mesa/src
Ian Romanick 179edc673b glsl: Allow 'in' and 'out' when 'layout' is also available
All of the extensions that add the 'layout' keyword also enable (and
required) the use of 'in' and 'out' with shader globals.

This is related to (piglit) bugzilla #31804.

NOTE: This is a candidate for the 7.9 and 7.10 branches.

(cherry picked from commit 82c4b4f88a)
2011-01-19 10:50:35 -08:00
..
driclient mesa: Purge macros NEED_EVENTS and NEED_REPLIES 2010-07-01 13:07:07 -06:00
egl egl: Check extensions. 2011-01-07 12:43:38 +08:00
gallium draw: Fix an off-by-one bug in a vsplit assertion. 2011-01-13 11:35:24 -07:00
glsl glsl: Allow 'in' and 'out' when 'layout' is also available 2011-01-19 10:50:35 -08:00
glu glu/sgi: Remove dead initialization in extract565rev. 2010-07-16 01:11:03 -07:00
glut glut: Silence missing initializer warning. 2010-08-30 14:12:01 +01:00
glw Makefiles: Don't complain if depend file to be included doesn't exist. 2010-07-21 13:19:33 -07:00
glx glx: Only remove drawables from the hash when we actually delete them 2010-09-29 09:10:05 -04:00
mapi mapi: Fix compiler warnings. 2010-09-30 17:12:30 +08:00
mesa r600c: add evergreen ARL support. 2011-01-11 14:49:30 -05:00
talloc scons: Fix inverted logic. 2010-08-26 18:29:04 +01:00
Makefile
SConscript talloc: Make it compile with MSVC, MinGW, and Xcode/gcc4.0. 2010-08-13 13:53:04 +01:00