mesa/src/broadcom/compiler/vir_opt_small_immediates.c
Eric Anholt 110f14d4b4 v3d: Use ldunif instructions for uniforms.
The idea is that for repeated use of the same uniform, we could avoid
loading it on each consumer.  The results look pretty good.

total instructions in shared programs: 6413571 -> 6521464 (1.68%)
total threads in shared programs: 154214 -> 154000 (-0.14%)
total uniforms in shared programs: 2393604 -> 2119629 (-11.45%)
total spills in shared programs: 4960 -> 4984 (0.48%)
total fills in shared programs: 6350 -> 6418 (1.07%)

Once we do scheduling at the NIR level, the register pressure (and thus
also instructions) issues we see here will drop back down.
2019-03-05 12:57:39 -08:00

108 lines
4.3 KiB
C

/*
* Copyright © 2014 Broadcom
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
/**
* @file v3d_opt_small_immediates.c
*
* Turns references to small constant uniform values into small immediates
* fields.
*/
#include "v3d_compiler.h"
static bool debug;
bool
vir_opt_small_immediates(struct v3d_compile *c)
{
bool progress = false;
vir_for_each_inst_inorder(inst, c) {
if (inst->qpu.type != V3D_QPU_INSTR_TYPE_ALU)
continue;
/* The small immediate value sits in the raddr B field, so we
* can't have 2 small immediates in one instruction (unless
* they're the same value, but that should be optimized away
* elsewhere).
*/
bool uses_small_imm = false;
for (int i = 0; i < vir_get_nsrc(inst); i++) {
if (inst->src[i].file == QFILE_SMALL_IMM)
uses_small_imm = true;
}
if (uses_small_imm)
continue;
for (int i = 0; i < vir_get_nsrc(inst); i++) {
if (inst->src[i].file != QFILE_TEMP)
continue;
/* See if it's a uniform load. */
struct qinst *src_def = c->defs[inst->src[i].index];
if (!src_def || !src_def->qpu.sig.ldunif)
continue;
int uniform = src_def->uniform;
if (c->uniform_contents[uniform] != QUNIFORM_CONSTANT)
continue;
/* Check if the uniform is suitable as a small
* immediate.
*/
uint32_t imm = c->uniform_data[uniform];
uint32_t packed;
if (!v3d_qpu_small_imm_pack(c->devinfo, imm, &packed))
continue;
/* Check that we don't have any other signals already
* that would be incompatible with small_imm.
*/
struct v3d_qpu_sig new_sig = inst->qpu.sig;
uint32_t sig_packed;
new_sig.small_imm = true;
if (!v3d_qpu_sig_pack(c->devinfo, &new_sig, &sig_packed))
continue;
if (debug) {
fprintf(stderr, "opt_small_immediate() from: ");
vir_dump_inst(c, inst);
fprintf(stderr, "\n");
}
inst->qpu.sig.small_imm = true;
inst->qpu.raddr_b = packed;
inst->src[i].file = QFILE_SMALL_IMM;
inst->src[i].index = imm;
if (debug) {
fprintf(stderr, "to: ");
vir_dump_inst(c, inst);
fprintf(stderr, "\n");
}
progress = true;
break;
}
}
return progress;
}