mesa/src
Krzysztof Sobiecki 14f7ce4248 st/fbo: use pipe_surface_release instead of pipe_surface_reference
pipe_surface_reference have problems with deleted contexts,
so use of pipe_surface_release might be more appropriate.

Fixes Wasteland 2 Director's Cut crash on start.

Cc: mesa-stable@lists.freedesktop.org

Reviewed-by: Brian Paul <brianp@vmware.com>
2015-10-14 12:47:07 -06:00
..
egl egl/dri2: Properly dereference array. 2015-10-07 11:48:49 -07:00
gallium r600/vce: enable VCE for trinity/richland 2015-10-13 14:32:52 +02:00
gbm gbm: convert gbm bo format to fourcc format on dma-buf import 2015-09-15 12:27:45 +01:00
getopt
glsl glsl: Enable split of lower UBOs and SSBO also for compute shaders 2015-10-14 16:05:42 +02:00
glx glx: Drop CRAY support. 2015-10-05 14:34:16 -07:00
gtest mesa: Enable subdir-objects globally. 2015-06-26 12:55:25 +01:00
hgl glapi/hgl: Drop extern "C" as it was added to glapi 2015-05-13 15:26:29 -04:00
loader loader: use HAVE_LIBDRM instead of ! __NOT_HAVE_DRM_H 2015-07-22 16:35:25 +01:00
mapi glapi: add function pointers for KHR_debug for gles 2015-10-07 15:07:01 +01:00
mesa st/fbo: use pipe_surface_release instead of pipe_surface_reference 2015-10-14 12:47:07 -06:00
util util: Move DRI parse_debug_string() to util 2015-10-08 12:13:31 -07:00
Makefile.am glsl: move shader_enums into nir 2015-10-09 15:03:28 -04:00
SConscript scons: rework the EGL build 2015-07-22 16:35:27 +01:00