_src src, unsigned num_components)
{
nir_alu_instr *mov = nir_alu_instr_create(build->shader, nir_op_fmov);
nir_ssa_dest_init(&mov->instr, &mov->dest.dest, num_components,
nir_src_bit_size(src.src), NULL);
mov->exact = build->exact;
mov->dest.write_mask = (1 << num_components) - 1;
mov->src[0] = src;
nir_builder_instr_insert(build, &mov->instr);
return &mov->dest.dest.ssa;
}
static inline nir_ssa_def *
nir_imov_alu(nir_builder *build, nir_alu_src src, unsigned num_components)
{
nir_alu_instr *mov = nir_alu_instr_create(build->shader, nir_op_imov);
nir_ssa_dest_init(&mov->instr, &mov->dest.dest, num_components,
nir_src_bit_size(src.src), NULL);
mov->exact = build->exact;
mov->dest.write_mask = (1 << num_components) - 1;
mov->src[0] = src;
nir_builder_instr_insert(build, &mov->instr);
return &mov->dest.dest.ssa;
}
/**
* Construct an fmov or imov that reswizzles the source's components.
*/
static inline nir_ssa_def *
nir_swizzle(nir_builder *build, nir_ssa_def *src, const unsigned swiz[4],
unsigned num_components, bool use_fmov)
{
nir_alu_src alu_src = { NIR_SRC_INIT };
alu_src.src = nir_src_for_ssa(src);
for (unsigned i = 0; i < num_components; i++)
alu_src.swizzle[i] = swiz[i];
return use_fmov ? nir_fmov_alu(build, alu_src, num_components) :
nir_imov_alu(build, alu_src, num_components);
}
/* Selects the right fdot given the number of components in each source. */
static inline nir_ssa_def *
nir_fdot(nir_builder *build, nir_ssa_def *src0, nir_ssa_def *src1)
{
assert(src0->num_components == src1->num_components);
switch (src0->num_components) {
case 1: return nir_fmul(build, src0, src1);
case 2: return nir_fdot2(build, src0, src1);
case 3: return nir_fdot3(build, src0, src1);
case 4: return nir_fdot4(build, src0, src1);
default:
unreachable("bad component size");
}
return NULL;
}
static inline nir_ssa_def *
nir_bany_inequal(nir_builder *b, nir_ssa_def *src0, nir_ssa_def *src1)
{
switch (src0->num_components) {
case 1: return nir_ine(b, src0, src1);
case 2: return nir_bany_inequal2(b, src0, src1);
case 3: return nir_bany_inequal3(b, src0, src1);
case 4: return nir_bany_inequal4(b, src0, src1);
default:
unreachable("bad component size");
}
}
static inline nir_ssa_def *
nir_bany(nir_builder *b, nir_ssa_def *src)
{
return nir_bany_inequal(b, src, nir_imm_int(b, 0));
}
static inline nir_ssa_def *
nir_channel(nir_builder *b, nir_ssa_def *def, unsigned c)
{
unsigned swizzle[4] = {c, c, c, c};
return nir_swizzle(b, def, swizzle, 1, false);
}
static inline nir_ssa_def *
nir_channels(nir_builder *b, nir_ssa_def *def, unsigned mask)
{
unsigned num_channels = 0, swizzle[4] = { 0, 0, 0, 0 };
for (unsigned i = 0; i < 4; i++) {
if ((mask & (1 << i)) == 0)
continue;
swizzle[num_channels++] = i;
}
return nir_swizzle(b, def, swizzle, num_channels, false);
}
/**
* Turns a nir_src into a nir_ssa_def * so it can be passed to
* nir_build_alu()-based builder calls.
*
* See nir_ssa_for_alu_src() for alu instructions.
*/
static inline nir_ssa_def *
nir_ssa_for_src(nir_builder *build, nir_src src, int num_components)
{
if (src.is_ssa && src.ssa->num_components == num_components)
return src.ssa;
nir_alu_src alu = { NIR_SRC_INIT };
alu.src = src;
for (int j = 0; j < 4; j++)
alu.swizzle[j] = j;
return nir_imov_alu(build, alu, num_components);
}
/**
* Similar to nir_ssa_for_src(), but for alu srcs, respecting the
* nir_alu_src's swizzle.
*/
static inline nir_ssa_def *
nir_ssa_for_alu_src(nir_builder *build, nir_alu_instr *instr, unsigned srcn)
{
static uint8_t trivial_swizzle[4] = { 0, 1, 2, 3 };
nir_alu_src *src = &instr->src[srcn];
unsigned num_components = nir_ssa_alu_instr_src_components(instr, srcn);
if (src->src.is_ssa && (src->src.ssa->num_components == num_components) &&
!src->abs && !src->negate &&
(memcmp(src->swizzle, trivial_swizzle, num_components) == 0))
return src->src.ssa;
return nir_imov_alu(build, *src, num_components);
}
static inline nir_ssa_def *
nir_load_reg(nir_builder *build, nir_register *reg)
{
return nir_ssa_for_src(build, nir_src_for_reg(reg), reg->num_components);
}
static inline nir_ssa_def *
nir_load_var(nir_builder *build, nir_variable *var)
{
const unsigned num_components = glsl_get_vector_elements(var->type);
nir_intrinsic_instr *load =
nir_intrinsic_instr_create(build->shader, nir_intrinsic_load_var);
load->num_components = num_components;
load->variables[0] = nir_deref_var_create(load, var);
nir_ssa_dest_init(&load->instr, &load->dest, num_components,
glsl_get_bit_size(var->type), NULL);
nir_builder_instr_insert(build, &load->instr);
return &load->dest.ssa;
}
static inline nir_ssa_def *
nir_load_deref_var(nir_builder *build, nir_deref_var *deref)
{
const struct glsl_type *type = nir_deref_tail(&deref->deref)->type;
const unsigned num_components = glsl_get_vector_elements(type);
nir_intrinsic_instr *load =
nir_intrinsic_instr_create(build->shader, nir_intrinsic_load_var);
load->num_components = num_components;
load->variables[0] = nir_deref_var_clone(deref, load);
nir_ssa_dest_init(&load->instr, &load->dest, num_components,
glsl_get_bit_size(type), NULL);
nir_builder_instr_insert(build, &load->instr);
return &load->dest.ssa;
}
static inline void
nir_store_var(nir_builder *build, nir_variable *var, nir_ssa_def *value,
unsigned writemask)
{
const unsigned num_components = glsl_get_vector_elements(var->type);
nir_intrinsic_instr *store =
nir_intrinsic_instr_create(build->shader, nir_intrinsic_store_var);
store->num_components = num_components;
nir_intrinsic_set_write_mask(store, writemask);
store->variables[0] = nir_deref_var_create(store, var);
store->src[0] = nir_src_for_ssa(value);
nir_builder_instr_insert(build, &store->instr);
}
static inline void
nir_store_deref_var(nir_builder *build, nir_deref_var *deref,
nir_ssa_def *value, unsigned writemask)
{
const unsigned num_components =
glsl_get_vector_elements(nir_deref_tail(&deref->deref)->type);
nir_intrinsic_instr *store =
nir_intrinsic_instr_create(build->shader, nir_intrinsic_store_var);
store->num_components = num_components;
store->const_index[0] = writemask & ((1 << num_components) - 1);
store->variables[0] = nir_deref_var_clone(deref, store);
store->src[0] = nir_src_for_ssa(value);
nir_builder_instr_insert(build, &store->instr);
}
static inline void
nir_copy_deref_var(nir_builder *build, nir_deref_var *dest, nir_deref_var *src)
{
assert(nir_deref_tail(&dest->deref)->type ==
nir_deref_tail(&src->deref)->type);
nir_intrinsic_instr *copy =
nir_intrinsic_instr_create(build->shader, nir_intrinsic_copy_var);
copy->variables[0] = nir_deref_var_clone(dest, copy);
copy->variables[1] = nir_deref_var_clone(src, copy);
nir_builder_instr_insert(build, &copy->instr);
}
static inline void
nir_copy_var(nir_builder *build, nir_variable *dest, nir_variable *src)
{
nir_intrinsic_instr *copy =
nir_intrinsic_instr_create(build->shader, nir_intrinsic_copy_var);
copy->variables[0] = nir_deref_var_create(copy, dest);
copy->variables[1] = nir_deref_var_create(copy, src);
nir_builder_instr_insert(build, &copy->instr);
}
#include "nir_builder_opcodes.h"
static inline nir_ssa_def *
nir_load_barycentric(nir_builder *build, nir_intrinsic_op op,
unsigned interp_mode)
{
nir_intrinsic_instr *bary = nir_intrinsic_instr_create(build->shader, op);
nir_ssa_dest_init(&bary->instr, &bary->dest, 2, 32, NULL);
nir_intrinsic_set_interp_mode(bary, interp_mode);
nir_builder_instr_insert(build, &bary->instr);
return &bary->dest.ssa;
}
static inline void
nir_jump(nir_builder *build, nir_jump_type jump_type)
{
nir_jump_instr *jump = nir_jump_instr_create(build->shader, jump_type);
nir_builder_instr_insert(build, &jump->instr);
}
static inline nir_ssa_def *
nir_compare_func(nir_builder *b, enum compare_func func,
nir_ssa_def *src0, nir_ssa_def *src1)
{
switch (func) {
case COMPARE_FUNC_NEVER:
return nir_imm_int(b, 0);
case COMPARE_FUNC_ALWAYS:
return nir_imm_int(b, ~0);
case COMPARE_FUNC_EQUAL:
return nir_feq(b, src0, src1);
case COMPARE_FUNC_NOTEQUAL:
return nir_fne(b, src0, src1);
case COMPARE_FUNC_GREATER:
return nir_flt(b, src1, src0);
case COMPARE_FUNC_GEQUAL:
return nir_fge(b, src0, src1);
case COMPARE_FUNC_LESS:
return nir_flt(b, src0, src1);
case COMPARE_FUNC_LEQUAL:
return nir_fge(b, src1, src0);
}
unreachable("bad compare func");
}
#endif /* NIR_BUILDER_H */