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Keith Packard 16eb390834 anv: add VK_EXT_display_control to anv driver [v5]
This extension provides fences and frame count information to direct
display contexts. It uses new kernel ioctls to provide 64-bits of
vblank sequence and nanosecond resolution.

v2:	Adopt Jason Ekstrand's coding conventions

	Declare variables at first use, eliminate extra whitespace between
	types and names. Wrap lines to 80 columns.

	Add extension to list in alphabetical order

	Suggested-by: Jason Ekstrand <jason.ekstrand@intel.com>

v3:	Adapt to WSI fence API change. It now returns VkResult and
	no longer has an option for relative timeouts.

v4:	wsi_register_display_event and wsi_register_device_event now
	use the default allocator when NULL is provided, so remove the
	computation of 'alloc' here.

v5:	use zalloc2 instead of alloc2 for the WSI fence.

	Suggested-by: Jason Ekstrand <jason.ekstrand@intel.com>

Signed-off-by: Keith Packard <keithp@keithp.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
2018-06-23 07:59:00 -07:00
bin bin/get-pick-listh.sh: force git --pretty=medium 2018-05-23 09:54:17 -07:00
build-support
docs docs: update freedreno features 2018-06-21 08:54:48 -04:00
doxygen
include dri: add putImageShm and getImageShm to swrastLoader 2018-05-30 09:11:53 +10:00
m4
scons mesa: Unconditionally enable floating-point textures 2018-06-18 09:29:38 +10:00
scripts
src anv: add VK_EXT_display_control to anv driver [v5] 2018-06-23 07:59:00 -07:00
.dir-locals.el
.editorconfig
.gitattributes
.gitignore
.mailmap
.travis.yml travis: add libXrandr and its randrproto dependency 2018-06-21 11:46:47 +01:00
Android.common.mk android: enable VK_ANDROID_native_buffer 2018-05-21 09:26:50 +03:00
Android.mk
appveyor.yml appveyor: Consume LLVM 5.0.1. 2018-06-16 18:09:20 +01:00
autogen.sh
CleanSpec.mk
common.py
configure.ac configure: use compliant grep regex checks 2018-06-21 12:09:39 +01:00
install-gallium-links.mk
install-lib-links.mk
Makefile.am v3d: Switch the vc5 driver to using the finalized V3D UABI. 2018-05-16 21:19:07 +01:00
meson.build meson: Fix typo that breaks -Dgalium-xvmc=false 2018-06-22 10:16:27 -07:00
meson_options.txt vulkan: Add EXT_acquire_xlib_display [v5] 2018-06-19 14:17:46 -07:00
README.rst README: wording fix for previous commit 2018-06-11 18:34:58 +01:00
REVIEWERS REVIEWERS: add root meson.build to the Meson reviewers group 2018-06-01 17:53:06 +01:00
SConstruct
VERSION

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build status
------------

Travis:

.. image:: https://travis-ci.org/mesa3d/mesa.svg?branch=master
    :target: https://travis-ci.org/mesa3d/mesa

Appveyor:

.. image:: https://img.shields.io/appveyor/ci/mesa3d/mesa.svg
    :target: https://ci.appveyor.com/project/mesa3d/mesa

Coverity:

.. image:: https://scan.coverity.com/projects/139/badge.svg?flat=1
    :target: https://scan.coverity.com/projects/mesa


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses email mailing-lists for patches submission, review and
discussions.