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When a new framebuffer is used, the color output formats might have changed and a new PS epilog might need to be recompiled. This shouldn't affect graphics pipeline because color output formats must already match. This fixes a couple of failures/flakes like spec@ext_framebuffer_multisample@fast-clear with Zink and shader object. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28294> |
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| common | ||
| compiler | ||
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| registers | ||
| vpelib | ||
| vulkan | ||
| meson.build | ||