mesa/src/intel/dev
Abhishek Kumar 276e3927b5 intel: change urb max shader geometry for CML GT1
Below deqp cts failure is seen on CML GT1 only , GT2 all test
passes, changing the max shader geometry to 256 (previous 640)
fixes all failure tests.Similar issue on BDW GT1
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3173

dEQP-GLES31.functional.geometry_shading.layered.
		render_with_default_layer_cubemap
		render_with_default_layer_3d
		render_with_default_layer_2d_array

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4102

Signed-off-by: Abhishek Kumar <abhishek4.kumar@intel.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8550>
2021-01-19 13:37:35 +00:00
..
gen_debug.c intel/debug: Add a debug flag for ray-tracing shaders 2020-11-25 05:37:09 +00:00
gen_debug.h intel/debug: Add a debug flag for ray-tracing shaders 2020-11-25 05:37:09 +00:00
gen_device_info.c intel: change urb max shader geometry for CML GT1 2021-01-19 13:37:35 +00:00
gen_device_info.h intel/dev: Add gen_device_info_is_12hp 2020-12-01 19:06:22 +00:00
gen_device_info_test.c intel: Delete hardcoded devinfo->urb.size values for Gen7+ (sans DG1). 2020-05-11 09:40:56 -07:00
intel_device_info.c intel/dev: fix 32bit build issue 2020-10-08 05:42:31 +00:00
meson.build util: Add helgrind support for simple_mtx 2020-11-24 21:03:34 +00:00