mesa/src/util/Makefile.sources
Erik Faye-Lund c61bc6ed84 util: port _mesa_strto[df] to C
_mesa_strtod and _mesa_strtof are only used from the GLSL compiler and
the ARB_[vertex|fragment]_program code, meaning that the locale doesn't
need to be initialized before the first OpenGL context gets initialized.

So let's use explicit initialization from the one-time init code instead
of depending on a C++ compiler to initialize at image-load time.

Signed-off-by: Erik Faye-Lund <kusmabite@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-06-29 09:06:40 -07:00

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MESA_UTIL_SHADER_CACHE_FILES := \
mesa-sha1.c \
mesa-sha1.h
MESA_UTIL_FILES := \
bitset.h \
format_srgb.h \
hash_table.c \
hash_table.h \
list.h \
macros.h \
ralloc.c \
ralloc.h \
register_allocate.c \
register_allocate.h \
rgtc.c \
rgtc.h \
rounding.h \
set.c \
set.h \
simple_list.h \
strtod.c \
strtod.h \
texcompress_rgtc_tmp.h \
u_atomic.h
MESA_UTIL_GENERATED_FILES = \
format_srgb.c