mesa/src/intel
Lionel Landwerlin 16c7c37718 anv: move preprocessing of NIR right before compilation
For graphics pipelines, we'll need to load NIR for retained shaders.
We want to avoid as much processing as possible while doing that when
we're able to load ISA from cache.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15637>
2023-04-17 22:43:37 +00:00
..
blorp anv,blorp,iris: Set PreferredSLMAllocationSize on gfx125+ 2023-04-06 10:54:47 +00:00
ci ci: stop removing -x11 suffix for x11 build of deqp-egl 2023-04-14 11:28:21 +00:00
common intel/common: Add gt_id to intel_engine_class 2023-04-17 14:43:06 +00:00
compiler intel/vec4: force exec_all on float control instruction 2023-04-14 10:54:01 +00:00
dev intel/dev: set a default valid kmd_type 2023-04-03 23:34:17 +00:00
ds anv: add utrace tracking of frame boundaries 2023-04-13 01:14:38 +00:00
genxml intel/genxml: Add the preferred slm size enum for gen125 2023-04-06 10:54:46 +00:00
isl isl: don't set inconsistent fields for depth when using stencil only 2023-04-17 22:43:37 +00:00
nullhw-layer vulkan/layers: Use PUBLIC instead of VK_LAYER_EXPORT 2023-02-17 03:42:34 +00:00
perf intel/perf: fix OA format selection on MTL 2023-04-03 23:34:17 +00:00
tools intel/dev: create a helper dependency for libintel_dev 2023-03-02 00:01:27 +00:00
vulkan anv: move preprocessing of NIR right before compilation 2023-04-17 22:43:37 +00:00
vulkan_hasvk vulkan/pipeline_cache: add cache parameter to deserialize() function 2023-04-10 09:14:30 +00:00
meson.build blorp: add dependency on idep_intel_dev 2023-03-03 13:04:23 +00:00