mesa/src/amd/vulkan
Marek Olšák e0a24c7fe0 ac/nir: add kill_layer flag to VS/GS/NGG lowering
When the framebuffer state has only 1 layer, the output has no effect.

Reviewed-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26274>
2023-11-24 15:37:24 +00:00
..
bvh radv/bvh/ploc: Load child bounds from LDS 2023-09-30 11:49:14 +00:00
layers radv/sqtt: Handle monolithic RT pipelines 2023-11-15 13:46:50 +00:00
meta radv: fix vkCmdCopyImage2 for emulated etc2/astc 2023-11-01 20:02:14 +00:00
nir radv: add radv_disable_trunc_coord option 2023-11-17 15:15:27 +00:00
radix_sort amd: fix typos 2023-04-13 23:08:22 +00:00
tests radv: Add radv_nir_lower_hit_attrib_derefs_tests 2023-11-02 15:48:36 +00:00
winsys radv/amdgpu: add support quering the last GPUVM fault 2023-10-25 15:29:22 +00:00
.clang-format radv/clang-format: Do not indent C++ modifiers 2023-11-02 15:48:36 +00:00
.editorconfig radv: Update editorconfig. 2021-04-10 03:31:58 +02:00
meson.build radv: Add radv_nir_lower_hit_attrib_derefs_tests 2023-11-02 15:48:36 +00:00
radv_acceleration_structure.c radv: Do not sync after radv_update_buffer_cp 2023-09-30 11:49:14 +00:00
radv_aco_shader_info.h radv: rename ps_epilog_inputs to colors for PS epilogs 2023-11-21 08:47:50 +00:00
radv_android.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_buffer.c radv: add support for VkBufferUsageFlags2CreateInfoKHR 2023-08-10 03:05:02 +00:00
radv_check_va.py radv: add a Python script to check if a VA was ever valid 2020-12-30 08:40:21 +01:00
radv_cmd_buffer.c radv: add support for task shader invocations queries on GFX10.3 2023-11-21 15:24:49 +00:00
radv_constants.h radv: Add RADV_MAX_HIT_ATTRIB_DWORDS 2023-11-02 15:48:36 +00:00
radv_cp_reg_shadowing.c radv: correctly return oom from the device when failing to create a cs 2023-10-27 15:29:32 +00:00
radv_cs.h ac: Remove CIK prefix from SDMA opcodes. 2023-11-18 17:11:00 +01:00
radv_debug.c radv/radeonsi: Forward correct GPU instance to umr. 2023-11-13 13:37:27 +00:00
radv_debug.h radv: disable gs_fast_launch=2 by default 2023-11-07 19:54:47 +00:00
radv_descriptor_set.c radv: fix a descriptor leak with debug names and host base descriptor set 2023-11-16 09:11:06 +00:00
radv_descriptor_set.h radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_device.c radv: do not set OREO_MODE to fix rare corruption on GFX11 2023-11-23 17:22:04 +00:00
radv_device_generated_commands.c radv: enable DGC preprocessing when all push constants are inlined 2023-11-13 08:28:53 +00:00
radv_device_memory.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_event.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_formats.c radv: implement VK_EXT_image_compression_control 2023-10-26 13:04:08 +00:00
radv_image.c radv: disable TC-compatible HTILE on Tonga and Iceland 2023-11-23 12:55:47 +00:00
radv_instance.c radv: add radv_disable_trunc_coord option 2023-11-17 15:15:27 +00:00
radv_llvm_helper.cpp radv/clang-format: Do not indent C++ modifiers 2023-11-02 15:48:36 +00:00
radv_llvm_helper.h radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
radv_nir_to_llvm.c radv: Rename radv_nir_compiler_options::robust_buffer_access to robust_buffer_access_llvm 2023-07-04 21:04:21 +01:00
radv_perfcounter.c radv: Add queue family argument to some functions. 2023-10-19 14:35:00 +00:00
radv_physical_device.c radv: enable meshShaderQueries on GFX10.3 2023-11-21 15:24:49 +00:00
radv_pipeline.c ac/nir: add kill_layer flag to VS/GS/NGG lowering 2023-11-24 15:37:24 +00:00
radv_pipeline_cache.c radv: Use sizeof(flags) instead of hardcoded size in radv_hash_shaders. 2023-11-11 05:26:27 +00:00
radv_pipeline_compute.c radv: add drirc options to force re-compilation of shaders when needed 2023-11-13 10:47:26 +00:00
radv_pipeline_graphics.c ac/nir: add kill_layer flag to VS/GS/NGG lowering 2023-11-24 15:37:24 +00:00
radv_pipeline_rt.c radv: add drirc options to force re-compilation of shaders when needed 2023-11-13 10:47:26 +00:00
radv_private.h radv: add support for task shader invocations queries on GFX10.3 2023-11-21 15:24:49 +00:00
radv_query.c radv: add support for task shader invocations queries on GFX10.3 2023-11-21 15:24:49 +00:00
radv_queue.c radv: correctly return oom from the device when failing to create a cs 2023-10-27 15:29:32 +00:00
radv_radeon_winsys.h radv/amdgpu: add support quering the last GPUVM fault 2023-10-25 15:29:22 +00:00
radv_rmv.c radv/rmv: Recognize LPDDR memory 2023-10-23 18:08:02 +00:00
radv_rra.c radv/rra: Recognize LPDDR memory 2023-10-23 18:08:02 +00:00
radv_rt_common.c radv/rt: Reject hits within 10ULP of previous hits in emulated RT 2023-10-16 23:10:20 +00:00
radv_rt_common.h radv/ray_queries: Skip cull_mask handling if it is FF 2023-09-20 13:00:03 +00:00
radv_rt_shader.c vk,lvp,tu,radv,anv: Add common vk_*_pipeline_create_flags() helper 2023-11-06 14:33:51 +00:00
radv_sampler.c radv: add radv_disable_trunc_coord option 2023-11-17 15:15:27 +00:00
radv_sdma.c radv: Use SDMA version instead of gfx_level where possible. 2023-11-18 17:11:18 +01:00
radv_shader.c amd: Enable boolean subgroup lowering 2023-11-17 09:45:40 +00:00
radv_shader.h radv: add radv_disable_trunc_coord option 2023-11-17 15:15:27 +00:00
radv_shader_args.c radv: rename ps_epilog_inputs to colors for PS epilogs 2023-11-21 08:47:50 +00:00
radv_shader_args.h radv: rename ps_epilog_inputs to colors for PS epilogs 2023-11-21 08:47:50 +00:00
radv_shader_info.c radv: implement mesh shader multi-row export 2023-10-24 21:36:07 +00:00
radv_spm.c radv: add SPM support for GFX11 2023-09-25 09:05:58 +02:00
radv_sqtt.c radv: fix registering queues for RGP with compute only 2023-11-15 10:41:50 +00:00
radv_video.c radv: initialize video decoder for GFX11.5 2023-10-24 08:20:47 +02:00
radv_wsi.c radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00
si_cmd_buffer.c ac: Remove CIK prefix from SDMA opcodes. 2023-11-18 17:11:00 +01:00
vk_format.h radv: reformat according to its .clang-format 2023-06-16 19:59:52 +00:00