mesa/src
Bas Nieuwenhuizen 17647d08a5 radv: Don't allow 3d or 1d depth/stencil textures.
addrlib asserts when that happens, and supporting it is not
required so lets not allow this for now.

It also assert on fmask, but we don't have the number of samples here.

CC: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 4584c4ef04)
2018-01-24 20:20:27 +00:00
..
amd radv: Don't allow 3d or 1d depth/stencil textures. 2018-01-24 20:20:27 +00:00
broadcom broadcom/vc5: Remove unused v3d_compiler.c 2017-11-13 17:17:16 +00:00
compiler glsl: Respect std430 layout in lower_buffer_access 2018-01-12 21:38:10 +01:00
egl egl/android: Fix build break with dri2_initialize_android _EGLDisplay parameter 2018-01-08 20:49:46 +00:00
gallium etnaviv: dirty TS state when framebuffer has changed 2018-01-24 20:20:27 +00:00
gbm meson: build libEGL 2017-10-20 16:46:48 -07:00
getopt
glx glx/dri3: Remove unused deviceName variable 2017-12-14 22:56:46 +00:00
gtest meson: convert gtest to an internal dependency 2017-10-03 10:02:08 -07:00
hgl glapi/hgl: remove the final user of _glapi_check_table() 2016-10-06 15:03:46 +01:00
intel anv: Import mako templates only during execution of anv_extensions 2018-01-12 21:38:10 +01:00
loader loader/dri3: Avoid freeing renderbuffers in use 2018-01-12 21:38:10 +01:00
mapi gl_table.py: add extern C guard for the generated glapitable.h 2017-11-27 19:26:16 +00:00
mesa i965: Bind null render targets for shadow sampling + color. 2018-01-24 20:20:27 +00:00
util drirc: set allow_glsl_cross_stage_interpolation_mismatch for more games 2017-12-27 12:15:13 +00:00
vulkan meson: move wayland_drm_protocol generation to wayland-drm 2017-10-20 16:46:48 -07:00
git_sha1.h.in meson: Build i965 and dri stack 2017-10-09 13:42:44 -07:00
Makefile.am automake: include git_sha1.h.in in release tarball 2017-11-13 17:17:15 +00:00
meson.build meson: build libEGL 2017-10-20 16:46:48 -07:00
SConscript scons: use python3-compatible print() 2017-09-25 11:57:12 +01:00