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We need to handle this in u_threaded_context for GL-VK interop. Drivers should set this when importing buffers if needed. Reviewed-by: Tapani Pälli <tapani.palli@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14750> |
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| .. | ||
| p_compiler.h | ||
| p_config.h | ||
| p_context.h | ||
| p_defines.h | ||
| p_format.h | ||
| p_screen.h | ||
| p_shader_tokens.h | ||
| p_state.h | ||
| p_video_codec.h | ||
| p_video_enums.h | ||
| p_video_state.h | ||